I love the last section of El Capitan. I think it was the second track I drove when I first got the game (after the Nurburgring, of course), and I took it on with the ASL Arta Gariya race car. I was still getting used to the game at the time, but after I'd crossed the bridge at the bottom of the circuit, everything started to go right for me. Nailing it was as awesome sensation.
Other favourites include:
- The back section of Citta di Aria where the track narrows after T1 and the car gets loose into the sharp section of corners that immediately follows. It's like firing a bullet into a keyhole.
- The sweeper at the end of the straight at Opera Paris, especially in a DTM or other race car. You need nerves of steel to take it at ten tenths; if you get an inch off-line you're going to hit the wall at ninety degrees.
- See also the right hander at the top of the hill after T2 on Tokyo R246. If you take the chicane immediately beforehand at full speed, you'll find yourself in the wrong place at the wrong time, but if you're quick enough you can set up for the corner. Carry enough speed and you'll come within a hair's breadth of the outside wall. I call this the "Nakatomi Corner" because if you get it wrong, you're going to Die Hard.
- The left-hander through T1 on Georges V Paris. It's one of the fastest corners on a very slow circuit and to complcate matters, it's blind. The corner is very wide as it's set up across a junction, which really screws with your depth perception at times. As if this isn't enough, it's one of the few decent places to have a go at the guy in front of you.
- I can't say I have many favourite corners on Chamonix (it's a real pain of the circuit, but I lik doing it for some reason), but one of the few good ones is the left-hander over the first bridge, right where the surface changes from tarmac to snow. Easy to mess up, but you can take it much quicker than you think is possible. I'm not a fan of it in the opposite direction, though.