Your Assetto Corsa Reviews.

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1-0 :D

Well i do hope my criticism of GT and PD is a bit more well defined.

With all due respect anyone with half a brain can see this game is simply pretty robust physics in an awful 'game'.
If you have a wheel and happy to just take cars out for a blast then its great, but i'd warn anyone away who is simply looking for a controller based GT/Forza clone as for that AC is utter utter garbage.
The reason it seems like IGN review is being copied by everyone is because its an honest review.
Some of the glaring things like the race end where you are just bashed back to the pits in a really jarring way, or the awful low res images on career screens are things that although not game breaking are well worth mentioning.
To suggest people must not own the game because you think everything about it is great is a bit unfair.

Even Kunos say they released a game not up to scratch and are working on fixes. If SMS had listened to the fanboys over on the official PCars forum we'd never of got to patch 2 let alone patch 10.
 
With all due respect anyone with half a brain can see this game is simply pretty robust physics in an awful 'game'.
If you have a wheel and happy to just take cars out for a blast then its great, but i'd warn anyone away who is simply looking for a controller based GT/Forza clone as for that AC is utter utter garbage.
The reason it seems like IGN review is being copied by everyone is because its an honest review.
Some of the glaring things like the race end where you are just bashed back to the pits in a really jarring way, or the awful low res images on career screens are things that although not game breaking are well worth mentioning.
To suggest people must not own the game because you think everything about it is great is a bit unfair.

Even Kunos say they released a game not up to scratch and are working on fixes. If SMS had listened to the fanboys over on the official PCars forum we'd never of got to patch 2 let alone patch 10.
Well this is the AC review thread, if you don't own the game don't go handing out 5/10 based on one IGN review. Point made now?
 
Which version has been out for more than a year?

Hah, just say PC, why asking back. Didn't you wrote a review on PS4 with a score of 10 at Metacritic, and yet you don't own the PS4 version or played it yet ?

Well this is the AC review thread, if you don't own the game don't go handing out 5/10 based on one IGN review. Point made now?

Would 10/10 be cool without owning the game then.
 
Hah, just say PC, why asking back. Didn't you wrote a review on PS4 with a score of 10 at Metacritic, and yet you don't own the PS4 version or played it yet ?

Would 10/10 be cool without owning the game then.
Yes you tried pointing that out beforehand too. Can't get enough of it no? Go read what i wrote then because i won't bother to write it down again.

How's your version playing by the way (which ever one that is)?
 
Yes you tried pointing that out beforehand too. Can't get enough of it no? Go read what i wrote then because i won't bother to write it down again.

How's your version playing by the way (which ever one that is)?

I haven't bought one, hence I don't write review or giving scores, I read the review/score, then asks questions ( more on the physics ), which often unanswered.
 
I think you can write whatever you want about the version you played in here, regardless of PC or console version (especially as @Scaff didn't mention any rules in the starting post). As long as you played it. I think it's also fair to discuss other reviews/opinions, but don't post something as a review here unless you actually played it. Simple, no?

EDIT: I think it's also clear that reviews for PC do not transfer very well to console version at this point in time because of missing features and/or issues. (Which may or may not change with future patches).
 
Well this is the AC review thread, if you don't own the game don't go handing out 5/10 based on one IGN review. Point made now?

I do own the game, and a TX wheel and 'rig' thing, which helps. And I agree with the IGN review and Scaffs review and most level headed reviews, including I might add, the Head of Kunos who agrees aside from the physics it needs some work and fixes to the 'game' part.
Physics are great, I even like the graphics, but some of the game design is now wearing a bit thin and its only been out a week or so for me.
It's IMO as a customer 6/10 in its current guise and that's for the physics and hot lapping. The rest needs sorting and thankfully Kunos agree.....
I still can't fully understand why people get so offended by someone simply saying the game has some issues that need sorting. Why try to argue with someones own opinion?
I take it your arguing with Steffano over on the AC forums for his blog saying the game has problems yes? Or just customers?
 
@dopedog i don't take any offence of your review as you came up with it yourself. Which is the point here as the dude that scored it a 5 was just quoting IGN all the time and that was it.

I myself would probably deduct a point or two from the 9/10 i gave based on the PC version, as the console version is lacking a lot of stuff that makes the PC experience worthy of a 9.
 
So is this worth it with a controller and with the mindset of playing online? I'm looking at a wheel around December time but would like to pick this up if it's fun with a controller.
 
So is this worth it with a controller and with the mindset of playing online? I'm looking at a wheel around December time but would like to pick this up if it's fun with a controller.
Most controller users seem satisfied and in the next patch controller settings will be improved further. I think online is stable enough on consoles but there are no private lobbies.

