Your thoughts about "standard" vs. "premium"

  • Thread starter LP670-4 SV
  • 10,183 comments
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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
GT5 would first have to catch up with a lot of 2-3 year old models, before they start on brand new releases.

:odd: Wow, that was a fantastic post!

/Sarcasm

IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).
 
DLC is essential for any car sim as new models are released continuously.

I'm going to paraphrase the great philosopher Homer ( Simpson ) on his wise words regarding alcohol consumption.

DLC, the cause of and solution to all problems.

I can see that frequently buying DLC carpacks causes frustration and anger but the fact DLC exists as an option ( and has been used by PD before in Prologue ) gives me some hope ( idle hope no doubt ) regarding this whole issue.
It basically means all games released today can be patched, improved and have additional content which means GT5 as released come November isn't by definition the final game.

I highly doubt all Standard cars will be replaced or updated on a whole, but is it inconcievable to think an additional cockpit feature may be added later?
It might even be an optional purchase for those who really love this feature not affecting those who don't use it ( and yes either way we're the ones who are screwed ;)).

Could be that PD chooses to model the interiors of the Premium cars they keep developing first ( and some already being present as Standard ) and then offer them as a feature to use on those Standard cars.
Could someone more knowledgeable of the technical aspects please share his or her thoughts whether this might actually be possible to do in the first place regardless of whether this is a likely or prefered strategy?
 
WHy didn't you get to watch them?
Got rid of the game?

Just didn't see them on GT TV. Still have my copy of GT5P and around 1 month prior to GT5 release im going to play GT5P again to get used to my wheel and cockpit.

...another page of just Forza talk. Hooray.

Say what you want about how GT5P was some value purchase, but I can compare it to every single other GT and see that it wasn't. It was the most expensive demo available on PS3.
Again depends on you play GT5P. Myself and my friends got exceptional replay value because we hotlapped using every car on every track on both standard and pro physics. This is what makes GT5P much better than Forza for example because you have a leaderboard for each car.

Calling GT5P a demo is very unfair. A typical demo of a racing game consists of between 1-5 cars, 1 track and no online mode.

I can see that frequently buying DLC carpacks causes frustration and anger but the fact DLC exists as an option ( and has been used by PD before in Prologue ) gives me some hope ( idle hope no doubt ) regarding this whole issue.
I

I personally don't have a problem with DLC, infact I welcome it. My gripe is for example with Forza 3 when they continually release DLC without fixing the glitches. My other gripe is when developers deliberately hold back DLC which could of been put on the retail disc. I can think of some who really abuse DLC but I won't say who!
 
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IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).

In a way I'm hoping that they don't include all of the cars from GT4 and GT PSP because that doesn't leave us with too many new ones. Also I didn't like some of the cars from GT4. It's probably sounds stupid that I'm complaining about this game not having enough new cars though.
 
:odd: Wow, that was a fantastic post!

/Sarcasm

IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).

He has a point. The number of models that are actually new since GT4 ('05s and newer) isn't anything impressive. Mind you, we do have a bit less than half the Premiums still unrevealed, so who knows how they might flesh things out. Point is, there has been a ton of very interesting metal released in the past half-decade, and other than the usual members of the supercar club, we haven't seen a lot of it. At least not to the level GT typically covers. Here's hoping for some surprises.

DLC, the cause of and solution to all problems.

Kinda what I was thinking earlier, though without the words of wisdom of one of the great thinkers of modern time! :lol:

DLC in any form is bound to upset at least one party. The customers with what they deem as unfair charges, PD for whatever reasons (perhaps being forced into a certain basic scheme by Sony), or Sony (I doubt an all-free policy from PD would please them). I don't know the deeper inner-workings or the politics involved though. But I assume that there isn't really an ideal situation for DLC. I don't mind paying for extra stuff, but I reserve judgement over what I deem worth it and what I don't...

Again depends on you play GT5P. Myself and my friends got exceptional replay value because we hotlapped using every car on every track on both standard and pro physics. This is what makes GT5P much better than Forza for example because you have a leaderboard for each car.

Meh, not much of a defense since I can apply the "depends on how you play" line to any video game, if I'm dedicated enough to keep playing it. And even using your example... hotlapping every car, on every track, would last longer in every other GT game previous to Prologue. The only difference is the game doesn't take care of your rankings for you with online.

Prologue doesn't have a whole lot of content.
 
