Xenn's GT3 Research Topic (Might not be 56k friendly)

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on that gt3 website the fr professional race says Sigle Rac

so does na race

so do a few, actually there are a few typos.

and there's a zonda in the honda dealer

that acura integra on sunday cup always intrigued me. I think it must've been a planned rm car like the 156 racer. Maybe it's in the code somewhere.
 
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It didn't do that with me surprisingly.

I "ported" all 4 models of the hidden mustang and they all seem to work just fine. (Im aware of what you said earlier about porting, I call it this just for easy reference)

However when I ported the menu model it came out differently than yours:
View attachment 83822
Notice the black part on the front wheel? Not sure if I did something wrong or if that's just how it looks on the NTSC version.

Loaded my save to GT3gEdit and looked at the body code and it didn't change after porting and saving. :ouch:

Im with you Markuza, I do hope Xenn can identify the body code for this, that would be so much easier.



Actually, game will not freeze when you save with ported car, but it will freeze when you try to save it with swapped car (Memory hacking - That's what I tried to do).

Huh, this is how it looks in Arcade Mode... (Porting method)

nSiT1yR.png


And this is how it looks in GT Mode... (Black thing on front wheels)

Dqq4lyK.png
 
I don't know much memory hacking at all, just hex editing. (Assuming they are two different things)

That black thing I believe is the shadow from what's on the placeholder wheels in the front. It also shows up in simulation mode like that for me and I am using the NTSC-U version.

Xenn You think you can make a code to get the hidden SVT Cobra R body?

Also, do you have any save games with these cars on it and possibly their original parts? I don't care what region it is or what format, I just want a save with them. :bowdown:
 
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Differences in that demo
Split screen was going to be available in vertical, not only horizontal view.
Graphics look more... cartoony?
The HUD looks different.
Also, WHO RACES FOR 12 MINUTES IN GT3?
 
Differences in that demo
Split screen was going to be available in vertical, not only horizontal view.
Graphics look more... cartoony?
The HUD looks different.
Also, WHO RACES FOR 12 MINUTES IN GT3?
Vertical view is already available in Split screen.
 
if you had the necessary hex codes could you obtain hidden cars through gt3gedit that aren't in gt3gedit?

also:
there are 9 s2000s: s2000_a_99, s2000_99, s2000_e_99, s2000_typev_00, their special colour versions and the LM. Only the e one has HONDA at the start of their name. I never got this but now i've got it! The e is for Europe and the a is for America! The plain must therefore be Japan!

there are also 16 mx-5s. roadster_18rs_98_ext, 18rs_98, rs_00_org, rs_00_ext, rs_00, sr_lim_97, 89_ext, 89_opt, vspl2_95, sr_lmt_97_opt, j_lim_91, vr_lim_96, sspl_96, 89, 93 and j_lim2_93. some have number plates, some have GT logo plates, roll cages and spoilers. Most have the name of the model in the colour name. It's all very confusing.

don't forget the special lancer wrc

remember that video of sample 006 in gt auto? xenn said 006 doesn't work in gt/sim mode so we didn't know how the person got it there? i think they set it as the equipped car without going into the garage then went to gt auto with it.
 
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the first one sounds like the music at the start line of a licence test in gt3 but is definitely different. the second sounds a lot like the music from one of the level selection menus on gt4.

also sample 001 is ridiculous to drive
 
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It's probably just a screenshot from a demo of the game. I mean, there are quite a few demos that have a countdown on the bottom left in the demos I've seen Mattj155 from youtube post.
 
Xenn! I was wondering when you would show up again, haven't seen you in a while. ;)

A simple body swap code for those cars would be nice. ;) If you have found the original parts for the cars, that would be even better! :D If not a simple body swap code will do. 👍
 
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