What games are you playing now?

  • Thread starter F1 fan
  • 6,397 comments
  • 455,119 views
I picked up Black Mesa which was on sale for $6.49 cdn. I hvaen't played much Half Life but I plan on beating this before Half Life 2 RTX comes out.
 
Got around to finally renewing my PS+. So I downloaded Hot Wheels Unleashed 2 because I had a good time with the first game. And its okay? Don't think its a massive upgrade over the first one in particular anyway, aside from there being more cars. Its something I'll definitely play on and off for the time being though.
 
I bought a used copy of Ghost of Tsushima as I had sold my original copy. I got it in the mail yesterday so I got a chance to play it last night and it was fun. I had finished the game but I haven't taken out all of the Mongol strongholds and there are still some items I don't have. I want to do them before I start Iki island.
 
Just finished Half life 2 Episode 1 and about to start Episode 2.

Very nice of Valve to give these games away for free. Hadn't played these in a good 15 years.
Probably been about 15 years since I've played any Half-Life too, been meaning to give those another go. My brother just finished up Half-Life: Alyx (with a mod to play without VR) and said really good things about that too, so I'd like to play that one in VR.
 
In 2004 I was not even remotely close to being a PC player (At that time I hopelessly held to my Dreamcast and later would buy an Xbox), so I'm experiencing Half-Life 2 for the first time. I'm surprised how lean is the experience (no handholding, no bloated menus, clean HUD, no maps, etc.) and how responsive it is with a gamepad, and I can see why it's so important and influential. Thanks for the freebie Valve!
 
Last edited:
Probably been about 15 years since I've played any Half-Life too, been meaning to give those another go. My brother just finished up Half-Life: Alyx (with a mod to play without VR) and said really good things about that too, so I'd like to play that one in VR.
Half Life:Alyx non VR mod, interesting... will haven't look into it. Although I doubt the Steamdeck will run this and I don't have a PC.
 
I, being a fickle idiot, have sidelined yet another game in favour of a new one which is Chinatown Detective Agency, an indie point and click adventure game with SCUMM-inspired but ultimately nowhere near as good pixel art graphics which feels extremely familiar, its hook is that the clues it gives you are based on readily Googleable things for you to, well, go and Google.

I didn't understand this at first and it gave me a quote from a book and a computer with which to find the book and it asked for the "author, title or keywords" so I thought I was supposed to search for key words in the quote to find the book, it took me an embarrassingly long time to just type the first six or so words into Google to get the Author's name, typed that into the computer in the game and that was the solution.

It's not bad, but so far the clues aren't all that complex and some I haven't even needed to look up. I also kind of hate how it looks because it really does look like basically any other 2D indie game, but I'll probably get over it. It also bugs me that the little pictures of people who are talking don't look much like their sprites in the world.
 
So, Stalker 2 became available today via Game Pass, so I installed to see what's about and... I uninstalled within an hour. It's odd that a 20-year-old game (Half-Life 2) has hooked me from the start while this game with fancy new graphics (that didn't impress me) just alienated me in quite a short time.

Scratch another high-profile disappointment together with Starfield, Senua's Saga Hellblade 2, Atomic Heart, Redfall, and NFS Unbound (and half a dozen more, mostly indies).
 
Yesterday I started with Hot Wheels Unleashed 2 Turbocharged.
Like the game, specially the aspect there are no weapons.
 
I, being a fickle idiot, have sidelined yet another game in favour of a new one which is Chinatown Detective Agency, an indie point and click adventure game with SCUMM-inspired but ultimately nowhere near as good pixel art graphics which feels extremely familiar, its hook is that the clues it gives you are based on readily Googleable things for you to, well, go and Google.

I didn't understand this at first and it gave me a quote from a book and a computer with which to find the book and it asked for the "author, title or keywords" so I thought I was supposed to search for key words in the quote to find the book, it took me an embarrassingly long time to just type the first six or so words into Google to get the Author's name, typed that into the computer in the game and that was the solution.

It's not bad, but so far the clues aren't all that complex and some I haven't even needed to look up. I also kind of hate how it looks because it really does look like basically any other 2D indie game, but I'll probably get over it. It also bugs me that the little pictures of people who are talking don't look much like their sprites in the world.
I remember trying Chinatown Detective Agency a while ago and eventually gave up, exactly at the moment I realized it was a "Google this and Google that" game. A shame, because otherwise I was enjoying the dialogues and general atmosphere of the game.
 
I ended up importing yet another game exclusive to Japan. Sega Rally Championship 1995 for the PS2, which was part of the Sega Rally 2006 release.

I forgot how fun and addicting it can be to chase those tenths and hundreths to set new personal records.

I remember playing it briefly on my friends Sega Saturn when I was a kid but I never knew that only two cars and four tracks could have such incredible replayability 😅
 
@35mm my take on it is they're basically cutting out the middleman, in any sufficiently challenging game like this I'll take to Google to find out what I'm supposed to do anyway so I don't mind too much. I do hope it gets harder though, it has already thrown some constraints at me (time, money) but those don't add too much to the challenge. Five minutes is plenty of time to Google something, after all!
 
Started Stalker 2
So, Stalker 2 became available today via Game Pass, so I installed to see what's about and... I uninstalled within an hour.
I've been playing Stalker 2 as well. I admit it has a slow start and it took about 3-4 hours for me to get hooked in and properly enjoy the game. Once I got the hang of things and started doing some interesting missions it clicked.

