- 5,897
- Canada
Fair enough.I have my own thoughts. Don't be rude. I like the sound,you don't. I wish they would fix it, but if they don't,I'm okay with that.
Fair enough.I have my own thoughts. Don't be rude. I like the sound,you don't. I wish they would fix it, but if they don't,I'm okay with that.
lbpomg95Big woop. The Aventador is still a fun drive and has a good sound despite the unrealism. To me, as long as the physics are good, I'm relatively happy. Besides, there are far worse sounds than the Aventador (fully tuned 458 anyone?), and far better I'll admit. However, just because some sounds are a bit tacky doesn't worry me particularly. Sure as hell doesn't ruin an entire game.
As for better gaming experiences, GT2 & GT4 both came very close for me. Have only ever played Forza 1 & 2, seen a few bits of gameplay for the latter games, but not enough to judge them. Forza does have better customization without doubt though. So for fun, Forza might win. Suppose for realism, you'd need a PC Sim. Still, most fun I've had on games is GT5 or Borderlands (but that's not a racer, so we'll ignore that).
*sniffles*
Something smells like crap.
another_jakhole*sniffles*
Something smells like crap.
Did you try muting it?for me, an audio person it does kill the entire game.
You DO come across as one, so I'm not surprised people make that "mistake".I'm not a forza fanboy like some people might think.
That's good to hear.I own GT5
Well, I have played some racing games too. Ever play Trackmania: Sunrise? The Enzo Ferrari in that game souns like a toaster.and i've played enough racing games to safely say that GT5's sounds are the worst ever in the genre.
If it was a new game or an independent game, it would be acceptable but we're talking about GT here so it annoys me even more.I find this a bit contradictory. So, you would play it if it wasn't GT, but because it is you won't? You are a Forza fan boy.
Did you try muting it?
Funny how someone can come across as a Forza fanboy without mentioning Forza once in the context of this discussion.You DO come across as one, so I'm not surprised people make that "mistake".
He said GT5's poor sound would be acceptable if this was an independent game or the first game in a new series, rather than the 5th game in a series where they spend massive amounts of resources developing each title. There is no way that translates to "FORZA 4LYFE" unless you had already gotten it programmed into your mind that the only reason one could take issue with GT5's poor sounds was because they were a Forza fanboy.I find this a bit contradictory. So, you would play it if it wasn't GT, but because it is you won't? You are a Forza fan boy.
Bopop4My deepest apologies Locoman88 for yesterday. (Seriously not sarcastic.)
Gamerdog was the one that was the obvious GT5 fanboy, not you.
And how would comparing Trackmania to GT5 be accurate?
One is an arcade game, and one is SUPPOSED to be a sim, yet it can't even get the sounds right. GT3 was ok with the sounds, and GT4 went downhill from there.
What a great solution! Why fix the problem when we can just ignore it?Did you try muting it?
You're talking about a 7 year old game, that probably has only a fraction of the budget of GT5, and took only a fraction of the time to develop.Well, I have played some racing games too. Ever play Trackmania: Sunrise? The Enzo Ferrari in that game souns like a toaster.
You don't seem to be following. Given that PD has experience with making car games, one must wonder how the engine sounds still sound unrealistic.I find this a bit contradictory. So, you would play it if it wasn't GT, but because it is you won't? You are a Forza fan boy.
SimonKI'm still curious what makes GT5 a great RACING game. What does GT5 do better than other games when it comes down purely to the racing part of it? Because except plonking 12 cars on a track and having them go around a track I don't see what it does better than anything else. There are no racing rules, no flags, no qualifying, no practice, very few championships, no damage consequences etc etc.
gamerdog6482I never said it sounds like the real car, I just said it sounded good.
Can something sounds good if it don't sound almost like the real car?
1241PenguinWhat's Forza got to do with it? He's asking what makes GT5 a good racing game.
Must you turn everything into something that's anti-Forza?
locoman88I was just asking,geez. . .
Kick GT5 in the spot where it hurts most? Focus on the offline part and not the entire game? The entire game is what makes me feel that GT5 is the best "RACING" game. Read the OP again, and tell us where it says that we need to choose a game that aims to be a sim like iRacing? GT5 is labeled as a sim, but it isn't iRacing.I'm still curious what makes GT5 a great RACING game. What does GT5 do better than other games when it comes down purely to the racing part of it? Because except plonking 12 cars on a track and having them go around a track I don't see what it does better than anything else. There are no racing rules, no flags, no qualifying, no practice, very few championships, no damage consequences etc etc.
Metacritic, my left nut.There's plenty of reviews around metacritic about Forza if your interested.
Around 96% I believe. Maybe lower.
Spagetti69There's plenty of reviews around metacritic about Forza if your interested.
Around 96% I believe. Maybe lower.
another_jakholeKick GT5 in the spot where it hurts most? Focus on the offline part and not the entire game? The entire game is what makes me feel that GT5 is the best "RACING" game. Read the OP again, and tell us where it says that we need to choose a game that aims to be a sim like iRacing? GT5 is labeled as a sim, but it isn't iRacing.
Metacritic, my left nut.
I think the original GT1 was definitely intended to be something like that.GT5 in my opinion, is just the videogame version of Best Motoring races.
I agree with MOST of what you said. I think it's that GT5 was unfinished, because Kaz already knows he has to strike a balance between the serious and casual gamers. I didn't say that offline shouldn't be focused on as well. I've spent 90% of my GT5 time playing offline, FYI. We both/all have different definitions of what makes a great racing game, and simonk was clearly not understanding of that.His point is that flag rules, qualification, championships and proper damage are all part of real actual racing, yet they're not in GT5. GT5, in my opinion, is just the videogame version of Best Motoring races. That's not a bad thing, it's just not proper racing, that's all. I can't decide whether it was Sony telling PD to tone it down to help GT5's appeal with casual gamers or the fact that GT5 just wasn't finished when it was released, I think it's possibly both.
GT5 is, to my mind, the best racing sim on a console, but it's not the best racing game. However I personally prefer sims to games, so I can put up with the lack of events, inexcusably horrible AI, outdated and/or lacking features (like the customisation options for a start) and inconsistent car and track model quality just because of the physics and excellent selection of cars, though it probably helps that I'm a Japanese car nut.
Oh and I think it's entirely appropriate to focus on the offline mode, according to the devs behind NetKar Pro and Assetto Corsa, only about 15% of sim/game players actually play online, and that includes consoles. No idea where they got that number, but even so.
....I can't decide whether it was Sony telling PD to tone it down to help GT5's appeal with casual gamers or the fact that GT5 just wasn't finished when it was released, I think it's possibly both....
Oh and I think it's entirely appropriate to focus on the offline mode, according to the devs behind NetKar Pro and Assetto Corsa, only about 15% of sim/game players actually play online, and that includes consoles. No idea where they got that number, but even so.
I'm still curious what makes forza a GREAT racing game. Explain.
Kick GT5 in the spot where it hurts most? Focus on the offline part and not the entire game? The entire game is what makes me feel that GT5 is the best "RACING" game. Read the OP again, and tell us where it says that we need to choose a game that aims to be a sim like iRacing? GT5 is labeled as a sim, but it isn't iRacing.
We both/all have different definitions of what makes a great racing game, and simonk was clearly not understanding of that.
I've been enjoying TDU 2 at the moment, it's more fun than GT5, but it's not as welcoming, I always return to GT5.