What does GT5 have over FM3?

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At least you don't get the cars rear end to go into an uncontrollable wag in FM3. I have yet to figure out how to get out of that in GT5.

I won't even mention DLC in FM3 that is actually cars that have been requested, though some of the DLC cars do have a rather toy like appearance in FM3.

I don't think the uncontrollable wag is a bad thing. I enjoy taming my beasts! That's what makes the game fun, taking an uncontrollable machine and controlling it!

I agree with Ghost Rider, although I never played FM3, It seems it is more for casual racing fans who like flashy rims and spoiler kits. In GT5, I put spoilers on the car for one reason only; Downforce! I don't care much for the lack in variety of wings and such. I do wish we could put rims on the Standard cars though, at least making them unique in some way, but a minor gripe.

After watching a few Youtube videos of FM3 gameplay, I realized more and more that the graphics are definitely worse than the Premium models in GT5, but overall too cartoonish. I rather the graphics of the Standard cars in GT5 to be honest.
 
What about the tires? In FM3, are the Sports tires like the Racing tires in GT5? and are the racing tires in FM3 super sticky?
The street and sport tyres provide a little more grip than GT5's do. However, the soft racing tyres in GT5 are stickier than Forza's racing tyres.

Also, in response to the 350z and 370z comparison, I too compared those two cars in GT5 though. I've noticed the differences between them in GT5 is weight balance mostly. I find it easier to control the older car when mashing the brakes, and in the newer car, I have to play the brake gradually and a bit earlier when driving straight or it begins to get shaky. Both cars are tuned differently though, I have them equal in weight, and power, but the drive trains are different, this could be why.
If you want to actually know how both games compare, use stock cars.
Stock 350Z, stock 370Z in both Forza 3 and GT5.
And, you know, play Forza. Don't just rely on what somebody's telling you. If your friends have Forza - play it and decide for yourself.

Would the Drive train setup have a drastic difference in FM3? Or do power, weight, braking power and tires only matter?
The drivetrain layout is important as well. FF cars handle different than FR, MR different than RR, etc.
Everything affects the cars handling. Weight, power, downforce, tyre compound, weight distribution, method of induction (forced vs. NA), drivetrain layout. And, as opposed to GT5, wheel size and tyre pressure matter as well.

I agree with Ghost Rider, although I never played FM3, It seems it is more for casual racing fans who like flashy rims and spoiler kits.

After watching a few Youtube videos of FM3 gameplay, I realized more and more that the graphics are definitely worse than the Premium models in GT5, but overall too cartoonish. I rather the graphics of the Standard cars in GT5 to be honest.

See, that's what I don't get. You didn't play the game. You base your judgment on a few YT videos. You don't even know whether different cars handle differently. And yet, you are keen on dismissing Forza as a game for casuals who love to put bling on their cars.

That's what's ticking me off. People who don't know what they talk about forming the most onesided opinions. Good job! :sly:

Come to think of it... Forza is the game that caters to the 'casuals', yet it's here, on GTPlanet, where people keep complaining about having to put time and/or effort into the game to progress any further...
 
If you haven't played both games and IMO somewhat extensively, there is no need to offer comment.

What Joe said about it doesn't really matter.

Compared to GT4, FM3 was 2nd gen and good. An almost game but still not there.
Compared to GT5, it just got closer and better in many respects.
 
I'd just like to say that I've got both games, I've finished forza 3 and I'm level 30 Aspec / 29 Bspec in gt5.

