I tried biting my tongue, but Toronado, you have now gone way too far with your exaggerations, untruths, and now malicious posts.
So what is the "gross exaggeration" part?
Besides not offering objective analysis, as for what you might think is "better" surely isn't what others might consider "better" - doesn;t make any of us wrong, only that we have different subjective opinions on what we consider to be "better".
But as for the gross exaggeration parts...
far better AI than either GT4 or GT3 could dream of
I also find it incredibly funny that you call GT4's AI good when arguing with me, but you support Parnelli's statement that it essentially is our job to avoid the AI and not the AI's job to even attempt to avoid us.
So now you have gone back to your old habits of putting words into other people's mouths and making poor assumptions. I never said it is "our job to avoid the AI and not the AI job to even attempt to avoid us". In fact why don't you go back and read my response to Parnelli's statement:
The Ai rams into us when we let them. Once you get to know how the sim cars are in the habit of driving, it becomes possible to avoid them and their stupidity.
Excellent point.
That said,
I too would like to see the AI in future GT games become more reactive to the other cars on the track. By contrast, Sony’s latest F1 game, Formula One: Championship Edition features incredibly intuitive AI. They avoid crashes extremely well, which is a good thing, considering F1:CE has very realistic crash damage as well as mechanical failure, thus punishing drivers who are too hard on their cars engines and transmissions. If GT5 incorporates the same style AI and optional crash damage and mechanical failure for ALL cars I’ll be extremely impressed!
Furthermore, I have posted in several threads, of which I know for a fact you have read, where I have been quite critical of several aspects of GT4 including how poorly the AI are at reacting to all other cars on the track.
When you suggest otherwise you are not only mistaken, but your purposefully lying, for what purpose I don't know, but it is completely uncalled for!
As for you finding it funny… perhaps you are not aware that it is possible to find fault in the AI, and yet also recognize its strengths, and to know how to get the most out of it in order to have the most enjoyable experience possible based on your own personal preference.
So lets get this straight: You mean similar as in 60 A-Spec points or similar on paper? Because I for one walked, for example, the F1 Championship. Which involves a car that is very similar in spec to the others in the race, if I recall correctly. For that matter, the hardest part of that series was not falling asleep as I put lap after lap on second place.
In any case, you yourself have repeatedly said that the fix for poor AI is to enter races with slower cars, so I really don't understand where you are coming from.
Let's get what straight? How can I get anything straight with someone who continues to exaggerate and distort the truth to their liking with no regard to anything that has been said before.
Besides, I know for a fact you have read my posts where I have been VERY critical of GT4's terrible system for calculating A-spec points, making A-spec points nearly meaningless. As there are many races that are impossible to win that are worth less than 20 points, while there are many races worth 200 points that are easy to win. It's a very flawed point system - but of course you claim I have nothing bad to say about GT4 so you will undoubtedly lie and say I think GT4 is flawless and the greatest game ever made.
There is a
thread in the race reports subforum where a Taurus SHO was raced against a Shelby Series 1 and other, similar cars. The driver won by less then a second, I believe. That is a close race, won by a comically uncompetitive backmarker. And I mean
comically uncompetitive. So, how would that be possible if the AI was anywhere near competent, especially since all of the cars in that race probably had highly inflated specs as per usual? Is HiSpeed just that much of an amazing driver?
Besides you and I have very different opinions on what qualifies as a comically uncompetitive backmarker.
However, perhaps he is an amazing driver
(Smallhorses is an amazing driver). Perhaps you are wrong about the AI having highly inflated specs…
(you are). Perhaps he had better tires than the AI...
(he did). Perhaps with everything there are exceptions...
(there are). Perhaps Smallhorses will be the first to also admit that he has had many close competitive races in GT4 using similar cars...
(he has)
Besides, there are also many, many race reports showing similar cars having close races. I know I, and many highly respected GTP members like Smallhorses, have enjoyed many close competitive races without using as you call, comically uncompetitive backmarker crapboxes.