In a way I'm hoping that they don't include all of the cars from GT4 and GT PSP because that doesn't leave us with too many new ones. Also I didn't like some of the cars from GT4. It's probably sounds stupid that I'm complaining about this game not having enough new cars though.

Well there aren't going to be as many new cars like GT4 offered, apparantly the only new cars are the Premium ones ( which include classic cars and cars already in Prologue or already seen in various videos ) Which roughly leaves a 100 or so cars yet to be seen.
 
This thread seems to be the thread of the forever. Long time lurker on the site, don't post much on here though. For the record, I'm a big racing fan, moreso sim than arcade although I do like to mess around in arcade stuff from time to time. I'm a huge Forza and GT fan for consoles and was big into the PC sims until my rig crapped out on me. I'm building a new one in anticipation for rfactor 2 and to get back into it all with real core sims, which tend to avoid the 'Timmy's' playing bump n run racing online. What's common on message boards all over the web are fanboi speak for the console racers, and it seems to hold true here as well, unfortuntately. People can be big fans of series and have some criticism towards it, it's not always about defending anything your favored franchise (or worse, platform) makes. If you like Forza, you'll like GT and if you like GT, you'll like Forza. They will have pros and cons and both have had bugs in the game that the web blows way out of proportion cherry picking examples but in the end both franchises are fantastic.

And, by the way, Prologue is now $29.99, and you can get it used many places for $20. If T10 ever decides to drop the prices of their packs, even those mostly useless tracks, I might actually get some. ;)


Same here! 👍

Oh, and uh, Mac...


You must either work for the gubmint, or are drinking a lot of that funny water if that's your good math. ;)

Also, Prologue originally cost $40, and as stated, you can't actually play those car packs on their own. And how many of those cars are variations on a theme (aka Skyline clones) and oddities like the Mazda Furai?

There is an upcoming sale on the Forza DLC on August 2nd (not sure which packs and for how long the sale is). I'm an LE owner, so I was instantly VIP and have bought every DLC almost day 1 (almost because I might not have been in the country when released) aside from the last 1-2 (been busy). I plan to pick up these if included in their sale. If GT5 has DLC, you can bet that I'll be picking them up as well. Right now I'm holding off on the Amazon LE version because I want to see what these other CE versions have in them.


@amar2121, sorry buddy but your wrong. The DLC isn't really 'broken' like you implly. The Nurburgring DLC track pack was not incorporated into the career mode, which is my only gripe on the entire DLC stuff. But the cars themselves are integrated 100%. You can use the DLC cars in career and I recall racing against DLC cars as they fit the requirements for the race I was in. The DLC cars are integrated everywhere from the career to the multiplayer to free play. Only issue as I mentioned is the Nurburgring track pack isn't integrated into the career. It is for free play (time trials, free runs) and multiplayer. You're only locked out of multiplayer for Nurburgring if you do not have this track (similar to how if you don't have disc2 installed for certain tracks.) If you don't own the DLC cars you can still race against them, they appear as ghost cars if you haven't downloaded them. I do believe there is 1 bug with DLC where 1 DLC car brand is not listed in the auction house to buy/sell. Not sure if it was every fixed though. To own the DLC cars in the game and modify them, tweak them, and race your creations you do need to buy them in game, but in multiplayer you can pick them from the garage unmolested in stock form.

PS the Mazda Furai is awesome. If I could access youtube at work, I'd link some vids. The car is fully functional and built off an LM Courage chassis. Mazda has tested it at actual tracks. It's not a Nike shoe concept car nor a Citroen GT ;)

To be on topic, my thoughts on standard vs premium are simple. I don't like the disparity. I don't like that some econoboxes are getting the full treatment while some that are icons/racing legends and owned in poster form by every young boy some 10+ years ago are not. But it is what it is. Kaz aimed too high and for premium stuff it should be jaw dropping. I'm no graphics whore but it's nice to have it as pretty as can be, just not a fan of compromises being made. I'll wait until the full release is out so I get an understanding of how the cars look and play in the game itself. I hope every car in the game can race against every other car in the game. So far the only raw direct images/videos we've seen are from photo/video mode (not sure if edited outside the game) and game is looking fantastic. I do want to see raw direct feed of actual game play though, cuz the low rez stuff from fans we see on youtube is nice and all and looks great but not really the best representation of the game itself.
 
And, by the way, Prologue is now $29.99, and you can get it used many places for $20. If T10 ever decides to drop the prices of their packs, even those mostly useless tracks, I might actually get some. ;)
Happened already.