In my opinion what Forza has over gt5 is realism, before you all start hating let me plead my case :

How can you claim realism in GT 5 when you can :

- put a ECU chip in a 1960's car that works with carburetors and non electric ignition ?
- De-catalyse a non-catalytic car ?
- put a turbo on most of the "race cars" which are originally atmospheric without lowering compresion ratios thus significantly changing the engine's behavior (lower rev line, higher up torque... etc) ?
- change a car's oil and gain 5bhp (really, seriously... even the best synthetic 0W 60 Motul 300v has never been noticable on an engine bench or rolling road )

In another perspective :

I have a lancia delta HF Integrale in real life that I use on race tracks only (Nogaro / Albi ) in France, my car drives nothing like the Delta in the game. In fact all 4wd in the game seem (in my humble view) to drive the same, maximum oversteer, that's normal, but not when you've got 400+bhp, my delta is easy to get sideways and maintain a sideways drift on reaceleration with racing slicks on. In the game the delta just pulls out of the drift real fast and goes straight. In forza 3 the delta is closer to reality, not perfect, far from it but closer.
In the same line of thought, my boss races with an Alpine A110 berlinette, it weighs 520kg and has a 2liter atmos engine developping 220 bhp, it's perfectly driveable on track, you even have trouble getting the rear end out of line. In gt5 a 200bhp + Alpine A110 is a drift machine even with Limited slip diff and soft slicks.

A last thing to take in to account is :

Try out the Mercedes 190 2.3 16 in gt5 and in FM3, this is really worth doing, seriously they are worlds apart.
 
By the way, there's alot of "Forza is for Bling" going around, well I do a lot of online play in both games and I must admit is see more pink lambos and Ferarri's in GT5 online than I do in FM3
 
Also the cars reflection is much more impressive in GT5.

I just cannot agree with this.

Look at the reflections off the bonnet of a car while going through the tunnels in SSR7 in GT5. They would barely be passable for PSone reflections (no joke).

In FM3 the reflections are high res and real time (for your own car). Even though I generally dislike the game I still am amazed when I see an A.I pile up reflected on the bonnet of my car. Dust, Smoke and debris going everywhere all shown in the paint work.

It's the same deal with the mirrors. The GT5 mirrors look like they have 2d cars and PSone tracks while FM3 is full 3D (lower resolution though) and original xbox level of tracks.
 
Today I managed to buy a honda CRX for 3000 credits on the auction house, I then managed to get a fantastic decal paintwork for free and applied it and I then happened to buy a fantastic tuning download for 5000 credits.
Within minutes I was online racing with other racers on the A class and having a great time.
Sorry but GT5 just doesn't give me this, everything you do in GT5 is a long, laborious task that should have been far more streamlined that what it is.
 
I just cannot agree with this.

Look at the reflections off the bonnet of a car while going through the tunnels in SSR7 in GT5. They would barely be passable for PSone reflections (no joke).

In FM3 the reflections are high res and real time (for your own car). Even though I generally dislike the game I still am amazed when I see an A.I pile up reflected on the bonnet of my car. Dust, Smoke and debris going everywhere all shown in the paint work.

It's the same deal with the mirrors. The GT5 mirrors look like they have 2d cars and PSone tracks while FM3 is full 3D (lower resolution though) and original xbox level of tracks.
Dude dont get worried i prefer Forza over GT5 anyday. Forza's reflection are awesome but it's better by a margin in GT5. But the paint on Example Lp670 Sv in Madrid in Gt5 looks a lot better than my one in Forza. (That's about what GT5 has over FM3) I'm not gonna bash Gt5 just for the sake of it. I own both consoles, so i would know. GT5 looks good...Sometimes minus shadows and Blocky smoke etc etc. I just found this video of this Australian guy he's funny and very right.
 
I used to be a regular Forza Motorsport player but the franchise seemed to go down hill when they released FM3 reason being was they implemented AWD swaps into the game and it completely ruined it imo, as for answering the question to this thread i would have to say the physics are what stand out the most in GT5, Forza has a long way to go in that department. The reason i would say Forza was ruined by the introduction of AWD swaps was because it limited the cars you could use basically if the car wasnt AWD there was no chance of it being competitive in online lobbies or the leaderboards, example at the moment would be a porche 550 dominating the first 4 to 5 classes in the game on almost every track, there is just no variety in competitive car selection like GT5 has
 
If you want awesome online go with forza3
If you don't own a wheel go with forza3
If you care about physics the most go with gt5
if you care about graphics the most go with Gt5
if you own a wheel go with Gt5
 
This is my first post about Forza on this site. I have a Fanatec GT2 wheel that I use with both games.

