The "bumper" cam is not on the bumper, it's just an invisible cockpit, an invisible driving position.Also this is not a biggy and might have been brought up in this his huge thread?
But in bumper view i hate how you hit a car in front but you are like 1m from it, this never bothered me much before but after playing many other games in the wait for GT5 and now back on Prologue it kinda gets to me for the first time, it mostly sucks online when you try to race nose to tail but end up bumping someone a bit cause you miss judged, as i said not a biggy but something i think they need to fix or tweak.
Also this is not a biggy and might have been brought up in this his huge thread?
But in bumper view i hate how you hit a car in front but you are like 1m from it, this never bothered me much before but after playing many other games in the wait for GT5 and now back on Prologue it kinda gets to me for the first time, it mostly sucks online when you try to race nose to tail but end up bumping someone a bit cause you miss judged, as i said not a biggy but something i think they need to fix or tweak.
The "bumper" cam is not on the bumper, it's just an invisible cockpit, an invisible driving position.
Never noticed that when you change from "bumper" to interior cam, or vice-versa, there's no difference in the camera position?
I want to add this one:
- No Brands Hatch.
Painting, different wheels, ultra-realistic damage; that's fluff.
My biggest fear/possible disappointment is that the racing might suck. If that ends up being the case via the amount of uncompetitive cars, lax on-line rules system, or power-train bias - this game will be a waste of $$$.
...another concern I'm having with GT5, now that I've been playing GT5P all weekend, is slowdown. The game chugs when you're in a 16-car race and there are 4 or 5 cars nearby on screen. If the poly count of Premiums has been bumped from roughly 200K to 500K between Prologue and full-game, I wonder how the frame-rate will cope. It'd make online very strange...
Kaz already mentioned numerous times that the online portion of GT5 was a big focal point and they were very proud of it. Take a look at a some of the online lobby screenshots that are out, it looks pretty outstanding to me. You have the options to change and tweak almost all aspects of the race, as well as a spectator mode & 32 player lobbies for private rooms (in which I assume this is for race teams/endurance races), and an in game friends list that shows your personal stats (online/offline) and information. Sounds like the online mode is shaping up to surpass even some of the biggest online game titles to date. I'm glad because Prologue is one of the most basic and dull online systems I've seen.
Also if there is no engine swaps, and if so, if engine swaps are only within one car maker. Example, I can not put a Mercedes engine in a Ford mustang.
Inconsistency in difficulty levels across the game - e.g., A B-license exam that is more difficult than some Super license tests, or an early mission more difficult than all but a few of the later ones.
I've quit GT4 a couple of times already because of Mission 34, and the fact that PAL has 12 seconds advantage just maddens me to no end. Anything similar in GT5 and I'm likely to take the game back to the store. In fact, I am skipping the collectors edition because of it.
Shifting: H-Pattern shift, hello? How about being able to use the shift-paddles on my G25 wheel?
Oh, and when I downshift, there needs to be a corresponding drag on the motor and deceleration of the vehicle.
Anything similar in GT5 and I'm likely to take the game back to the store. In fact, I am skipping the collectors edition because of it.
And why so many hate with Mission philosophy? Those are specific races, meant to be different and to give you probably the greatest moments of SP career. Nothing wrong with that, Mission 34 is probably one of the best overall moments of entire GT4 experience. Instead of hate, you should ask yourself a simple question:
"Am I good enough"?
And when you finaly beat it - and the tension you got from countdown and wait wouldn't be the same with simple "retry-retry-retry-button-fest" - you actually got a feel of achievement. You did it. You beat it. You're good enough.
And that matters.
You should change the way you see the game instead of wish that game changes because of you.
I hate the restart waits as well, but it forces you to be patient and adds to the challenge.
If there is not enough challenge to the game it will become a bore in a hurry, and you will lose interest and quit playing.
However it is a fine line sometimes between a challenge, an out and out exercise in frustration.
I understand your arguments, and I expected at least 20 similar replies, -however- M34 Just. Goes. Too. Far.
In fact I would like to start a letter-writing campaign or something to pre-empt something like this in GT5. I want to RACE and I am not paying $300 for a PS3 and another $60 for the game just to sit there and watch a timer for (cumulative total) 4 hours or more.