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Uh it is ingame already?
If you mean that if anyone has found Greenforest Roadway from GT2 in GT3, then no. Not in gameplay form anyway.Have you found Greenwood Raceway (or whatever it's called) from GT2 anywhere?
Wait. I don't remember anyone saying that Greenforest Roadway was going to be in GT3. Can you give me some info?If you mean that if anyone has found Greenforest Roadway from GT2 in GT3, then no. Not in gameplay form anyway.
I was honestly just guessing what the guy asking about the Green Forest roadway course said exactly. Anyway, I could've swore I've heard about Green Forest Roadway being in GT3 at some point. Either in this thread or somewhere else.Wait. I don't remember anyone saying that Greenforest Roadway was going to be in GT3. Can you give me some info?
More like Red Rock Valley speedway!!!!!Too bad there is no more Green Forest Roadway in any other GT title
Okey in regards to researching GT3, several things I must ask is:
1. Can somebody please post a link to the GT3 VOL extactor? Can't find it anywhere when I search.
2. Has anyone managed to port car/tracks from the GT3 demo to the full version?
3. Has anyone tried porting stuff to the actual disk itself?
1. Yes please do! I am wanting to do this car porting and I really need it!1. I have it. If you want it, I can give it to you.
2. We have managed porting from GTC2002 to GT3, it may be doable.
3. I don't get this question. If you mean change some things completely, like adding a map, then no. It isn't possible.
1. Yes please do! I am wanting to do this car porting and I really need it!
2. It is, the only thing stopping us is we don't know the hex data for any tracks or cars for porting, it is of course in a .VOL file or whatever the demo uses, but I am not sure if there is an extractor that can extract them or not. We can still do it without any extractors of course but it would be very tedious.
3. I am talking about the physical disc itself and if it is possible to port cars or tracks to it and play it on a real Playstation 2. Should have specified more.
Hello guys, it's been a long time
I was wondering about car colors. Anybody knows how to change them?
I filled "database\carcolor.db" and "database\carcolor.sdb" with "00" but colors are still working when racing, but you can't pick a color in car selection...
That's what I want to do but I have no idea how it works... Seems like colors are stored in car's model...
I think you'll have to ask 'famine' or 'daan', they have done it before.
Do you have any links or pictures? All I founded was shiny cars but no custom colors
No no no, that's normal car color with shiny/chrome code (GT3gEdit). I can make that but I want to use my own colors (Example from Vice City Stories - I replaced FBI Rancher's color with Veronica Purple and Sabre Turbo's color with Blue Ultramarine)
Anyone notice a green stratos on the 4th screen shot? Also someone on youtube named gtcomplete rip the background of gran turismo 2000Here's a few early GT3 images from its GT2000 days.
The graphics really remind me of sega GT.
If someone could ask Famine and/or daan to chime in this conversation, they may have some hidden pieces to share.Here's a 'Loopy lupo' created by 'daan' and 'famine', this car didn't come in a chrome like colour so i think this is like what your after. I'm sure daan and famine remember this.
Looks great keep up the good work.Sorry if I might be off topic, but I just wanna show you guys my Game. Most of its based on the Gran Turismo series, especially the third one. I'ts still being made, the graphics will be better, if i'm finished with it I might publish it online, or the play store/app store. I felt like creating a racing game with my own imagination but I thought about Gran Turismo. Hope you guys like it.
Early version of the modes (Mostly based on GT2)
Just a free mode
A quick menu (based on gt3)
Car selection menu (based on GT3)
Speed test mode (Based on GT3)