I honestly like both games. GT5's biggest drawbacks are too little content, with B Spec half the game is useless to me. In GT5 too many cars don't handle at all like real life.

The biggest drawback of Forza isn't in the game itself. Google "banned Forza".

If I could only have one, it would be Forza. You can load both discs and there is about 1/3 to 1/4 wait time with Xbox slim. The cars handle more like real life. The sound is much better. You don't have to wade through a mass amount of cars you don't want. Leaderboards! For me, Forza is more fun.
 
GT5 is like the Ps3 back in 2006, Forza 3 is like Xbox 360. the ps3 sucked when it came out, but it kept getting better and better overtime, the 360 was good when it came out and it did get better but support started failing in later years (even with huge kinect boost). The same thing can be attributed to GT5, it can only get better over time (at least from the support we have seen for it). Both of these games have their flaws but they also have their good characters. Gt5 surpasses Forza 3 in the physics department apart from that there things that make them level out. FOR NOW!
 
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The differences in physics seem totally subjective to most people. Some people with real life car equivalents claim Forza is better, some are claiming GT. The only cars I've owned in GT5 are a mk2 mr2 and a 1.3 mini, neither of which I can actually give a current assessment of because it was years ago I owned them. Playing Forza on a pad because my g25 is bolted into my rig and I'm not buying a MS wheel doesn't help the comparison either.

Outside of the physics and as a 'game' I'm going with Forza. It is more pickup and play and shows up how tortuous the GT menu is (how many 'ok's must I go through!!!).
 
This thread is still alive?
GT5 is better than Forza 3.
Forza does somethings better than GT5 and visa versa.
But, GT5 is in a different league than forza.
Forza may have better customization, it may have better pick up and playability but like I said loads of times before, GT5 is more than a game. It feels realistic and the physics are top notch compared to forza.
The cars handle like cars whilst in forza it feels face imo.

Stop trying to justify an old game and move on.
GT5 had much more developing time and it had a better operating system to use. More content can be added on the PS3 and GT5 uses the most of the operating power. Why do you think it can run at 60fps?

If you have an Xbox get Forza, if you have PS3 get GT5.
Simples *squeek*!
 
This thread is still alive?
It is. And, as far as I'm concerned, that's not very suprising.
After reading the last few pages (and contributing to them), I think this thread has every right to be alive - even though it's going to turn into a GT5 vs. FM4 topic rather soon.
As soon as the first bits of actual info and gameplay footage start to leak out, I immagine.
 
This thread is still alive?
GT5 is better than Forza 3. [Stated like fact]
Forza does somethings better than GT5 and visa versa.
But, GT5 is in a different league than forza. [Maybe saying a different console would work better]
Forza [does] have better customization, it [does] have better pick up and playability but like I said loads of times before, GT5 is more than a game[:ouch: less than a game because the actual game part isn't implemented well]. It feels realistic and the physics are top notch compared to forza. [Overall opinion on gtplanet]
The cars handle like cars whilst in forza it feels face imo. ..and what?

Stop trying to justify an old game and move on. [Crazy how your shiny new game is getting compared to an old game aint it]
GT5 had much more developing time and it had a better operating system to use. [What?] More content can be added on the PS3 [Care to go deeper into this?]and GT5 uses the most of the operating power[OH you are from the dev team]. Why do you think it can run at 60fps? [Hard to tell with the frame drops and screen tearing]

If you have an Xbox get Forza, if you have PS3 get GT5. [probably the only thing worth while in your post.]
Simples *squeek*!

I just had to add a few thoughts to your insight.
 
Own both games!!

GT5 does some things well, FM3 does some things well, both ahve issues but for me the 800 standard cars really really make it hard to love GT5, i feel conned, also PS3 live isn't as good as Microsoft so online in FM3 is better.

