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- Toronto
- NewAesthetic
- SlipZtrEm
Good and valid points, don't get anyone on here wrong.. EVERYONE wants to see all cars with cockpit views and everyone does feel the same way. It's just you get certain people on here that choose to bypass everything else the game has to offer just to complain about a view that is relatively new to the series... but yet 200+ cars will have it..
Newness to the series doesn't make a feature less important.
As was said earlier it was about time management, I have alot of respect for Kaz but he can't be absolved from criticism just becasue he appears to care or becasue the game will have other features,
I remember a long time ago him saying how long it took to make a car from scratch, it was a substantial amount of time, which ment he knew how long it was going to take to do so many cars and he just continued ahead leaving himself with arguably no option but to pursue with this 2 layered system(or I remember somone saying something about standard premium cars recently).
If the GT4 cars were originally designed to a much higher standard and downgraded for that game, and now the original high-spec models are being used then surely that could have given them the oppurtunity to create at least basic dashboards, you can see inside the cars through the tinted windows so theres clearly something there, surely they could have used that to give us something.
Everyone is happy theres so many cars, its a tremendous feat, saying a game has 1000+ cars is quite the selling feature, but it wouldn't be quite as good if it said well actually 80% of the cars are only kinda new and not nearly as detailed as the other 20%, and the majority you have already seen in GT4.
I just want to say that this IS a day 1 purchase for me and it will consume many, many hours of my life. I just don't get this attitude of 'oh its confirmed out of the game now, so lets treat it as a minor occlusion and continue to praise Kaz as if hes done nothing wrong',
If any other racing game gave you 500 cars and only 250 of them had cockpits, we would never hear the end of how much they suck becasue of it regardless of their other features.
Im sure all most all the people who are annoyed including myself just wanted consistency across all cars, not to have to consider what car we buy becasue it may not look as good, may not have a cockpit or may not take the same damage.
It should never have been a problem if Kaz had modeled all interiors to an acceptable level and then when all cars were done, then start to work on the cars that HE wanted to look especially good becasue they were HIS preferred cars.
👍 That's what I've always been on about; consistency among all cars. This confirmation of a lack of cockpits in 80% of the game just widens the gap between the two tiers.
The same thing I was thinking before. They may look far better than any other current gen game but they are still current gen and they will still look outdated when the next generation arrives.
I seriously hope PD isn't thinking about using the very same models in the PS4 without updating them first because if they do, we will have the same "standard vs premium" fiasco. I think most will agree that GT5 should be the first and last game to ever feature this distinction.
Eh... maybe. I like to think that by dint of how Premiums are designed now (as realistic, multi-piece models) they will stand up to time a bit better than GT4's. GT4 models have an inherent limit to them, especially with damage in the game, since they can't have a loose bumper, or hood, or things like that. You could throw more polygons at them, and higher textures, but their basic makeup would always be a limiting factor. With cars like the Miura, I imagine if further development is needed around the time of PS4's release, like fully modeled suspension and engines, and things like that, it could be adapted to the current model instead of starting from scratch.
Again, all assumptions, but going by my (admittedly) limited knowledge of modeling, it makes sense.
I'm very disappointed about not having cockpit views in 4/5th of the cars. What this means is that the first 3 license levels will be spent driving in the chase view (not my cup-o-tea).
Fixed :-|
To the people who keep pointing out that 1000 cars is unheard of in racing games... this is true, but keep in mind some Standard cars are as old as GT3. If all the racing games out there that have had consistent titles for the past 10 years pooled all their previous titles' cars into their current game, the gap would be much smaller. A good example would be FM3; if they ported over every FM1 and FM2 model, I'm pretty sure they still wouldn't top 1000, but they'd be close, and with less obvious number padding (the insane amount of R32/R33/R34 Skylines in GT, for example).