Somehow, Kazunori-dono created a fantastic micro-universe in which I can immerse myself in everything racing. As someone else posted, each Gran Turismo game is a work of art. I'm still in awe of GT4, and intend to put some miles in on it today, as I have yet to complete it. And oh my gosh, the cars... HUNDREDS of cars!
GT5 Prologue though... gee whiz. This thing is so advanced, such a quantum leap, that it doesn't seem like GT anymore, but some sort of reality simulator. Drop any arguments about physics, I've heard them ad nauseum. As a total package, Prologue brings together all the elements I want in a racing game. Very, very good physics, incredible graphics, and with my FFB Pro, a tangible racing experience. You simply don't get such a combination in any other game. There's a certain atmosphere in every GT game that's hard to describe... like the first spring shower. A delicious sense of richness and vitality.
Well, I do have one want: a racing modification shop with bodykits, paint and decaling. Forza 2 comes close, but the overbearing oversteering, poor camera angles, horrible tire sounds, the WORST music I've ever heard in a game, iffy car models, limited cars and tracks, and sucky replays, not to leave out the bugs which finally hit my last nerve, and the comparison is pretty thin. Especially since Turn 10 basically copied every aspect of GT in creating their game, something Microsoft does in everything they do. If Kazand the lads would just add in that racing modification that Forza offers, Gran Turismo would be perfect, and I wouldn't have a reason to touch another racing game.