Also, Prologue originally cost $40, and as stated, you can't actually play those car packs on their own. And how many of those cars are variations on a theme (aka Skyline clones) and oddities like the Mazda Furai?
In Forza's DLC packs? None, so far. Unless you consider similar cars from different manufacturers to be variations on a theme.

This is what Im talking about ^^^ Its just sad anytime you dont agree with Mclaren beloved FM3 you have to be a fanboy :rolleyes: What makes me laugh is I like the Forza series i just don't agree with the DLC
You know, you might want to get used to paid DLC. I don't like the fact all that much myself, but it's getting more popular among developers/publishers by the day.

I just hope that games like Prince of Persia, where you have to buy DLC (in this case, Prince of Persia: Epilogue) to finish the gamee (or at least, the story) will stay an exception.

Wow, I was considering getting a 360 and FM3 once I had the money, but that just sounds like a terrible deal. Glad I found this out ahead of time.
Always remember, you absolutely can't play the game without buying the DLC because, otherwise, T10 will lock it down.

IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).
Agreed. Especially if they're releasing new models that have only recently been released, there would be no point in modelling them as standards.

In a way I'm hoping that they don't include all of the cars from GT4 and GT PSP because that doesn't leave us with too many new ones. Also I didn't like some of the cars from GT4. It's probably sounds stupid that I'm complaining about this game not having enough new cars though.
Well, since the new cars (as in, cars that have been released very recently) are probably going to be premiums anyways, I think there's no problem with including all cars from GT4/PSP as standards in GT5.

Whether I agree with the decision to include standard cars or nott, if PD wanted to go that way, they shouldn't hold back any of the old cars.If they're gonna do it, they should make it count (no pun intended).
 
Kaz has admitted his mistake; will you admit yours, that is, of having too high an expectation of this game?

I don't have a high expectation of GT5. I only expect what I have seen or have been told by PD.

I dont think you understand my gripe. Kaz gave his crew a 5 year development span for GT5. That itself was in my opinion a mistake. With a 3 year development span his team could have easily released a 100+ premium car, 10-15 track full featured GT5 for the fall of '08. With the amount of time it takes to create such detailed cars and tracks of this quality it would have been acceptable. People paid $50 for 170 cars and 20 tracks for GT3 and they were happy. People paid $50 for 800 cars and 40 tracks for GT4 and they were happy and didn't feel ripped off.

Instead GT has spoiled so many people with the massive amount of content from previous titles that 100 cars is too tiny for them. 20 tracks with 75 variations is too tiny for them.

So Kaz got greedy to satisfy the fans as much as he could, giving GT5 a 5 year development cycle so the amount of content could approach what greedy fans of the series are accustomed to even though expecting such of GT5 quality so fast is unreasonable.

If he gave his team a 3 year time frame for GT5 they would have got the online modes, damage etc ready in time for a fall '08 release at the expense of more cars and tracks. Instead they spread their resources and workload so thin a fully featured GT5 would probably be impossible in fall '08 because Kaz made a greedy business decision, his vision for GT5 was too big. Hes sort of like Ken Kutaragi. Both dream too big and in the end hurt their own company. I know Sony is going to keep Kaz on a much shorter leash after this 5 year foul up.

Kaz should have unveiled GT6 at 2011's E3 with a fall '11 release including 300 premium cars and 25 tracks.

Is it really unreasonable to expect a new GT game every 3 years? 5+ years between GT4 and GT5 is way too much no matter how much anybody tries to spin it. Kaz messed up. Spinoffs like GT PSP , GT5Prologue, Tourist Trophy etc shouldn't have interfered with the development of GT5 if they did. In fact these games were probably only released to curve the costs of GT5's development which can't pay for itself because it can't be sold for 5 years!
 
@amar2121, sorry buddy but your wrong. The DLC isn't really 'broken' like you implly. ... To own the DLC cars in the game and modify them, tweak them, and race your creations you do need to buy them in game, but in multiplayer you can pick them from the garage unmolested in stock form.

PS the Mazda Furai is awesome.

Great post mate, but I really think it is broken.

I own both Forza 2 and Forza 3, and I'm a VIP member, just for the notice.

We could debate about this for very long, but in the end it is just my personal opinion as above is yours. And we're both right.

My main complaint about DLC issue - and that is the only debate here - is that whole philosophy of DLC-cars being damn expensive in-game is broken. After you have purchased cars for the game for the real money you have to buy them in-game. No problem, I agree, but amount of money needed to buy those cars is just plain insane. There is no way on Earth that normal human can earn enough money for owning those cars in-game and use them in offline or online.

