amar212If I understatd this right, you did the testing in arcade mode.
If so, your data is not accurate to the "real" driving model of the game, since Arcade mode offers "simplified" driving model, no matter of the tyre type chosen - in compare to driving in GT Mode.
If not, sorry for incoviniance.
SaintKamussorry amar, but i have to strongly disagree with you here, if you turn off all aids in arcade mode, and use "N" tyres arcade mode is exactly the same as GT mode... with the inconvinience that in GT mode, the cars come setup for "arcade" gameplay, meaning.. they are completley unrealistic, they come setup with S2 tyres which have too much grip, they come with ASM on which basicly won't let you take corners too fast or too slow (it tries to pretty much give you the ideal speed.) they come with TCS on, (but at least TCS is realistic)
so in actuality, it's a lot easier to get arcade cars to run in sim mode than GT mode cars, because for GT you have to turn those features off for EACH car you buy, in arcade mode you can pre-determine if you want TCS/ASM off, the only thing you can't predetermine is tyres, which like in sim mode, are setup to "S2" by default, oh yeah, and in Sim mode yuou have to go to the manufacturer to get the "N" tyres... invonvinient to say the least.
DaddybirdNo grip doesnt mean more realism.
N2s are the most realistic, considering I've been testing too, and N2s feel the most realistic (N1s abit like driving while its freezing). S tires are very unrealistic.
FRSTI only have one question are N2-N3 realistci when it comes to powersliding ?
I hate those tires where you only have understeer even on a Viper..it's just too stupid for me to play with them...
KSaiyuPersonally, I think the ideal real life grip for quite a few of the cars would be inbetween N2s and N3s, but that's a very, very general statement, as tyre's in the game could be very realistic in steady state cornering grip levels, but crap (as a lot of GT4's cars are) under braking (I'm sorry, but the brakes are TOO good in the game).
KSaiyuPowersliding is very possible on N tyres, especially the older cars. Haven't tried the Viper yet though, but I would imagine it would....
3rdgenracerXI still say N1's are the most realistic tires in GT4. Its very hard to drive fast while using them but then again so are street tires.
The reason why I say N1's are realistic is because I've turned a 8'13.800 with a RUF CTR 87' yellowbird, NO TCS or ASM, completely stock and on N1's.
The same car and track that Stefan drove flat out on and we've come to a near identical time. Ofcourse my time was faster than his, only because he had to deal with traffic and I didn't.
If I time myself from the same start and stop points, just after turn 1 and ending right at the spot where the GP track exits onto the start finish straight and I have a time of, 8'05.XXX seconds.
Now if I time Stefan's with the same start and stop points, he did a 8'18.XXX while having to deal with traffic. I have no doubt that if he had a completely clean track then he would have done at least a 8'00-8'05. That traffic killed his time. But still even with the traffic our times are just a mere, 2.77% difference between my time and Stefans traffic time. If you divide 485 / 498 seconds you get .973. I just wish he was able to do a clean lap, that would make comparision's much better to do. If you would give him at least 10 secodns less for having to deal with the traffic then that percentage would be less than 1% of a difference![]()
Now what is purely sick about this is that IF I had the proper movie making software I could put the two videos side by side and they would almost sinc up PERFECT with minimal timestretching to my vid to slow me down when Stefan met with traffic and when we braked at the end of Fuchsrohre. Stefan braked a little earlyer for control reason's. I've lost it under braking there a few timesVERY hard and fun braking zone that has an uphill turn in it. Everything else sinc's up in normal play!
Now i'm giving my all, you can really tell in my video that I made. Ofcourse the only way to reall tell is if Stefan would do a few laps in GT4 as well. But this is what i've came up with after doing just a few laps with the car. Odd thing is that I just watched his vid and used the same braking points when I went out in GT4!!!!!
3rdgenracerXSimulation CTR.
EFF the arcade IMO. I'm only going to compare what I can do in sim mode since that should be putting down about the same kinds of times rather than a more laid back pick up and go Arcade mode.
Since's its safe to put another vid up on my server, i'll be putting up a decent res video of the lap I did.
Indeed, Sim is the only way to compare times. There is no arcade option in real life after allkenseiFinally someone who feels the same way I do. Sim mode is the only way to go for serious hotlapping. Arcade is just too...well arcade. The CTR is SO much easier to handle in arcade as well.
Hotlapping arcade cars in GT3 never interested me, nor does it in GT4.
ScaffTo me, these are some of the major factors that cause the game lap times and the RL times to differ.
Remember any remotely modern braking system (even drums) are capable of breaking the grip limit of a tyre, so its the accuracy of the tyres grip level thats causing the problem, not the braking system. Your braking systems power has very little to do with the stopping distance when braking.
Still, its better that the days before the GT series when racing games did not need the use of brakes!! Now that was bad.
I still say N1's are the most realistic tires in GT4. Its very hard to drive fast while using them but then again so are street tires.
The reason why I say N1's are realistic is because I've turned a 8'13.800 with a RUF CTR 87' yellowbird, NO TCS or ASM, completely stock and on N1's.
The same car and track that Stefan drove flat out on and we've come to a near identical time. Ofcourse my time was faster than his, only because he had to deal with traffic and I didn't.
KSaiyuWell they vary in grip with N1 having the least and N3 having the most out of all the street tyres. Also, to get the wheel up you press start and then select during a race, and in a replay you have to go into the options, and change something under "race"
I dissagree on both parts, i'm using the same exact braking points as Stefan. Were both braking within 5 meters of each other for just about every single corner with the exception of maybe 2 or 3 places and traffic instances.KSaiyuExactly, that's what I was trying to say, but I think people misinterpreted it as me saying the braking systems in GT4 were better. Take most cars on even N1 tyres and you get unrealistic braking effects.
That's the thing though, we can't really compare GT times to real life, even though we've been playing GT to get to their "level" in terms of car control in the GT universe. There are too many other variables to know which tyres in the game represent real life in terms of grip levels and characteristics.
3rdgenracerXwww.3rdgenracerX.net/gt4.wmv Short 1 minute vid showing 27 seconds of each run through the same corners.
Completely stock Yellow bird with a set of N1's and the assists turned off. Then manhandle everything you can out of herGabkicksso.. you guys havent touched the suspension settings or done anything except put on n2 tires and turn off assists? Are you using pro or Sim Steering? I just won the Yellowbird and im trying to figure out how to get it to handle the most realisticly.