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I think it comes down to how fans are in general. The matter isn't about the GT series in particular.
If you want the long story, lets put an example. If you were to visit only store -as you are a fan of that one in particular- you'd notice that its paint is crumbling apart and that the store prices are climbing. Then you'd suggest some changes and if there are no improvements then you'd complain, since you've seen the decaying of the store and you care about it. Also you'd notice and praise its best features. On the other hand, if you weren't emotionally attached to one store and visited more than one then you either wouldn't notice those defects or wouldn't care about them enough to complain -as you could just visit another-, so no complaints issued and would rate particular stores objectively.
What reviewers and casual gamers do is playing lots of games inside a genre, just like visiting different stores, so if they don't like something they try some alternative, plus are less likely to find issues of particular games since they stay playing one title for little time. Instead the GT players only visit one store, so they really care about it and when some shortcoming is found (and they will since they play several hours a day) rather than trying some other game what they will do is complain.
This happens to all gaming franchises. Forza series' fans complain about it as hard as the GT series fans do, because they are attached to it and focus on the smallest of things. That's what fans do: complain complain complain.
With that said, lets be concrete. Naturally fans of the GT series notice way more shortcoming than what a reviewer does (1) and they will complain about that (2), because that's what fans do in everything.
The only other thing fans do (besides complaining) is adoring their idol to absurd extents, as they have rose tinted glasses. We've seen that many times here, across many games and users (remember the 'tears of joy and manliness'? the 'will make your hats fall off' line?).
There's polar opposites approaches within fans of something, but what both share is being emotional about the matter. As such, fans will either destroy or praise a game, giving it a 6 or a 10, while a reviewer will be more impartial and will tend to like the product if it's rather nice, giving the game the 8 it deserves.
As you can see this applies to everything in life, not only to the GT series. Tag Heuer on the 2000s has been objectively awful but it still has praising fans you know and it's just best to try everything (every store).
Finally, a personal opinion as a fan that can see the whole picture. My favorite game of the series is GT4, but I know the objectively best is GT6. Given the chance I'd play GT4, but would recommend GT6 to a friend. On that note I can't say GT6 is the best current racing game there is, because it is not and likely it's not on the podium, but I quite enjoyed some cars and tracks of it.
If you want the long story, lets put an example. If you were to visit only store -as you are a fan of that one in particular- you'd notice that its paint is crumbling apart and that the store prices are climbing. Then you'd suggest some changes and if there are no improvements then you'd complain, since you've seen the decaying of the store and you care about it. Also you'd notice and praise its best features. On the other hand, if you weren't emotionally attached to one store and visited more than one then you either wouldn't notice those defects or wouldn't care about them enough to complain -as you could just visit another-, so no complaints issued and would rate particular stores objectively.
What reviewers and casual gamers do is playing lots of games inside a genre, just like visiting different stores, so if they don't like something they try some alternative, plus are less likely to find issues of particular games since they stay playing one title for little time. Instead the GT players only visit one store, so they really care about it and when some shortcoming is found (and they will since they play several hours a day) rather than trying some other game what they will do is complain.
This happens to all gaming franchises. Forza series' fans complain about it as hard as the GT series fans do, because they are attached to it and focus on the smallest of things. That's what fans do: complain complain complain.
With that said, lets be concrete. Naturally fans of the GT series notice way more shortcoming than what a reviewer does (1) and they will complain about that (2), because that's what fans do in everything.
The only other thing fans do (besides complaining) is adoring their idol to absurd extents, as they have rose tinted glasses. We've seen that many times here, across many games and users (remember the 'tears of joy and manliness'? the 'will make your hats fall off' line?).
There's polar opposites approaches within fans of something, but what both share is being emotional about the matter. As such, fans will either destroy or praise a game, giving it a 6 or a 10, while a reviewer will be more impartial and will tend to like the product if it's rather nice, giving the game the 8 it deserves.
As you can see this applies to everything in life, not only to the GT series. Tag Heuer on the 2000s has been objectively awful but it still has praising fans you know and it's just best to try everything (every store).
Finally, a personal opinion as a fan that can see the whole picture. My favorite game of the series is GT4, but I know the objectively best is GT6. Given the chance I'd play GT4, but would recommend GT6 to a friend. On that note I can't say GT6 is the best current racing game there is, because it is not and likely it's not on the podium, but I quite enjoyed some cars and tracks of it.
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