And overall clustercrap of hoppers system and lack of stock car races makes them unusable in online (locked by Performance Points) because you can't meet the PP requirements if you don't own the car.

I don't know, I really and honestly think it is a very bed decision design-wise and I was very disappointed by the fact I can't actually enjoy in 80% of the DLC cars because I can't afford them in-game because of the economy-design.

And I agree about Furai, it is a great car in any way imaginable. 👍
 
This really confuses me :odd:

Why is that? He simply means that if we only had premium cars it would be more like it was one complete game as it's supposed to be. Now it's like "What the hell, throw those GT4 cars in there as well.." which makes it a mix between two games instead of one complete game. Hard to explain for those not sharing the opinion though...

Precisely. 👍

And making two games in one, as some people have said, is not exactly complete, considering that there are cars which are given different treatment than the rest of the roster, when instead it could have been 1000 Premiums (which would be complete in my book), or 1000 Standard (which also would be complete in my book).

Hallelujah some sanity at last. After reading some of the comments saying "GT5 would be better with only 200 premium cars" i've sat for the last 10mins feeling utterly bewildered at the rationale of some people.

I won't take that comment as directed to me, but I will say that in my case I don't mean I would find GT5 to be better with only 200 cars. What I mean is that I would find it to be complete, and that would make the annoying feeling of the game being incomplete disappear. I would be trading better for complete. And I know I'd rather have the latter.


EDIT: Funny to see the conversation has again degenerated into Forza.
 
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You're comparing 70 cars (and a few tracks) to a fully working game with cars, tracks, music, physics, everything. It's not a straightforward thing you can compare. In order to use those 70 DLC cars you need to have FM3. You don't need anything else for Prologue.
I'm not the one doing so. It's akira who claimed you only get 5 cars a pack & acts like GT is such an awesome deal because it released free cars after the fact people paid $40 for 37 cars originally.

There is a reason people think GT5:P is a big paid demo at times, but I won't get into that.
And let us not forget that in order to ACTUALLY own them in-game, you need to grind more than 100 million (one hunderd million) credits which is doable in aprox. 2 years time by playing around 12-16 hours per day.
I'm betting you're not taking into account the amount of cars Turn10 has given out for free, have you?

Whole DLC policy and logic behind it in Forza Motorsport 3 is so broken that somebody overthere at T10 deserves a punch in the face at least.
Your complaint has to do more with online. As a whole, the only downside to the DLC is the price of the cars & even then, they're not that bad and you usually get one free.

McLaren, I do not have to be a silly fanboy to bash whole FM3 DLC clustercrap because as a serious FM3 player and VIP member I'm more than angry about every-single-one decision made by both MS/T10 (I really do not care whose idea was) regarding all design-wise and implementation-wise decisions of DLC content.

This is what Im talking about ^^^ Its just sad anytime you dont agree with Mclaren beloved FM3 you have to be a fanboy :rolleyes: What makes me laugh is I like the Forza series i just don't agree with the DLC

Yes its a shame we're accused of being fanboys. I've even stated that in my opinion Turn 10 took the crown from PD when they released FM1/2. However they gave this back to PD when they released FM3 without GT5 even having to be released.
It's almost sad that you 3 (well, you last 2 honestly) are the ones who are always quick to post when "fanboy" comes because you think you're the one being talked about & have to defend yourselves.

Guess what? You're not. Have you lied about DLC pricing & or that you pay $150 for extra content? No? Then I'm not referring to you.
It's the silly fanboys lying about T10's DLC content pricing

You guys trying to jump into other discussions about the online aspect & whatever else trying to rope me into new debates about why Forza sucks, can do so without me. It's not the point of the thread, & it's a beaten horse.
 
I know Sony is going to keep Kaz on a much shorter leash after this 5 year foul up.
I doubt it will ever come up. Not the least of which being because the game is going to make Sony piles of money regardless of how long/how much it took to develop so Kaz will continue to keep his Auteur Licence, but mostly because the next GT game won't take 5 years to develop anyways.

Is it really unreasonable to expect a new GT game every 3 years?
No, but it is unreasonable to expect that you deserve a new GT game every 3 years.
 
I'm not the one doing so. It's akira who claimed you only get 5 cars a pack & charge you $50 for 10 packs & acts like GT is such an awesome deal because it released free cars after the fact people paid $40 for 37 cars originally.

