WRC & NASCAR VS 96 tracks in GT5 ! Is PD sacrificing classic courses ?

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Will PD add full WRC and NASCAR seasons ? Do you want them to ?


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The classic tracks are so old and stale, I don't want to drive on a single one again.....if they want release as DLC, but I won't buy. Give me actual good real world tracks like monza spa.
 
The classic tracks are so old and stale, I don't want to drive on a single one again.....if they want release as DLC, but I won't buy. Give me actual good real world tracks like monza spa.

I can see what you mean, but don't agree.
I used to think they were stale, but in my head I was replaying them with GT1-4 graphics, physics, cars and grid sizes.
Now, I can't wait to drive a NASCAR around El Capitan with 15 others!
 
This is why I feel (to be honest) really confused. Lots of people want these things, then others want other things. There are people who think that Gran Turismo should completely do away with lots of things just to be more like rFactor or GTR. What I'm getting at is that the Gran Turismo series is NOT predicated on actual racing series, though lots of people will easily criticise(?) the GT series for not being this series for not featuring actual series and actual events.

But yes... Ardius said it best in Post #22 ( https://www.gtplanet.net/forum/showpost.php?p=3415697&postcount=22 ). These two series (and potential others) may detract from the classic formula of Gran Turismo. With this said, we've seen this series mature more. I never want GT to be about actual racing series because GT was always known as this encyclopedia of cars including some great racing machines. But to speak from an analytical standpoint, you sometimes (as a game franchise) have to change up your franchise a bit to keep things fresh. Take for example the Need for Speed series. Most people didn't like how the Need for Speed series detracted from the formula of arcade-style racing with some of the world's best sports cars and most exclusive exotic and superexotic cars. Take NFS3 and compare it to NFS: Undeground. You sometimes need to change things to offer a new dimension and a new take on a classic series. And maybe I'm too old-fashioned, but I care about accessing cars and racing them. I'm not so much about competing in actual series. When I did my video about how GT should have a better motorsports presence, I mostly mentioned this on the aspect of "Gran Turismo needs a better approach and better execution in the racing department, while not going too off-tangent to where the classic feel of Gran Turismo is gone."

Now will people play this game just to play WRC and NASCAR? It depends on who you ask and how far PD is willing to go in providing content like this. If PD makes a strong case to include every last stage of the WRC (including the Rally Monte Carlo) and include a true-to-life simulation of the WRC, then people are going to play the hell out of Gran Turismo 5 for the WRC experience. If PD makes a strong case to include all the insanity NASCAR provides from tracks to drivers to the take-no-prisoners style of racing, then people are obviously going to play the hell out of GT5 for NASCAR. Only that most [American] NASCAR fans probably wished there weren't so many Japanese cars in the game. My concern as a Gran Turismo veteran and as a "purist" is, to put it in literary context, offer a new coat of paint while still retaining that new car smell. Or for the rest of us... offer a completely new experience while still remaining the same GT experience. You know, "am I playing a Gran Turismo game, even though I'm racing the wheels off of my WRC rally car or my NASCAR stock car?"



But, that's just me...
 
With NASCAR being run on so many ovals, I doubt all of them are going to make it into the game. A lot of non-American gamers might have serious trouble distinguishing the nuances of each circuit; there's probably quite a few people like me who aren't too concerned with fining the perfect setup and just want to drive, so a ton of oval races would just get boring.
 
With NASCAR being run on so many ovals, I doubt all of them are going to make it into the game. A lot of non-American gamers might have serious trouble distinguishing the nuances of each circuit; there's probably quite a few people like me who aren't too concerned with fining the perfect setup and just want to drive, so a ton of oval races would just get boring.

That's why I suggested in another thread that PD only include NASCAR's toughest and most unique ovals

My list was just 7 of the toughest most unique circuits on the calendar.

Daytona - Trioval
Indianapolis - rectangle shaped
Phoenix - flat one mile
Birstol - steeply banked half mile
Lowes - 1.5 mile, turns 1 and 2 very different from 3 and 4
Michigan - D SHAPED with sweeping turns
Darlington - extremely narrow, egg shaped, requires you to drive next to wall in turns

Each of those 7 ovals are vastly different and they all represent the 4 basic ovals of NASCAR, .5 mile, 1 mile, 1.5 mile, 2 mile, 2.5 mile
 
I could live with that. I suppose that if I'm conceding only a handful of NASCAR circuits, I'd have to do the same with WRC if ony to be fair. I'd recommend the followng: tarmac (Monte Carlo/Ireland/Catalunya), snow (Sweden/Norway), high-speed gravel (Finland), low-speed gravel (Greece/Cyprus), mud (UK), long-distance (Kenya) and maybe a multi-surface rally.
 
I could live with that. I suppose that if I'm conceding only a handful of NASCAR circuits, I'd have to do the same with WRC if ony to be fair. I'd recommend the followng: tarmac (Monte Carlo/Ireland/Catalunya), snow (Sweden/Norway), high-speed gravel (Finland), low-speed gravel (Greece/Cyprus), mud (UK), long-distance (Kenya) and maybe a multi-surface rally.

Dakar?!

C.
 
