What would you pay for one DLC track?

How much for one DLC track?

  • $1

    Votes: 58 26.9%
  • $2

    Votes: 78 36.1%
  • $5

    Votes: 56 25.9%
  • $10

    Votes: 24 11.1%

  • Total voters
    216
  • Poll closed .
I agree, it's hard to compare them at all. Aside from both being driving games, they're really geared to different markets. And as nearly all of iRacing's content is sold on an a la carte basis to begin with, where as DLC is a relatively new concept for the GT franchise, no doubt it will be marketed differently.

The value of anything can often be described as what somebody is willing to pay for it--what the market will bear. There are some people who would probably be willing to buy their favorite track or car at a truly outrageous price. And there are probably a large percentage of people who will NEVER buy DLC for GT5, regardless of price. There is of course, also the question if Sony is willing to take a hit, just to keep GT5 in people's minds, a year later, and with new competition. I'm guessing a re-release of the retail version of GT5 with DLC included is also in the works. And there are probably a lot of people who will go and buy it again, or buy it for the first time. And this could also help supplement the cost of content production.
 
They should just give the old tracks (if they are adding old tracks) free of charge and charge for the new tracks like Spa and the other new tracks people want.
 
I'd pay $5 to $10 for a circuit pack, consisting of 4-5 new tracks. As a baseline, the map packs for COD4 I think cost $10 and would probably take roughly as much or maybe more time as making a track pack for GT5. That assumes the new tracks are integrated into the whole game and not just simply available for one-off races and time trials like the Course Maker tracks are. I'd probably pass entirely if the new circuits weren't part of the Seasonals, A-Spec and B-Spec.
 
Rated-M3
Where's the $0.00 option? That's how much I'm willing to pay for tracks.

Lol yeah I don't think it should cost either but with that said, I'd pay if they had every track featured in a GT game including the Drag strips and especially Ebisu. if they add D1 Drift training and tracks I'd pay no questions asked!
 
The only logical thing I can see happening is that Spec II contains a few new tracks and features. This would allow the large majority, if not all, GT5 players to have the same tracks available to play online. Then the DLC would contain new cars, this seems like the only way to keep it fair in the online lobbies. Realistically, I would pay $10 for a pack of around 20 premium cars or like 5 new tracks, however PD decides to do it.
 
Not a single cent.

All players should have access to the same tracks - otherwise it will be even more a hustle to find a fitting online-lobby if each player would have a different set of available tracks.
 
Not a single cent.

All players should have access to the same tracks - otherwise it will be even more a hustle to find a fitting online-lobby if each player would have a different set of available tracks.

This. He is right. Track DLC wouldn't work out too well.
 
I personally wouldn't want to pay anything, The game is still flawed and has tracks along with other things missing that should have been in the game to begin with, I payed more than enough for an unfinished game to start with so no chance am I going to pay any extra.
 
At Sep 28 2011, 9:14 PM I posted this:
BWX

Looks like I'm going to be buying every track they offer as DLC if they are only $5. Now that the physics are tweaked to a much more realistic level, the tracks have more value to me as they will be more fun to drive on.

If they offer 10 tracks in the next year, I'll buy all of them and consider it a good deal.
 
Back