Had you paid any attention to what I had written, I also clearly pointed out that one of the big problems with GT4 is that while the AI race clean lines, the players do not have to and can use the lack of damage and race penalties to turn unrealistically hot laps, thus why it is not surprising to see many race reports where the player dominated the race.
So, why are there so many complaints about AI competency? Why is it even remotely possible for some of the feats in the 200 A-Spec Points thread? Do you think I am making this up, or do you own GT4: Better Edition. Face it: The AI in GT4 is just bad. It was bad when it was new, it was bad in GT3, and it is bad now. Turning off the rubber-band effect is not some switch that makes the AI any better, more realistic though it may be, if the actual competence of the now rubber-bandless AI still sucks.
Wow... such coherent objective analysis.
And then you slide into the wall at 50-60 MPH, and get a penalty. Unless that energy just dissapates into the air, which last I checked doesn't happen.
Wrong again. Besides the fact that if you are sitting on the track getting hit from behind hard enough to then hit the wall at 50-60 mph you clearly should start the race over - that said, you make contact with the walls at over 60 mph without getting the 5-second penalty.
So, around 30mph is a speed that would crash someone out of a race? I didn't know that.
Actually, in real life that is quite possible. At the very least, in real life, if you had a crash at 30 mph, you'd certainly lose a great deal more time than 5 seconds. However, your example is meaningless because in GT4 you not only aren't crashed out, but unless you hit the wall head-on, you wont even get a 5-second penalty at 30 mph.
And you can pretty much tap AI cars and get a penalty, so I don't get where that is coming from.
Completely wrong. You can hit the AI with enough force to push him off his line and never get a penalty, so where are you coming from?
Clearly you either know you are exaggerating the facts, or really have no understanding of how the 5-second penalty is given.
Dude, you just said GT4 had the best AI out of games that were released in similar time periods; despite videos, many personal accounts and games that came out 7 years earlier all saying you are wrong.
You must think very highly of your own personal opinion to suggest that yours is now "many personal accounts".
Besides, the lack of any objective analysis comparing AI from games that are significantly different. And by all means, show me video of all these games that came out 7 years earlier that show that the AI is more intuitive than in GT4.
All you ever do is shower GT4 with praises, and everytime someone says anything against GT4 it is as if they are committing adultery. Learn some freaking objectivity before you try to criticize that of others, and especially before you allude to other's tastes being below your own as you constantly have been saying of me since I said the penalty system and AI was poorly done.
This is where you have gone too far!
I know for a FACT that you have seen me make many many many posts criticizing lots of problems with GT4. Like how bad the AI is at reacting to other cars, how terrible the diary is at navigating and getting useful information from, not having day/night racing for endurance racing, very poor stat info, lack of penalties and damage, all the glitches and errors, etc etc etc. Hell, I even posted criticism in this very thread for crying out loud.
You are not only exaggerating, but lying through your teeth! You are being malicious and frankly your behavior is intolerable! I find it nearly impossible to uncover any truths from your blatantly hyperbolic posts.
You speak of objectivity, but I am not at all convinced you even know what that means. Because if you did, you'd know I place a high priority on objective analysis, and am far less interested in sharing subjective opinion.
Why don't you "freaking" look at
many of the threads I created on GT4, where I focus almost entirely on objective analysis. Spending countless hours analyzing and documenting ACTUAL car & race data is what I call being objective.
Please tell me how is it being objective to exaggerate, lie, assume, and base your judgment on personal opinion?
You are not better than me if I prefer GT3 to GT4, or arcade games to sim games (and I'd like to know why rubber-band AI is so un-simlike in the first place, since every GT until GT4 had it). You are not better than anyone else who does either.
And where on earth did I ever say I was. I made it clear that different people like different things, and there is nothing at all wrong with that - nor is one person better than another because of it!
STOP THIS NOW!!!!
I'm really steaming at this point......
I would be very grateful if someone can please step in and help cool this situation off before I say something to Toronado I'm sure I'll regeret later!