Ermm physics are subjective but i'd wager most people playing both these games have never driven on a real track in a high performance car let alone drive the Nurb-ring in an Enzo FXX, so how people can claim to compare physics as being better in one game is beyond me.:crazy:

For me FM3 wins cause of the paint shop, store fronts, tunning and all cars have cockpits......simple as that really and FM4 will trounce GT5 anyway.
 
GT5 is like the Ps3 back in 2006, Forza 3 is like Xbox 360. the ps3 sucked when it came out, but it kept getting better and better overtime, the 360 was good when it came out and it did get better but support started failing in later years (even with huge kinect boost). The same thing can be attributed to GT5, it can only get better over time (at least from the support we have seen for it). Both of these games have their flaws but they also have their good characters. Gt5 surpasses Forza 3 in the physics department apart from that there things that make them level out. FOR NOW!
I doubt it:grumpy:..it is not going too get better.
 
If you want awesome online go with forza3
If you don't own a wheel go with forza3
If you care about physics the most go with gt5
if you care about graphics the most go with Gt5
if you own a wheel go with Gt5

or why not go for both ;)
 
What I don't understand is,

Theres a thread about what GT5 has over Forza, on a GT5 forum, on GTPlanet. Filled with FM3 plugs and GT5 bashes. The question is. Why are microsoft users so sadistic. Why do FM3 players, who constantly, consistently say that GT5 is many bad things and criticize it as though it was the worst racing game ever made, permeate negativity.

Whether or not you like one game more is moot. You can be happy in a Forza forum bashing GT5, or you can go to a GT5 forum to bash GT5. Which seems kind of pathetic. All it shows is that theres people in this community with enough not-lives to buy two five hundred dollar consoles and two sixty five dollar games to go to the opposite ones forums and then cry all day about which one is better then which, subjectively and often without proof of anything they claim to be factual.

Come on guys. Theres alot of better ways to have a conversation then saying this or that "Sucks."
 
None of you three seems to try to convert this into a useful discussion.

It ends now or further action will be taken.

Back on-topic from here please.
 
I've been playing the Forza franchise since the day the very first one came out.
My GT experience is much less. I bought a PS3 in august 2009. I played prolog for a week before I switched back to Forza. I bought GT5 the day it came out. I play both with a Fanatec Turbo S.

Gt5 is my first complete GT game. I have to say I'm of mixed feelings on it. For the most part the driving is pretty good, and obviously the premium cars look fantastic, minus the shadows. There are just so many things that make me question what is going on with the game though. Saving tunes, damage, leaderboards, customizing, adjusting tire pressures as part of tuning. These things are either non-existent or poorly done. Where is the game that was supposed to be created by the most detail oriented, anal retentive console sim racer in the business? I do have fun racing online in my racing group in GT, don't get me wrong. It just feels like there should have been more. So much more.

In Forza, I feel more at home. Yes, I believe that it might be more forgiving in the physics department than GT5. At first this bugged me. I usually want a sim to be as realistic as possible. But what Forza does have is consistency and fun. Yes, AWD vipers are completely lame, and I'll never own one. But the menus make sense, the damage is better (I actually like that you can't fix aero damage in the pits. Real consequences in endurance races), the shifting is better, the sounds are better, I could go on and on. Let's not even talk about the control difference in replays.

For me, Forza is "real enough", especially after comparing a real life Porsche Boxster to the game version. From what I could tell, they got it close.

If I had to choose one game, I'd easily go with Forza. It just annoys me less, has more options for tuning, online racing and customizing. The features are better, the game (except for AWD swaps) just seems to make more sense.
 
Not only is this thread still alive, it appears it may live on in infamy.

Or until FM4.

Then we can start all over again. :)
 
I've been playing the Forza franchise since the day the very first one came out.
My GT experience is much less. I bought a PS3 in august 2009. I played prolog for a week before I switched back to Forza. I bought GT5 the day it came out. I play both with a Fanatec Turbo S.

