::::: World Super GT Championship - [Thread 4 Closed] :::::

  • Thread starter Masi_23
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What should the damage level be (This week at Laguna)?

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Is PD going to give players, the option to switch off all the screen data when racing someday? Because earlier someone spoke about, that people should use their mirrors to be aware of faster cars behind. But in my Yellowhat GT-R I do not have a chance to see the mirror because of the standings. My only option is to press L1 to look back. And that is a bit chance-taking.
What do you guys think?

Someone gave me this tip the other day, and I've found it very useful. Change your mini-map so that it's fixed to the car, and zoom right in, level 1 or 2. You can then see the position of all the cars on the road around you, essentially what you'd get from mirrors, peripheral vision and sound in real life. It's very, very helpful for seeing when someone is coming up alongside you.
 
Someone gave me this tip the other day, and I've found it very useful. Change your mini-map so that it's fixed to the car, and zoom right in, level 1 or 2. You can then see the position of all the cars on the road around you, essentially what you'd get from mirrors, peripheral vision and sound in real life. It's very, very helpful for seeing when someone is coming up alongside you.

👍 This is a great idea! Try to persuade all racers to set it up like just said in the post above, and I think we have a tool to minimise contact caused by lack of possibiity to look around you and listen around you.

You need to know the track you are racing tho.. But as far as this Championship goeas, I guess we all know the sugested tracks quite well :)
 
You racing next week imari?

Yes. I was just tired enough last week that my hatred of Monaco took over and I went to bed instead of turning up like I said I was going to. It doesn't sound like I missed much. I've got a nice little 3 day racing weekend set up now. Super GT on a Friday, Lemons on a Saturday and Spec Miata on a Sunday.
 
Hay Masi how was the connection during the race?! was it pretty much lag free or still alot? I heard the games quality depends alot on the Hosts connections speed. I have a 50 Mpbs Download and 5.0 Mbps Upload connection so if you want i can be host m8 and also turning off Voice chat helps alot.
 
There wasnt much problems actually. I average 25mb down and 1mb up. I think the only issue is people trying to join with Nat 3. I have Nat 2 so sometimes people get instantly disconnected. I think it happened to Sonic but he was able to join us later on but was too late and instead, watched the race; then competed on D2.

My connections much smoother after connecting my PS3 straight to my router. Atleast a 1/3 increase in speed.

I've experienced full grids in the open lobbies a few times there was little lag.

But yah, a second host would be great, but that means grids will now be 14 drivers for each divisional race max. I hosted D2 at Monaco and i served as a Safety car for the formation /Parade lap. So I guess depending on where you qualify, theres no telling if there will be a safety car or not. We'll have to follow the procedure on Post 2 where the GT500 pole sitter will serve as a safety car.

Although we can have a dedicated Safety Car if there are any Volunteers :)
I think 'Competitione' offered his services way back in thread 1 :D
 
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Is PD going to give players, the option to switch off all the screen data when racing someday? Because earlier someone spoke about, that people should use their mirrors to be aware of faster cars behind. But in my Yellowhat GT-R I do not have a chance to see the mirror because of the standings. My only option is to press L1 to look back. And that is a bit chance-taking.
What do you guys think?

if you have the latest update you can turn all the screen data of. just pres start and go to quick options and then you can hide instruments or turn all of the data of :) but the big problem if you drive a garayia is that it has no rearview mirror and you cant se the side mirrors
 
Question: Can you have more than 16 players inside a room?

16 drivers + 1 host = 17?
 
Question: Can you have more than 16 players inside a room?

16 drivers + 1 host = 17?

I was thinking about that the other day. At one point PD was advertising 16 players racing+16 spectators if I recall. I don't remember seeing any way for this to work in the retail release though.
 
I'm thinking of starting a public session of 5 lap races in SuperGT cars now, just for a bit of practice and to see which tracks are fun with the SuperGT cars.

EDIT: Session is set up, room number is 1472-6118-3165-5263-6951, session name is "5 lap SuperGT races". You don't have to use the car you are using in this series.
EDIT 2: Session cancelled due to no-one joining.
 
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I cannot see any solid grounds to ban the Z (seems to be the Swedish favourite).