I was worried the game would be a buggy mess as the reviews led me to think it might be but I've not encountered any issues on Series X.
 
Done with both HL2 episodes (forgot how good they were, still hold up so well after all this time) and managed to pick up Alan Wake 2 Deluxe disc for £38 and making my way through the original Alan Wake Remastered, so far really enjoying it.

Glad I waited for a physical edition and then a sale for Alan Wake, got the deluxe edition for a bargain, screw you and your digital only and it's not releasing as a disc lie Remedy.
 
I was worried the game would be a buggy mess as the reviews led me to think it might be but I've not encountered any issues on Series X.
The PC Game Pass version of Stalker 2 is a buggy mess. Needs a few patches before I pick it up again.
 
Yesterday I started with Hot Wheels Unleashed 2 Turbocharged.
Like the game, specially the aspect there are no weapons.
After 11hrs of playing, I must say that game is very addictive - because it has huge quality.
I can suggest it to anyone who likes action packed racing... And of course, hot wheels.
 
As a long-time player of the PC Fighting Game engine, MUGEN, I discovered Ikemen GO tonight. I'll play this for sure to get my 2D fighting game fix. It seems more robust and customizable than the already customizable (yet rather ancient) MUGEN.
 
The PC Game Pass version of Stalker 2 is a buggy mess. Needs a few patches before I pick it up again.
I "feel" like this year has been especially plagued with games of a release-state that still resembles internal-Alpha more than anything else.
But as a trophy collecting player I learned to stay shy of Amplitude Studios now, they will do nothing to fix broken trophies.
Never again touch a game that contains "endless" in the name, high chances it is theirs, and even higher chance one or more trophies will not work at all.
There are games where I simply dont want to, because some of them I actually do play without trophies on mind, which is a different thing to me then.

Currently playing CoreKeeper: a friend choose this one, pretty generic "sandbox" game with nothing to mention other than you fortunatly dont need to spend too much time on to complete.
 
Rotating between EA WRC and Space Marine 2 at the moment. Really need to break that cycle and get back to Horizon: Forbidden West!
 
Got back into CarX Street after the release of the Sunset Speedway DLC, which doesn't just add a whole racetrack (definitely not based on Suzuka and/or Interlagos. :P), but also adds a couple of cars, and to top it all off: a Nordschleife style time attack track in the woods northeast of the race track. It's not Nordschleife but captures the vibe perfectly. 👍
 
Ghost of Tsushima and downloaded Dynasty Warriors Origins for the PS5 and I must say I enjoy it. TBH as fan of Dynasty Warrior games (yes even 9) I kinda knew I would enjoy it. The combat is similar to 9 but they have improved AI. They actually attack you instead of standing around while you attack them.
 
I finished The Quarry at the weekend. Good fun if you're a fan of the 90s style teen horror movie genre. It wasn't scary at all but I'll run through it again in the future to see the different paths and endings. I've now started Man of Medan, the first in the Dark Pictures Anthology series, see what that's like.
 
Has anyone played Racing Lagoon? It's a Japanese JRPG/Racing game from 1999 for PS1 that was fan translated a few years ago. I only discovered it recently, been playing for a week now. I have to say, it's insane how much effort was put into developing this, certainly this is one of the most unusual games I've played. It's a shame not many people talk about this.

The first thing that I was surprised by is the unique upgrade and progression system: every car's made out of engine, chassis and body and you can mix them any way you want. For example, if you get an AE86 body and combine it with mid-engine layout chassis, you'll get a Toyota MR2 and so on, this way you'll end up with a very unique race car by the end of the story. Despite this, the physics is extremely unintuitive, and even bigger problem is the design of the most tracks. I've still managed to have a great time with it though.

It also has a wonderful melancholic feel. The writing is very heavy-handed and goofy sometimes but I came to appreciate it at some point. I feel like there is honesty and confidence in the design and story of this game. Highly recommend checking this one out. Also there are a few great in-depth reviews on youtube.
 
@Borzoi Dog I've been meaning to try it for some time, it has just constantly escaped my memory whenever I'm in the mood to play something older. I have to admit I didn't even realise you actually drove the cars, I hadn't heard anything about the physics before now so just assumed it was an auto-battler except with cars instead, like you enter a race and the game simulates it based on your car's stats and your experience level or something.
 
I didn't even realise you actually drove the cars
There is A LOT of driving, not many people enjoy that. Before playing I too thought that the racing part is superficial, but turned out the game is made by actual car enthusiasts. That's what I find so mesmerizing about Racing Lagoon. Every car is based on real world model and every model has several versions with different engines and chassis. Parts with different stats actually affect the handling. The visual customization is also impressive, there are several body kits and spoilers that also affect downforce, and the most impressive part is that the car body changes depending on the engine layout, so you can make rear engine AE86 and it will actually look like a rear engine vehicle with rounded trunk and air vents on the back. Different engines also sound different, and there are exhaust pipes that affect the sound. It's all very meticulously crafted. The developers clearly were passionate about this project.

Although It seems that the developers enjoyed cars more that they enjoyed racing itself. I've heard many people dropped the game because there's just too much races, and those feel frustrating. Personally, I really enjoyed the racing part, but I do have a very high tolerance for racing games with weird physics. In fact, I enjoyed the racing part so much that after completing the intro I spent the first 5 hours cruising around the city battling random cars just to find out how much different stuff I can loot from them, but I realize that it's obviously not for everyone.
 
Last edited:
Back