But for certain as soon as you get that wheel, this game turns into a must buy.👍
 
With all due respect anyone with half a brain can see this game is simply pretty robust physics in an awful 'game'.
If you have a wheel and happy to just take cars out for a blast then its great, but i'd warn anyone away who is simply looking for a controller based GT/Forza clone as for that AC is utter utter garbage.
The reason it seems like IGN review is being copied by everyone is because its an honest review.
Some of the glaring things like the race end where you are just bashed back to the pits in a really jarring way, or the awful low res images on career screens are things that although not game breaking are well worth mentioning.
To suggest people must not own the game because you think everything about it is great is a bit unfair.

Even Kunos say they released a game not up to scratch and are working on fixes. If SMS had listened to the fanboys over on the official PCars forum we'd never of got to patch 2 let alone patch 10.
Why would someone buy this game looking for a "controller based GT/Forza clone"?. There is no game economy, no car collecting, no customization, a much smaller car and track list and one look at a YT video would tell you it doesn't have the same level of polish on the graphics the big boys have? The only people who would do that are people that buy based on the box cover and they deserve what they get because they didn't inform themselves. To say it's "utter garbage" because it doesn't feature something that it never intended to feature nor pretended that it did makes zero sense. It's like saying GT is utter garbage because it's physics aren't up to the level of AC or Project Cars.

It all comes back to the same thing. You focus on the IGN review because it agrees with your personal bias concerning what's important with a game. Other people have different preferences so they'll review the game differently. I spend 99% of my time on the track or in the pits making adjustments to the car for example, why would a low res image on a career screen or a crappy end to a race affect my enjoyment of the game? It's the same as career mode in GT. I didn't play it, don't care about it, and whether it's good or bad wouldn't affect my impression of the game.
 
Why would someone buy this game looking for a "controller based GT/Forza clone"?. There is no game economy, no car collecting, no customization, a much smaller car and track list and one look at a YT video would tell you it doesn't have the same level of polish on the graphics the big boys have? The only people who would do that are people that buy based on the box cover and they deserve what they get because they didn't inform themselves. To say it's "utter garbage" because it doesn't feature something that it never intended to feature nor pretended that it did makes zero sense. It's like saying GT is utter garbage because it's physics aren't up to the level of AC or Project Cars.

It all comes back to the same thing. You focus on the IGN review because it agrees with your personal bias concerning what's important with a game. Other people have different preferences so they'll review the game differently. I spend 99% of my time on the track or in the pits making adjustments to the car for example, why would a low res image on a career screen or a crappy end to a race affect my enjoyment of the game? It's the same as career mode in GT. I didn't play it, don't care about it, and whether it's good or bad wouldn't affect my impression of the game.
Sometimes l like to play a little game at the end of a race and drive headfirst at the nearest wall/barrier/obstacle and see if I can teleport back to the pits before impact :mischievous:
 
Most controller users seem satisfied and in the next patch controller settings will be improved further. I think online is stable enough on consoles but there are no private lobbies.

But for certain as soon as you get that wheel, this game turns into a must buy.👍
Don't suppose you can recommend a decent wheel? Lot easier in the DF/DFPro days :D
 
8/10 for me or 4/5. If you have a wheel and want a sim. 5/5. If you use a gamepad and want a game 3/5. Combined or divided you get my scores.

Online is lacking private races so you enjoyment is down to what you find in open public events. Good luck with that, you'll need it!

Career mode suffers from variable AI.

Time attack lacks the sector banners the PC version has, same class racing is unbalanced and the inability to select you own AI opponents, this again is something you can do in the PC version, means same make racing is the only realistic way to race.

Race weekend allows for a Practice session, a Qualifying session and then a race. Again a feature of the PC version missing from console is selection of track surface options. This allows, on PC, you to set the track to green for practice. The track will now gain grip and speed through the weekend. I great option missing.

All that and I'd still say 5/5. Why? Drive a road car on road tyres and you'll know why.
 
So is this worth it with a controller and with the mindset of playing online? I'm looking at a wheel around December time but would like to pick this up if it's fun with a controller.

In its current form? No, not really. It's certainly not "fun" with a controller; it's pretty punishing out of the box, but you can tinker to make it more manageable. It never gets to the point of great controller optimization like DriveClub, GT, or Forza though, at least it hasn't for me so far. It's certainly better than PCARS though!

I'd recommend waiting until December if that's when you're getting a wheel. It becomes vastly more enjoyable to drive when you hook one up, and by that point, maybe the rest of the game will be closed in quality to the physics. There's also a reasonable chance of a discount by then, plus a good chunk of DLC will be out.
 