Gt5 is my first complete GT game. I have to say I'm of mixed feelings on it. For the most part the driving is pretty good, and obviously the premium cars look fantastic, minus the shadows. There are just so many things that make me question what is going on with the game though. Saving tunes, damage, leaderboards, customizing, adjusting tire pressures as part of tuning. These things are either non-existent or poorly done. Where is the game that was supposed to be created by the most detail oriented, anal retentive console sim racer in the business? I do have fun racing online in my racing group in GT, don't get me wrong. It just feels like there should have been more. So much more.

In Forza, I feel more at home. Yes, I believe that it might be more forgiving in the physics department than GT5. At first this bugged me. I usually want a sim to be as realistic as possible. But what Forza does have is consistency and fun. Yes, AWD vipers are completely lame, and I'll never own one. But the menus make sense, the damage is better (I actually like that you can't fix aero damage in the pits. Real consequences in endurance races), the shifting is better, the sounds are better, I could go on and on. Let's not even talk about the control difference in replays.

For me, Forza is "real enough", especially after comparing a real life Porsche Boxster to the game version. From what I could tell, they got it close.

If I had to choose one game, I'd easily go with Forza. It just annoys me less, has more options for tuning, online racing and customizing. The features are better, the game (except for AWD swaps) just seems to make more sense.

That's a fair, balanced argument. Hope you don't get flamed for posting what seems to be a sincere opinion.

I would agree - GT5 is frustratingly inconsistent.
 
What I don't understand is,

Theres a thread about what GT5 has over Forza, on a GT5 forum, on GTPlanet. Filled with FM3 plugs and GT5 bashes. The question is. Why are microsoft users so sadistic. Why do FM3 players, who constantly, consistently say that GT5 is many bad things and criticize it as though it was the worst racing game ever made, permeate negativity.

Whether or not you like one game more is moot. You can be happy in a Forza forum bashing GT5, or you can go to a GT5 forum to bash GT5. Which seems kind of pathetic. All it shows is that theres people in this community with enough not-lives to buy two five hundred dollar consoles and two sixty five dollar games to go to the opposite ones forums and then cry all day about which one is better then which, subjectively and often without proof of anything they claim to be factual.

Come on guys. Theres alot of better ways to have a conversation then saying this or that "Sucks."

And the reverse isn't true? Why haven't you asked the same question of many GT5 players who act this way towards X360/Forza players?

And Afro1... Get over yourself and stop calling anyone who disagrees with you a fanboy. Have you even seen your own posts? They illustrate the very definition of a childish fanboy.

As many reasonable, fair minded non-idiots have said: They're both good games with advantages and disadavantages.
 
The argument it's a simulator, as if that somehow excuses the requirements of being a good game, has always seemed obvoiusly flawed to me because clearly GT is built to be a game... if not there would be no prize/leve/credit/progression system...

If it was just a simulator, all it would need is to have all the tracks and cars available from the get so you could just simulate driving cars.

The very fact that they have even built in the progression system makes it a defacto "game".

Walks like a duck, talks like a duck... doesn't matter if you paint "ultimate horse" on the side, it's still a duck.

I'm still laughing after 5 minutes. LMAO!!!

I thought this thread was about what GT5 has over FM3. Now its just reems and reems of "Forza did it better" like every other thread on this forum.

Problem is it could have stayed that way but the minute someone passes off misinformation as fact you have to expect a reply and that just opens the flood gates and rightfully so.

What I find amazing about this thread is the amount of positive feedback towards forza3.
Imagine if someone posted that the forza franchise would be equal if not better that the GT franchise?
See above

Just remember that forza has the mighty microsoft bank balance behind it, how else did they get porsche and the ability to damage them?

I didn't know Sony was on welfare.

