Why do you think Sony has never done a GT open world spin-off?

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Having a "Car RPG", may hurt GT, as it may take away the casual audience. GT tries to do a bit of everything, even if not particularly well, trying to appeal to as many people as possible. Having another competitor in that regard doesn't seem such a good idea for Sony and PD.

Meanwhile, nothing stops them from hiring an extra team that specializes in the creation of an open world map, even if with 1/5 the size of Forza's, and add it to GT either as a new mode for the base game, or as a DLC. So now you'd have in the same game, race tracks, and an open world map, without the need for an entirely new game.
thats a fair argument, but dont you think it makes more sense for them to make some other game people can spend their money on considering GT gives updates for free?
 
So hopefully they do something with this freedom they've been given in developing an actual next gen game, because if they don't make use of it all, I feel this is what will actually nail down Forza Motorsports Coffin rather than what you just pointed out.
You should hope so because they've had the separation between the two games for years now and FM6 didn't benefit. FM's sales figures have gone down considerably over the last several iterations and have been a fraction of GTS's which despite being an "incomplete" game has managed to increase sales over GT6 and increase users over time. Meanwhile, Horizon's sales are also through the roof. Obviously you haven't forgotten about FM because you're a player but the market has left it behind, evidenced by your concern that they need to do something special with FM7. I think my analysis that Horizon has pulled players away from FM and continued to drive down sales and users is more correct than you think.

I also think there is an obvious culture difference between Xbox and Playstation users, particularly in the US. Microsoft managed to establish Xbox Live as the selling point of Xbox, and the social network boomed long before Playstation was able to establish theirs. The two communities still remain very different, with the Xbox community hyper-focused on multiplayer games which is one reason Horizon is so successful. Playstation Network has more total users thanks to a larger global market share but they play their games differently than Xbox players. That's precisely why the biggest driving game on Xbox is an MMO but the biggest driving game on Playstation is historically a single-player experience.
 
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Just have Sony buy the division of EA that does NFS and there you go, GT and NFS vs Forza and Horizon :lol:
 
Answering the title question… Kaz isn’t done with GT. Plus, we don’t know what this game might have been because, he got balked during the World Tour “incident”.
 
Just have Sony buy the division of EA that does NFS and there you go, GT and NFS vs Forza and Horizon :lol:
they would do a better job by buying the license and assembling some team from scratch, those guys dont want to do the game people want (said by one of the big devs at ghost games)
Answering the title question… Kaz isn’t done with GT. Plus, we don’t know what this game might have been because, he got balked during the World Tour “incident”.
im sorry, what world tour incident are you talking about? there was plans for a free roam GT spinoff? im not a native speaker so i may not get what you wanted to express
 
You should hope so because they've had the separation between the two games for years now and FM6 didn't benefit. FM's sales figures have gone down considerably over the last several iterations and have been a fraction of GTS's which despite being an "incomplete" game has managed to increase sales over GT6 and increase users over time. Meanwhile, Horizon's sales are also through the roof. Obviously you haven't forgotten about FM because you're a player but the market has left it behind, evidenced by your concern that they need to do something special with FM7. I think my analysis that Horizon has pulled players away from FM and continued to drive down sales and users is more correct than you think.
That they didn't benefit from it doesn't exactly mean it was detrimental to their success. What has been detrimental to their success is the fact that they got complacent and just lazy game designs, which aren't really attributed to the addition of Horizon, because that's someone else making the game. To be honest, Forza sales figure is a guessing game because we just don't know, but playercount seemingly has not changed for many iterations within Forza Motorsport, and being a fraction of GT has never really changed anything at all in that regard, because GT doing better doesn't mean Forza is bad. They've had that separation since the beginning, the very first game. It was always going to be more popular, because it attracts people who aren't just into car games. Forza Motorsport is a good game, but its latest iteration has proven to be more copy and paste than the last.

That's the thing though, I'm not a player, I'm not fond of the series at the moment because of how stagnant it has been, because it very much needed this reboot it's currently going through. This is how the general playerbase consensus has been, this is where the issues stem. Not because Horizon is popular. Horizon isn't pulling players, in my opinoin, as the person who was into circuit based racing is likely always going to pick up that circuit based racer again. The market really hasn't changed, it's still aiming for the same people and attracting the same people. Either way, anything that's true has proof, so that should be a simple thing for you to show rather than say. And my concern, and point, was that it's irrelevant what Horizon is doing here, they aren't losing players because of that, they'll be losing players for getting lazy, more or less, not because Horizon is popular. Again, if they were that much in the hole, I doubt Microsoft would throw money at them for a much larger and extended development cycle for something that you seemingly think has been done for.
 
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I've always thought Sony should reboot the Drive Club IP into an open world game. I don't think the IP is dead in terms of its reception, some fans still fondly remember it even with all its flaws and the disappointing launch. As for the dev, not sure who is best suited for the task. PD at least could share assets.
 
they would do a better job by buying the license and assembling some team from scratch, those guys dont want to do the game people want (said by one of the big devs at ghost games)

im sorry, what world tour incident are you talking about? there was plans for a free roam GT spinoff? im not a native speaker so i may not get what you wanted to express
With all the industry talk right now centered on the next generation of consoles, it’s little surprise that there’s a lot of focus on the next generation of Gran Turismo. GT Sport may only be 21 months old, but it too will have to face the future in the coming months.

What does that future look like? GT Sport was a controversial departure from the series norm and many outlets, including GTPlanet, marked it down for the relative lack of single-player content. It’s a situation Polyphony Digital has sought hard to remedy, so does this mean the next Gran Turismo will go back to its roots — or will it be a GT Sport 2?