There is a reason people think GT5:P is a big paid demo at times, but I won't get into that.

I'm betting you're taking into account the amount of cars Turn10 has given out for free, have you?


Your complaint has to do more with online. As a whole, the only downside to the DLC is the price of the cars & even then, they're not that bad and you usually get one free.






It's almost sad that you 3 (well, you last 2 honestly) are the ones who are always quick to post when "fanboy" comes because you think you're the one being talked about & have to defend yourselves.

Guess what? You're not. Have you lied about DLC pricing & or that you pay $150 for extra content? No? Then I'm not referring to you.


You guys trying to jump into other discussions about the online aspect & whatever else trying to rope me into new debates about why Forza sucks, can do so without me. It's not the point of the thread, & it's a beaten horse.

Who said Forza sucks I have all 3 Forza's if i thought it sucked why would i buy them. All i said is i don't like the way DLC is on Forza3. You don't have to take it to heart man its just a game. :rolleyes:
 
Who said Forza sucks I have all 3 Forza's if i thought it sucked why would i buy them. All i said is i don't like the way DLC is on Forza3. You don't have to take it to heart man its just a game. :rolleyes:
And I knew one of you would automatically respond defending yourselves & completely miss the fact that I'm not debating it anymore. I've corrected the info the poster I was talking about made, now I'm done with it. You & whoever else who wants to get into all the other aspects of Forza by going, "Oh yeah, well Forza has a lousy, etc. etc. etc." can do so on your on own.

It's an old, worn out argument that doesn't concern me anymore as nobody will change their stance, hence, beaten horse. The original topic is getting the same way too, thus why I left its argument a long time ago.
 
I have to say that I don't particularly like DLC either, but for different reasons. I don't like how most developers don't think about the people that don't have very good internet connections, I've been left feeling gutted by the amount of DLC I haven't been able to get for my favourite games. It wouldn't be so bad if they would release it all on disc afterwards, but the only ones to do this were Rockstar with GTA. If PD release DLC for GT5 then they need to also release it on disc, otherwise I (and many others) would be very dissapointed.
 
The Forza 3 pics are very fine, high quality, and the polygons of these cars are treated so well that I either can't find any, or they're so small as to not matter. Textures are a little fuzzy, due to Microsofts heavy handed compression handling when you send the images to their site, but everything is equally futzed up, so at least the effect is on every aspect. When you apply some color correction, they look pretty decent.

The GT4 images are kind of a mixed bag in comparison. Looking closely, you'll see polygon facets, and if you keep looking, you'll see more. Even so, if you compare the models to contemporary racing games, i.e. not the very latest games released just a few months ago, they actually compare surprisingly well. Texture details are actually fairly similar, which is amazing when you consider this is being rendered on a pretty much outdated antique among computing devices.

350Z48a.jpg


BMW-88.jpg


Now frankly, though the Forza cars have more polygons and a deeper color pallette, they don't look real. To me, the GT4 images do have an uncanny resemblance to real life. I could have pulled some truly ugly looking Forza 2 images, as evidently it does almost nothing to images to shine them up, but F3 is the acid test, a game which is the very pinnacle of non-Gran Turismo graphics, and FAR more advanced than GT4, and the 360 than the PS2.

I think this says a ton for what we can expect even from Standard cars in GT5. You may disagree, but I find these GT4 images speak rather loudly in their favor.

What has me excited (and not disappointed) over the Standard Cars is those pictures you show are from a PS2.

These two pictures are all anyone needs to see to relax their anxiety over the entire issue.

The simple fact that GT4 pics are comparable to Forza 3 is an amazing thing all in itself.

Take a look at these pictures people. What is a matter with you?
 
:odd: Wow, that was a fantastic post!

/Sarcasm

IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).

Honestly, I'd love standard DLC. We'd get more cars. Upgrading cars to premium in GT5 or making more premium models would be really time consuming. Even taking into account the general desire for graphics, many other things could be done with that time.

I don't have a high expectation of GT5. I only expect what I have seen or have been told by PD.

I dont think you understand my gripe. Kaz gave his crew a 5 year development span for GT5. That itself was in my opinion a mistake. With a 3 year development span his team could have easily released a 100+ premium car, 10-15 track full featured GT5 for the fall of '08. With the amount of time it takes to create such detailed cars and tracks of this quality it would have been acceptable. People paid $50 for 170 cars and 20 tracks for GT3 and they were happy. People paid $50 for 800 cars and 40 tracks for GT4 and they were happy and didn't feel ripped off.

