I had asked that same question last week or so, and hadn't seen any response to it. With Kazunori-dono, it's really hard to say if he'd be content with less than realistic damage. Personally, I quickly got used to Forza's and GTR's level of damage, and Ferrari Challenge has even less damage, so I wasn't disappointed by it. Still, the question is what will The Master accept, and will all the car companies go along with it? Those are two crucial factors in this issue, and I have little doubt that what we want doesn't matter in the face of what Daimler Motors or Nissan wants.
It's entirely possible that Kazunori has culled some remarks from these and other message boards to present to the car makers for leverage. And I'm sure no car maker wants to be left out. If 90 percent of them have agreed to damage, I can see this as yet one more bit of leverage against the holdouts. But this is all hypothetical. The information on dealings between car companies and game makers is very skimpy, and there has been only one post that I'm aware of, I believe by a mod here, who mentioned how negotiating with car companies over damage was the most lopsided and frustrating subject in the world. A few would allow roll overs. Some would allow full damage. A larger fraction would allow considerable damage. Some would allow more damage on certain models. A few refused to allow racing modifications, while some would only allow damage to race modded cars. But very few would allow a high degree of damage to full, and none would allow the passenger compartment to be damaged at all.
This is a combo of what I heard from here and the Forza boards, so you can see that getting a hundred car companies to agree on such a sticky subject with their prized products is a mess. Heck, in Forza, the amount of damage a car takes depends on the car maker and what they would allow. I have no doubt that Kazunori wouldn't accept such a situation. Hopefully some of you understand this a bit more and aren't so dogmatic that if it's not in the game, it's going to blow.
YES! and i hope it doesn't have visual damage, no matter what PD can't satisfy everybody, and everyone who wants visual damage has their own ideas of how it should look and/or affect the cars.
Well........... I'm beginning to waffle a bit on this point. The reason being, that Gran Turismo has a lot of prestige associated with it, and to garner the accolades SONY and Kazunori want, they have to put as much of real world motorsports into GT5 as possible. This includes our laundry list of dream bullet points such asIf PD does put damage into the game i have faith that they will do it the right way for GT5 and not just throw it in for a better rating or because all the other racing games have damage.
I'm hoping for Season Mode and a true Career Mode. But if they can pull off something like Codemasters implemented in GRID, I'd be really happy.
Are you serious?the thing i wonder about is the car companies that gives their cars to movies .. And you se they total wrecks the car.. why wouldnt they allow it in a game..
Are you serious?
You DO know that movie-makers do car replicas for crashing scenes?
Seems almost as you would dislike GT5 if it contained damage...This poll is going so much more civilised then I expected, good job people!
Seems almost as you would dislike GT5 if it contained damage...![]()
The PC snobs and Forza fandudes (with their cartoon level damage) can mock all they want. I'll be happily racing regardless.
I'm not asking for damage because I want to crash cars for hours on end. I ask for damage because FAILURE IS A PART OF REAL LIFE DRIVING, THE SAME REAL LIFE GT CLAIMS TO INTEND SIMULATING. Just like missing braking points and other mistakes, damage is an important aspect of real life driving. You'll never learn how to deal with a busted suspension after riding the rumble strip too much, otherwise. You'll never understand the effect of losing the rear spoiler mid-race on your strategy. This is the element I want.
If I crash into a wall at 100mph, I can still race, it doesn't burden me with having to manage a wrecked car and just focuses purely on the driving aspect of racing.
If PD does put damage into the game i have faith that they will do it the right way for GT5 and not just throw it in for a better rating or because all the other racing games have damage.
I hope the PC guys will allow me some forbearance, as it was pretty early when I posted that.I happen to be a "PC snob" and voted yes, mostly because I'm just a snob in general!You make some good points though.
I would buy it regardless of damage, night/day cycles, weather changes, 70+ tracks, 1100+ cars, tuner villages, etc. But first, I need a PS3![]()
I just thought I'd mention something since I've seen this periodically.I need Naws. (original post)