“I think in terms of races themselves and physics GT Sport has really reached the best place that we’ve ever reached – we’re at a very good place,” says Yamauchi. “On the other hand, obviously we’re working on the next Gran Turismo already, and the world of sport we’ve achieved through GT Sport is something I’ve always imagined to be the future of Gran Turismo. We were able to establish that now.”
“I don’t normally play the past editions of Gran Turismo,” answers Yamauchi. “But since I started doing the world tours, the players, they’re all young guys but they all bring GT2 or GT3with them – like, how old were you when this game came out!? So I’ve had more opportunity to play them recently, and it’s surprising how much I’ve forgotten!”

Yamauchi muses that perhaps his ongoing curiosity and pursuit of the future means that sometimes he can forget the past, but clearly the players and fans don’t.

“Having done all these World Tours, it gave me the opportunity to feel the history of Gran Turismo,” he adds. “It gives me pointers and hints of the things we should make sure that we do in the future of the series.”
So, we don’t know what may have been for this game, had he kept to his own mind(which, he seems to do anyway).
 
they would do a better job by buying the license and assembling some team from scratch, those guys dont want to do the game people want (said by one of the big devs at ghost games)

im sorry, what world tour incident are you talking about? there was plans for a free roam GT spinoff? im not a native speaker so i may not get what you wanted to express
After the debacle of BF2042, I pretty much need the old Black Box devs or anyone not involved with EA (Criterion included) on the next NFS, whenever that'll be since I have no idea what's been going on with the franchise since Heat. Ghost did 1 good game (2015 :sly:) and then ruined that potential with Payback.

Either that or Sony buys the rights to the Midnight Club IP since Rockstar are clearly not doing anything with it outside of picking parts of it for use on GTA.
 

So, we don’t know what may have been for this game, had he kept to his own mind(which, he seems to do anyway).
im sorry, where does he lists open world elements?
After the debacle of BF2042, I pretty much need the old Black Box devs or anyone not involved with EA (Criterion included) on the next NFS, whenever that'll be since I have no idea what's been going on with the franchise since Heat. Ghost did 1 good game (2015 :sly:) and then ruined that potential with Payback.

Either that or Sony buys the rights to the Midnight Club IP since Rockstar are clearly not doing anything with it outside of picking parts of it for use on GTA.
i didnt even like 2015 to begin with, those physics and camera were soo bad, if they had fixed just that, payback would had been great, but no, lets put offroad races (because everybody wanted that) and remove police chases (everybody disliked that)
 
I've always thought Sony should reboot the Drive Club IP into an open world game. I don't think the IP is dead in terms of its reception, some fans still fondly remember it even with all its flaws and the disappointing launch. As for the dev, not sure who is best suited for the task. PD at least could share assets.
At the least Driveclub deserves another chance.
 
I would love to have some more real world roads available. So much great roads and scenery out there. Pikes Peak, Targa Florio, Mille Miglia, sigh .....
This is what I would rather see.

As to why they haven't done one. Why do they need to? Gran Turismo is just fine as it is. They spend so much time developing from title to title that any major development like this would detail the next 10 years of the franchise in a direction not everyone will appreciate. They'll never outsource their own stuff so it'll likely never happen.

I think GT would benefit from open world aspects, like an open testing area/test track like the airfield in Forza or the various testing facilities across the world.
 
im sorry, where does he lists open world elements?
He doesn’t say anything about open world. What I’m saying is, we don’t know what direction he was in moving forward with the next Gran Turismo. It may not be the Gran Turismo we’re getting with GT7.

To answer your title question, I mentioned in my first post, Kaz isn’t done with Gran Turismo yet https://www.gtplanet.net/yamauchi-intends-continue-gran-turismo-20210415/. So, we probably wouldn’t get an open world game.
 
This is what I would rather see.

As to why they haven't done one. Why do they need to? Gran Turismo is just fine as it is. They spend so much time developing from title to title that any major development like this would detail the next 10 years of the franchise in a direction not everyone will appreciate. They'll never outsource their own stuff so it'll likely never happen.

I think GT would benefit from open world aspects, like an open testing area/test track like the airfield in Forza or the various testing facilities across the world.
need for speed porsche had certain city enviroments where you could test cars that where a dream for little me
 
The last time I remember PD working on 2 games at once was when the PSP game came out, which wasn't that great. I'd rather have them focus all their efforts on 1 game at a time.
 
Polyphony Digital will obviously never develop an illegal street racing game. Doesn't that sound like the most unlikely thing ever? There is nothing about Gran Turismo that would even remotely translate to that, except for that it's a game with cars in it.
Yes, Kaz the boy street racer who crashed his car doing 200kph on a public road would never think of developing an illegal street racing game. That's obviously silly.
Street racing is illegal. Unless you want them to do an open world game without streets and/or racing?
It's illegal in whatever country you live in. Mine too. But video games are fictional. They can be placed in a world where street racing isn't illegal. Or simply in a large open world that is not public roads.

This isn't a new idea. Stuff like NFS Underground was positioned explicitly as illegal, but things like Forza Horizon are not. That there is a racing festival spread across the map strongly implies that this is legal and sanctioned by the local government. You can have an open world racing game without it being about "illegal" racing.
And inbetween the races, the players will be forced to adhere to the speed limit and other road laws, or...?
Who defines the speed limits and road laws in a fictional universe?
PD is obsessed with quality and staying true to automotive culture. Horizon is an inherently low-quality, ridiculous arcade game and that's just not something PD has ever been interested in making.
Lol, you mad bro?
 
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