Forza has an assist when playing with the joypad that can't be removed,

I don't care what anyone says but so does GT5. I've been playing GT5 with a wheel since a week before release. Just the other night I was doing some things in GT5 with my controller and decided to drive around with it instead of firing up the wheel. MUCH more forgiving with the controller than with the wheel. Was racing a friend who just got the game about a week ago as a late Christmas gift from a friend and dude was ultra-competitive with the controller. Had me scratching my head until I used it a figured out why.


I agree with Ghost Rider, although I never played FM3, It seems it is more for casual racing fans who like flashy rims and spoiler kits. In GT5, I put spoilers on the car for one reason only; Downforce! I don't care much for the lack in variety of wings and such. I do wish we could put rims on the Standard cars though, at least making them unique in some way, but a minor gripe.

Devedander and Barso asked why so much FM3 is better than GT5 in this thread, perfect example right here. BS being passed off as information.

In FM3 you put spoilers on for downforce, and unlike GT5, you try to keep them from getting damaged in a race because it severely affects your downforce and car's performance. In FM3 your car WILL suffer if you damage your aero. In GT5 your spoiler can come off , land in a kids lap in the stands, they take it and use it as a sled and you're just flying around the track as if nothing happened.

1. It is a fact.....
K.O!

You know what, not even gonna bother.

More people here like GT5 > Forza.
Go make a poll and see.
Case closed.

Over a million people bought pet rocks back in the 70's. They PAID MONEY for a ROCK. So what the masses vote on really is only so relevant either way.

I've been playing the Forza franchise since the day the very first one came out.
My GT experience is much less. I bought a PS3 in august 2009. I played prolog for a week before I switched back to Forza. I bought GT5 the day it came out. I play both with a Fanatec Turbo S.

Gt5 is my first complete GT game. I have to say I'm of mixed feelings on it. For the most part the driving is pretty good, and obviously the premium cars look fantastic, minus the shadows. There are just so many things that make me question what is going on with the game though. Saving tunes, damage, leaderboards, customizing, adjusting tire pressures as part of tuning. These things are either non-existent or poorly done. Where is the game that was supposed to be created by the most detail oriented, anal retentive console sim racer in the business? I do have fun racing online in my racing group in GT, don't get me wrong. It just feels like there should have been more. So much more.

In Forza, I feel more at home. Yes, I believe that it might be more forgiving in the physics department than GT5. At first this bugged me. I usually want a sim to be as realistic as possible. But what Forza does have is consistency and fun. Yes, AWD vipers are completely lame, and I'll never own one. But the menus make sense, the damage is better (I actually like that you can't fix aero damage in the pits. Real consequences in endurance races), the shifting is better, the sounds are better, I could go on and on. Let's not even talk about the control difference in replays.

For me, Forza is "real enough", especially after comparing a real life Porsche Boxster to the game version. From what I could tell, they got it close.

If I had to choose one game, I'd easily go with Forza. It just annoys me less, has more options for tuning, online racing and customizing. The features are better, the game (except for AWD swaps) just seems to make more sense.

You've guys heard me say "the group I race with" a few times in different threads, well this is one of the guys I race with. I agree with him.

Another thing that gets me is the physics. With so many people who own cars in real life that are in this game it's always the same. They say they don't drive the same. There's a difference between saying "GT5 has more CHALLENGING physics" and "GT5 has more realistic physics" which goes back to my old argument, "harder does not mean better".

If I'm not mistaken I think there is an option online, in FM3, to reduce overall grip in races or something to that affect. While it makes the game harder I'll bet that less than 1% of the Forza community uses it. Whats the point? Harder does not automatically equally better. If a car sticks like crazy glue in real life then it should do the same in the game.

And aero, Kreepin how many race outcomes we've had that have been affected by aero alone? Probably more than we can remember.

I never pay any attention to Forza. I tried the demo and it was worthless.

And that's the same reason MANY haven't given GT5 a chance after playing Prologue. The enlightened of us thought otherwise.
 
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I like both Forza and GT franchise but overall I prefer GT probably because it's deep rooted within me ^.^

Forza to me was primarily the next best console racing game while I wait for the next installments of GT - And we all know how long that can take!
 
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