5/10 seems like a perfectly reasonable review score for AC as a game. I wouldn't recommend AC to anyone in the general gaming community. But sim racing is a bit different from most other game genres: as close a simulation of actual RL driving & racing as possible is the primary goal.

AC seems to have nailed the physics & FFB part of this equation better than any previous sim available on console. It also, in my limited experience so far, seems to have better AI than other PS racing sims. It's definitely lacking in other areas: graphics, presentation, career gameplay, "ambiance" etc. - things that GT or PCars do much better. I think that for many people on GTPlanet, but clearly not all, the core driving experience & decent AI count for a lot more than they would for the "general gaming community".
 
I think you will understand that if you deliberately skew a review of a version of a game you've never played (for whatever reasons), people will take offense to you calling out someone for doing exactly the same thing (albeit for different reasons). Goes both ways man.
Difference being that i'm actually playing the game. Again my problem is handing out a score in a review thread on a game you never even touched. And yes i should have posted that metacritic review in the PC section.


Don't suppose you can recommend a decent wheel? Lot easier in the DF/DFPro days :D
PM'd you.
 
Handing a score to the PS4 version based on your experience with the PC platform is like IGN reviewing GT Sport because they played it at E3.

You're not playing the game. You're doing exactly what you're complaining about.
I am playing the game, different version maybe but still the same game.
 
Not sure if appending to review I already posted is fair or allowed. But now more than ever, I see the game has the heart and soul in order. It is a good drive. Especially with a wheel from my personal point of view. Other may differ and of course they are fine in doing so. The network lobby issues are not really worth beating a dead horse over.
Kunos needs to take a few lessons for GT and PCars to get with the program.

The speed and reaction of the AI on hard is without question a problem. This AI has superior grip, cornering ability and top end speed over human pilots. They are able to put their power down way sooner than human pilots out of corners.

I am willing to defer to more consistent/fast drivers who post here on this topic as to if the AI is playing like a "BOSS" in a RPG. But it just seems to me that they always take the correct line, and they are just plain faster than what you and I are driving. And for sure I'm no alien, or ultra consistent driver. So I could be dead wrong here.

I plan on taking Bleeders advice and put he game on easy until Kunos patches thing up. I attempted the Touring Car Challenge with the Alpha 155. The AI did not let me survive the first turn at Silverstone GP. No matter the level of difficulty, the AI is murderous. I finally just quit. But I really love Touring Cars and will certainly go at it again......and again......and again. Praying for a patch to balance out the AI at each level of diffaculty. And I DONT WANT easy.
I want fair/balanced. I think it can be done.

Side note, I see where "Crew Chief" has been extended to Assetto Corsa on PC. I really missed that in Assetto Corsa.

The low car and track count I can understand. Frankly I'd love to see what Kunos could do with Polyphony Digitals budget and man power. The perfect storm would be Kunos physics, tuning interface and graphics mixed with Gran Turismo network/social infrastructure and user interface. Then we could all just drop the mike.

I played both Assetto Corsa and Project Cars on PC last night prior to playing Assetto on PS4. In the case of both offerings, the feel of the PC game is slightly better. Same for graphics. But not by a ton. The AI in both PC offerings is faster than I am when set to 100 percent. But they are nowhere near as fast as Assetto Corsa AI on PS4.
I mean on PS4, I have cars passing me while they drive on the grass.

I do like Assetto Corsa and Kunos. So I will stick to this game until they have had a chance to sort things out.
I think Assetto Corsa on PS4 could be a killer sim. And both GT(7) and PCars are in for a alley fight so long as Kunos follows up on it promise to make things right. I probably will stick with the PC version until Kunos fixes on-line lobbies
 
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Again my problem is handing out a score in a review thread on a game you never even touched. And yes i should have posted that metacritic review in the PC section.
No flame intended, I get your point (though I don't necessarily agree, but we don't have to), but not everyone will give you that same consideration. And I'm also quite sure this wouldn't go down well with a lot of people here if it was someone else in one of the other subforums.

I am playing the game, different version maybe but still the same game.
Except the stuff they left out. And the issues. So it's not a comparable experience. Much like PCARS had similar issues between PC and consoles. Or any Bethesda game for that matter. :D
 
Their corner exit speed is crazy, as you say, @Blood*Specter I find racing in road cars a good challenge on Hard, but I need to turn down to Easy for the race cars or open wheelers, and even then they can be very quick. Looking forward to seeing what Kunos have done to the AI balancing in the next update.
 
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