Only the long tail F1 GTRs had a sequential box, the standard ones had a renforced varient of the road cars manual gearbox. This specific car would not have had a sequential system, given that it was chassis No.1 of the GTRs and following its Le Mans win was immediately retired.
https://en.m.wikipedia.org/wiki/McLaren_F1_GTR
Even sequential boxes of that age didn't shift that fast, in many cases they were no faster than a manual box, they were initially used because they were more convenient and kept your hands on the wheel (depending on the exact system).
The shift on the F1 is too fast, the WRX is a fantasy car so it's not the best example and I should go back and look again with the Quattro Group B (as that is 100% a manual).
The thing is GTS makes all Gr.3 and Gr.4 cars act like they have a sequential gearbox. The Ford GT Gr.3 is the same situation, as it is modeled with a H-pattern shift knob, but still acts like a sequential. The WRX also has the H-pattern knob and animation, you can still use the clutch but it doesn't work the same way as most other cars when used with paddles. Bottom line is using these cars for your test is not relevant. The result you should focus on is the GT86's.
Your OPINION is a different fix would of been "better" the clutch pedal is :censored:ed.
BoP in N classes is broken, that's a fact everyone agrees on. I have tested 150+ road cars in time trial on the same track with the same tyres, so the data I gathered from that are facts, not opinions, and facts say that slow shifting speeds for some cars is one of the big factors for such disparities in the BoP. Even Polyphony themselves agree, because in the Paris World Tour, all cars in the N300 and N500 races had race transmission locked to the same top speed preset and custom LSD locked to default settings fitted - and they did that because world finalists suggested it beforehand. And even though it didn't make the BoP perfect (even though the BoP used there was custom), it was definitely better as it allowed cars like the E-Type to be competitive. It also prevented people from taking advantage of the double upshift glitch. They even do it for daily races when it's a Fiat 500 or Sambabus one make, so forcing that when BoP is turned on is probably just a matter of copy-pasting a bit of code and changing a couple variables.
PD has done and will do things people disagree with, they seem to know what they are doing as despite all there mistakes and blunders, not going with suggestions like yours or mine, they will keep on going with or without us as individuals.
They don't. If they did, they would have postponed the N300 race by switching it with a no-shifter race in the calendar, so that the only race where shifters mattered would be held AFTER the "fix". There's literally no other race that counts towards Nurburgring World Tour qualifying left where shifter could have been an advantage, as Fuji N500 will see a meta of no-clutch cars anyway. So the update is actually not bringing any more fairness to Stage 1.
Many issues within the game have been discovered by the community while PD had no clue. Grip bug comes to mind, it took extensive research from members and a long detailed report to have them looking at it. Now some of us went to live events and PD invited some of them to a meeting specifically to hear their suggestions. That's actually where they were suggested to take action on the whole shifter situation. They were not aware of the advantage it could bring. So that "fix" they did is again a direct consequence of player feedback - only thing is they tried to do it in a different way that was suggested and they failed miserably because it doesn't even solves the glitch side of the problem.
I can also tell you they don't know what they're doing about FIAs, which is why you now see some of the best players tanking their DR on purpose to be in lower splits to earn points more easily. Talk about fairness when being 3rd in top split gives you less points than being 1st in 2nd split with a qualy time that would have put you 12th on the top split grid. And I also figured out something even worse regarding the points system with the help of a couple friends, but as there's still time to change this, we're not making this public and only giving the info to PD.
I aint laughing at people who use SIM rig gear on a Arcady console game (0_0)
You do :
None, cry me a river, boo who, Zero sympathies for them.
Don't forget 80% of GT Sport players never did a single sport race. Only 5% has done more than 20 races. You CAN'T ignore the 95% who don't care about Sport mode - which is the whole reason PD shoehorned GT League events into the game after release. The game would have DIED if they kept ignoring those players, and FIAs wouldn't have been a thing at all then. Shifter users are not 100% of those users, but they keep being more and more every day.
Now imagine Starcraft decides to set a 1 second delay to all inputs because they think people who can set macros on their keyboard / mouse have an unfair advantage. Sure everyone will be on equal grounds, but many will also stop playing the game completely because it ruined the experience for nearly everyone.
You just can't break something even for the sake of fairness, period. You have to find a workaround that doesn't remove something from the experience, if you can't do that, you just failed at game developping. Otherwise, what's the next step : nerfing steering wheels reaction times to make it fair to DS4 players who use cross and square to accelerate and brake ?