It hasn't been proven to be faster than any of the other cars around the tracks or at any of the races we done. Corda already summarized this nicely. I don't think we should just look at the spec numbers because the don't really tell the story about lap times. If so, top speed is easiest to measure and the NSX is 5 km/h faster than the GTR/Z down the Le Mans straight despite having on paper lowest HP (503hp max).

The cheating argument also doesn't hold water. If you want to cheat, joint the GT300 class. No matter where you put the HP limit, you can pretty much do whatever upgrades to your engine you want, if winning by cheating is your game. As long as we have mixed class racing, fair racing all depends on the honesty of the participants. You cannot set limits in the game to prevent cheating with mixed classes.

We all want a big variety of cars. Start banning cars could be slippery slope. The GTR has 15hp more than the NSX (both fully broken in). Should we then ban the GTR to because it has on paper more HP than the NSX?

I suggest we continue with the cars the game classifies as GT500 premium cars. Not until one car start dominating the results we should consider excluding that car.
 
I think looking at times etc. from Monaco isn't the best to decide whether a car is too fast or not anyway, it's hardly a power circuit. Maybe after Laguna Seca we will have a bit of a better idea, but tbh it doesn't seem like it's necessary.

Also, does anyone have any laptimes to talk about for Seca yet? I did some testing last night, just in Practice, not online - did a 1:23.333 in the Lexus, GT300, and can definitely get to a 1:22.xxx with a few improvements - I was actually fully sideways through turn 2 on my quickest lap (dipped a wheel in the grass), there's a load of time to be made if I can avoid that next time :P

Going to test a bit with the Arta tonight too, but so far it looks like the Lexus might be alright at the faster circuits.
 
Andil, i was doing 1'24.xxx with my DS3 so i think i can shave a second or more with my wheel.

What do you about adding standard cars for GT300? I have a BMW 320i Touring Car and its one of the better looking standards out there. I needed to add a stage 3 turbo to reach 320hp. Haven't tested it yet though, later maybe.
 
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Andil, i was doing 1'24.xxx with my DS3 so i think i can shave a second or more with my wheel.

What do you about adding standard cars for GT300? I have a BMW 320i Touring Car and its one of the better looking standards out there. I needed to add a stage 3 turbo to reach 320hp. Haven't tested it yet though, later maybe.

the bmw is not a super gt car so i dont think it is a good idea to have it in the series.
 
No it is not, i knew that before hand. I just think it is worth considering so we can have a more diverse GT300 grid. Like i said, the 320i car is one of the more better looking standard cars. It's a bit underpowered so i installed a 3rd stage turbo to reach 320. Just need to do some testing.
 
No it is not, i knew that before hand. I just think it is worth considering so we can have a more diverse GT300 grid. Like i said, the 320i car is one of the more better looking standard cars. It's a bit underpowered so i installed a 3rd stage turbo to reach 320. Just need to do some testing.

You could open it up to include all JGTC cars as they should have very similar performance levels if not the same. I picked up an 2003 model of the Autonbacs car in the used car lot. Looks a bit different from the dealership model.
 
No it is not, i knew that before hand. I just think it is worth considering so we can have a more diverse GT300 grid. Like i said, the 320i car is one of the more better looking standard cars. It's a bit underpowered so i installed a 3rd stage turbo to reach 320. Just need to do some testing.

The 320 touring car is a WTCC car and totally different kinda car to Super GT as its basically a stock car with some suspension and mild engine bits.

It'll never have the cornering pace and handling as the GT300s and to be honest slapping a turbo onto a touring car is kinda missing the point especially as turbos aren't even used in GT300 or DTM etc hence why most road car variants are the same power as the race cars as they have smaller engines but big turbos.

If your adding in cars to the GT300 classs, the eariler SuperGT Cusco Impreza or RX7 would be the best place to start. Then maybe try testing the JGTC cars like the FTO, Weds Sport Celica, older Arta etc. Personally I wouldn't care about all the cars being premium or standard. Having a nicely mixed grid rather than multiples of the same car looks better in my opinion even if some aren't as good looking.

At least try it for some pre-season races or even just online track-days anyway to see how it goes.
 
turning of headset helps a lot especialy when there are many players in one lobby. its tested. so we shouldnt be runing with headset
 
I opened a Super GT300 room for a change (standars and touring cars also allowed).

Nubmer: 1472 - 6118 - 3744 - 3753 - 7709
 
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The 320 touring car is a WTCC car and totally different kinda car to Super GT as its basically a stock car with some suspension and mild engine bits.