Instead GT has spoiled so many people with the massive amount of content from previous titles that 100 cars is too tiny for them. 20 tracks with 75 variations is too tiny for them.

So Kaz got greedy to satisfy the fans as much as he could, giving GT5 a 5 year development cycle so the amount of content could approach what greedy fans of the series are accustomed to even though expecting such of GT5 quality so fast is unreasonable.

If he gave his team a 3 year time frame for GT5 they would have got the online modes, damage etc ready in time for a fall '08 release at the expense of more cars and tracks. Instead they spread their resources and workload so thin a fully featured GT5 would probably be impossible in fall '08 because Kaz made a greedy business decision, his vision for GT5 was too big. Hes sort of like Ken Kutaragi. Both dream too big and in the end hurt their own company. I know Sony is going to keep Kaz on a much shorter leash after this 5 year foul up.

Kaz should have unveiled GT6 at 2011's E3 with a fall '11 release including 300 premium cars and 25 tracks.

Is it really unreasonable to expect a new GT game every 3 years? 5+ years between GT4 and GT5 is way too much no matter how much anybody tries to spin it. Kaz messed up. Spinoffs like GT PSP , GT5Prologue, Tourist Trophy etc shouldn't have interfered with the development of GT5 if they did. In fact these games were probably only released to curve the costs of GT5's development which can't pay for itself because it can't be sold for 5 years!

Greedy fans = pressure = good product (usually). Though I think KY could be greedy to a degree if he didn't want to hire more people to do the work (I've only been skimming this thread since my last last post x pages ago, so if someone explained why PD didn't outsource and it was a good reason, forgive me for posting this.)
 
And I knew one of you would automatically respond defending yourselves & completely miss the fact that I'm not debating it anymore. I've corrected the info the poster I was talking about made, now I'm done with it. You & whoever else who wants to get into all the other aspects of Forza by going, "Oh yeah, well Forza has a lousy, etc. etc. etc." can do so on your on own.

It's an old, worn out argument that doesn't concern me anymore as nobody will change their stance, hence, beaten horse. The original topic is getting the same way too, thus why I left its argument a long time ago.

Bye McLaren :( Anyways...

What has me excited (and not disappointed) over the Standard Cars is those pictures you show are from a PS2.These two pictures are all anyone needs to see to relax their anxiety over the entire issue.

The simple fact that GT4 pics are comparable to Forza 3 is an amazing thing all in itself.

Take a look at these pictures people. What is a matter with you?

Even though thats not the best looking FM3 picture I agree with you. If You look at some of the GT4 photomode pics you can see how good the cars look, I dont care if they are edited EX

4421278166_1c45d4d3a5.jpg

FM3 This is a better picture









The Standards in GT5 will look better. Cant wait to see the top photographer go to work on these standard 👍
 
I wouldn't like Kaz to outsource modeling. FM3 did it and it shows, some cars look accurate (Veyron) while others look terrible (S2000). I like GT's highly accurate, highly detailed models much more, outsourcing would only ruin the consistency of the game's quality.
 
Yeah, but they went a bit over the top with the premium cars, IMHO.
Prologue level of detail would have been perfectly fine for me.
 
:odd: Wow, that was a fantastic post!

/Sarcasm

IF they release DLC it will be premium models, because it looks like they are already including all of the models from GT4 and GTPSP (I don't know that for sure, but the numbers that have been released suggest as much).

what's your problem this time? Are you disagreeing that GT games are always 2 or so years behind when it comes to model years?

He has a point. The number of models that are actually new since GT4 ('05s and newer) isn't anything impressive.

He obviously misunderstood what I wrote.
 
Outsourcing means you lose most of your quality control. Whether that is "selfish" of Kaz is up to debate, I suppose.

I wouldn't like Kaz to outsource modeling. FM3 did it and it shows, some cars look accurate (Veyron) while others look terrible (S2000). I like GT's highly accurate, highly detailed models much more, outsourcing would only ruin the consistency of the game's quality.

Depends on who you're outsourcing to and how you structure or plan quality control issues, etc. I guess.
Taking the example of Forza alone doesn't necessarily mean all examples of outsourcing will be the same.
Having said this, I somehow can't see PD taking this approach because of its insular and secretive nature and I guess Kaz likes to have full control within a small devoted core of employees he can fully trust to deliver.
 
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