I could live with that. I suppose that if I'm conceding only a handful of NASCAR circuits, I'd have to do the same with WRC if ony to be fair. I'd recommend the followng: tarmac (Monte Carlo/Ireland/Catalunya), snow (Sweden/Norway), high-speed gravel (Finland), low-speed gravel (Greece/Cyprus), mud (UK), long-distance (Kenya) and maybe a multi-surface rally.

I would like the initial NASCAR and WRC tracks included in the game to be a "starter pack" with more tracks (and cars) made available for both series in the future via DLC until the track list for both series is complete at some point probably in the far future.

Since PD has the official license for both series, it would be unfair to fans of each if they gave a half hearted effort to either series.
 
All that being said, GT is first and foremost a driving simulator, with the bonus of having two great franchises to pad their resume. They are great additions, but that is all they should be, extensions of an already bullet-proof game. If any GT specific content is cut in favor of these series, I would personally prefer they drop them entirely to give the MAIN game (and I mean that very seriously) the totality it deserves.
Like others have pointed out, there is no reason not to have DLC augment the new dimensions, but not the other way around. just my 2c.

-General
 
They've potentially got 50GB of Blu-Ray to play with, so i'd rather them stick as many tracks onto that as they can before release (though i guess not if it would drag release back later than the end of this year), as my PS3's hard-drive is already full and i'm too tight to buy a new one :P
 
They've potentially got 50GB of Blu-Ray to play with, so i'd rather them stick as many tracks onto that as they can before release (though i guess not if it would drag release back later than the end of this year), as my PS3's hard-drive is already full and i'm too tight to buy a new one :P

£50 notes will buy you a 320gig HDD...

Sort it out.

C.
 
As long as they dont scratch the original GT circuits im (almost) fine with additions...i hope they add Grindelwald and Red Rock Valley from GT2 to the Track-Roster.
 
One more very important thing

To those not familiar with oval tracks it should be noted that the majority of them, especially the newer tracks, have quality infield road courses. Daytona and Indianapolis are just 2 examples of ovals that will be in GT5 that also have quality road courses built inside, Indianapolis having the Formula 1 layout and MotoGP layout while Daytona has the historic 24 hour roadcourse.

So it's not like the ovals will be just for oval fans and useless to other forms of racing in Gran Turismo

I have a feeling Texas motorspeedway will be the next oval track to find it's way into GT5 as that's where Yamauchi watched his first NASCAR race. While I think there are better ovals then Texas Motorspeedway the track does have a FIA approved roadcourse that great prototypes like the Audi R8 and BMW V12 LMR ran on

http://www.youtube.com/watch?v=sKr_RFEA0h0
 
One more very important thing

To those not familiar with oval tracks it should be noted that the majority of them, especially the newer tracks, have quality infield road courses. Daytona and Indianapolis are just 2 examples of ovals that will be in GT5 that also have quality road courses built inside, Indianapolis having the Formula 1 layout and MotoGP layout while Daytona has the historic 24 hour roadcourse.

So it's not like the ovals will be just for oval fans and useless to other forms of racing in Gran Turismo

I have a feeling Texas motorspeedway will be the next oval track to find it's way into GT5 as that's where Yamauchi watched his first NASCAR race. While I think there are better ovals then Texas Motorspeedway the track does have a FIA approved roadcourse that great prototypes like the Audi R8 and BMW V12 LMR ran on

http://www.youtube.com/watch?v=sKr_RFEA0h0

If thats true, then that makes me(so far at least) one happy Texan:D
 
I don't really want series either, but racing a lemans car around trial mountain feels out of place and I'd rather the real world tracks as they don't have gimmick features on them.
 
Just as long as I get Grand Valley Speedway back, then everything's A-OK.

I'd actually love to see F1 added to the "official motorsports" of GT5, i.e. like WRC and NASCAR are. I'd love to see all the cars from an F1 season included, whether it's 2007 (we already have Kimi's 2007 car), 2008, or 2009.

An all-Ferrari F1 race would just look weird... we need McLarens, Toyotas, Williams... Brawns, even? :dopey:👍
 
-> I voted The more the merrier. I hope PD doesn't sacrifice anything they created (and bring all of them back!!!) and add way more tracks. Maybe those 96 track are just the beginning; maybe it will end up to 200 tracks! :scared:

-> We may never know! ;)
 
...They are great additions, but that is all they should be, extensions of an already bullet-proof game.

Where did you buy your games from? Mine has bullet holes from sitting next to GTA...Hahaha! Just kidding. :)

In all seriousness, I'm excited about the prospect of Watkins Glen, Indianapolis, Circuit Gilles Villeneuve & Mexico City...
 
mm yes gilles villeneuve would be nice, the course has a nice skyline of dt mtl
maybe trois rivieres? st jovite! some mont tremblant rally?
158263610_62b56ee252.jpg
 
I was a NASACAR racing fan forever even as bad as the EA games are. I never played GT and my wife got me GT5P and a wheel for my B-Day... I can't believe I missed all the other GT games... I can't stop playing and forgot all about NASCAR. I'm kind of hoping that GT5 will not go too crazy with WRC and NASCAR. I'll wait for thier own games..
 
The more the better! I'd love to run full realistic seasons of every racing series in GT5. I'd really enjoy a full IndyCar Series season and a full NASCAR season.
 
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