It'll never have the cornering pace and handling as the GT300s and to be honest slapping a turbo onto a touring car is kinda missing the point especially as turbos aren't even used in GT300 or DTM etc hence why most road car variants are the same power as the race cars as they have smaller engines but big turbos.

If your adding in cars to the GT300 classs, the eariler SuperGT Cusco Impreza or RX7 would be the best place to start. Then maybe try testing the JGTC cars like the FTO, Weds Sport Celica, older Arta etc. Personally I wouldn't care about all the cars being premium or standard. Having a nicely mixed grid rather than multiples of the same car looks better in my opinion even if some aren't as good looking.

At least try it for some pre-season races or even just online track-days anyway to see how it goes.

Again, as i mentioned, it's already obvious that its not a Super GT. But then again, arent GT300 cars pretty much the same idea? Stock cars with some 'racing bits' on them.

In real life yes, but this is a video game, so in theory, nothing is certain until it is field tested. And there's also the issue of it being a standard car (reports of diff physics? Idk). I wouldn't mind the other older JGTC cars, it just so happens that i dont have any of them (I hate A/B-Spec) and have the E46 bimmer. I drive an E46 myself IRL so that persuaded me a bit from buying it from the UCD :dopey: i think the E46 is the best looking bmw design, right up there with E30 :D imo.

We'll probably have another preseason race after Laguna Seca until we are ready. Can anyone list all the older GT300 JGTC's?
 
Yep, E46 is a great shape. My favorite bmws would be the E30 M3 and E46 M3.... Sport Evo and CSL if I had a choice :D

Have 3 or 4 E30s myself in various guises or levels of molestation... E46 M3 engine in one :)

I'm gutted there is no E30 in GT5.


I really like the 320 but it's just that I feel if we let that in, we might as well open it up altogether to all types of touring car, DTM, WTCC, Falcons, Corvettes, vipers etc as you can't really draw the line.

JGTC and Super GT cars are alittle more advanced than WTCC cads however... They are lower, wider, far better aero and downforce characteristics etc.

If we were to pick a similar set of cars to add to the field, modern DTM cars would be the closest match to SuperGT as they have similar formulas in terms of aero parts and chassis layout
 
I think looking at times etc. from Monaco isn't the best to decide whether a car is too fast or not anyway, it's hardly a power circuit. Maybe after Laguna Seca we will have a bit of a better idea, but tbh it doesn't seem like it's necessary.

Also, does anyone have any laptimes to talk about for Seca yet? I did some testing last night, just in Practice, not online - did a 1:23.333 in the Lexus, GT300, and can definitely get to a 1:22.xxx with a few improvements - I was actually fully sideways through turn 2 on my quickest lap (dipped a wheel in the grass), there's a load of time to be made if I can avoid that next time :P

Going to test a bit with the Arta tonight too, but so far it looks like the Lexus might be alright at the faster circuits.

01.23.332 in the Arta Garaiya
 
01:23.247 in the Lexus IS350 - and tbh, I don't think I can go quicker than that, might submit it as my quali time. I desperately want a 1:22.xxx, but I don't think I'll manage it without pulling my hair out :P - My previous 1:23.333 was actually dirty, so I had to improve it - about 2 hours later I finally managed it. Just stringing the whole lap together at Seca is really hard imo! Can be 0.3 up through S1+2, only for a small mistake in S3 to drop me nearly a whole second. Turn 4 (slightly banked left hander, or maybe it's turn "5"?) especially is catching me out a lot, along with of course the Corkscrew.

Maybe I will try the Arta tomorrow, but the Lexus is actually a lot more stable (imo) in the corners than the Arta - I'd rather have that than feel like the car is going to let loose on me any second. Plus the Arta doesn't have the rear view camera :P
 
I see your idea Masi of adding the BMW, but I think I'd like to keep it like it is. I know most of the cars are the same in the field during the race but I'm for keeping it as realistic as possible. I'll race no matter what the final decision but that's just my $.02.

Tim
 
looking the rules&regulations then both qualy n race will be with hard tyres??

I belive Q=Racing Soft, and Race=Racing Hard

I might be wrong, but it's more realistic and also takes away the possibility to cheat as long as Q's are submitted from your in-game.
 
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