Why is it that whenever I talk about how bad the PCars AI is I get shunted?
Its a response not 'being shunted' and its because other people may not agree with you and this is a discussion forum?
I never suggested that GT's AI was totally flawless, there's just one aspect of the AI that I like.
Good job I never suggested you said that then.
Being so analytical is just a total waste of time, I don't know why you have to go into so much detail in order back up what is quite honestly an opinion. Isn't my experience my experience? Why are you forcing things down my throat? It's as if my experience shouldn't exist and that I shouldn't dare share them because they are false. I can't fake my own experience, so why do I get the impression that you simply deny it? Give me a break mate.
Yes your experience is your experience, but this is also a discussion forum, not a personal blog.As such when you post you should be doing so with the explicit understanding that others may not agree with you and are free (within the AUP) to say so.
I will go on to grill you about the videos you have provided here
Number 1
I'm sorry, but I fail to see the point you're making with this video. The AI NEVER left his line to let you through. You simply outsmarted him and took him on the inside line. Nothing to see here folks, move on...
Your looking at the wrong car, 0:10 second to 0:11 seconds quite clearly shows the AI car move away from continuing a line that would have resulted in contact.
Number 2
It shows how stupid the AI can be in order to be fair. Going of the track deliberately is the height of pathetic programming. AI should not make themselves go off the road when you push them wide, they should slow down and let you pass.
AI that can make the kind of mistakes that people do is a bad thing? Sorry but I'm going to have to disagree with you on that.
Number 3
The AI don't fight for position, what are you talking about? They stay in one line and basically become a brick wall if you are starting at the back.
Odd because I see the AI field both fighting with itself and those behind me attempting to pass, particularly when I make a mistake. Yes they do take the line when no overtaking opportunity presents itself (as they should), but when an opening presents itself they will both attack and defend. In the first lap alone you have the AI passing, being passed and battling for position at 0.30, 0.48, 1.20, 1.27, 1.34 to 1.45 and 1.50, with this looking a long way away from "one long line".
As for staying in one line and becoming a brick wall, again not my experience, I once missed qualifying (making a cup of tea and forgot about the time) and had to start at the back of the pack in a Ginetta Jnr race. This video is the highlights from a 15 lap race during which I moved from the back to finish in second. I didn't see much in the way of brick wall or the AI just staying in a line for the entire duration.
I don't know what it is, I think my game is a bad apple because the AI does not provide any sort of thrill or excitement. Just frustration and anger. Sorry SMS, you've failed me. I will not come back for PCars, Ian Bell. Unless you can prove to me that your AI can actually give me eventful races.
I can only think that you are looking for a very different AI, but for me (and I suspect quite a few others) PCars AI, while not perfect, does offer races that are eventful and exciting. In contrast GT's AI offers, to me, little more than an opportunity to overtake a series of spaced out rolling roadblocks that stick slavishly to the racing line the vast majority of teh time.