- 27,387
- Toronto
- NewAesthetic
- SlipZtrEm
Although, as I stated in another thread, if there is 800 standard cars, then there has to be some new ones, because I don't even think there was that many in GTPSP... and we already know a lot of those are premium cars anyway.
So there has to be some standard models that are newly modelled. It will be interesting to see what sort of level they have modelled them too. They may be significantly better than the other standard/GT4 models, you never know.
PSP hits the 800 car number, mostly due to the pointless copies of Miatas, Skylines, and the entire Vauxhall/Opel copy issue. So we might not get any newly modelled S cars. I'd have to wonder why we would anyways...
Some of us posted about the car models in GT PSP which weren't quite up to Prologue/GT5 standards, but still looked amazing, and assumed this was the Standard Car level. Some of us insisted that it was interior damage which wasn't modeled, not full dashes and such, surely. And we definitely wouldn't be seeing two levels of graphics. I was even in on that aspect.
You clearly have some pretty strong bias if the PSP comment doesn't have the added "for a portable game" after "amazing". It's not "weren't quite up to Prologue/GT5 standards", the car models are worse than GT4's. It was to be expected really, and for that I don't hold it against them. But it was hardly comparable to the current-generation's levels, nevermind PS2.
I find it strange you keep harping on Sony forcing PD to create GTPSP. How hard did you really think it was? They crafted a dozen new cars for it, gave us new challenges in place of licenses, and an updated physics engine based off the GT5 model (at the time). The rest was optimizing the models of cars and tracks to run smoothly on a handheld. That's it. It was hardly a new game, and really shouldn't have taken much time. Then again, it's PD.
I will have to say that it seems odd that some of you seem really upset that we aren't as upset about this situation as you are. I think you're wasting your energy, but maybe this will be therapeutic for you. After you go through the catharsis of ranting for a week, maybe you'll calm down enough to think things through rationally. Why not have 800 additional Standard Cars, and even Standard Tracks? When has more, even if it isn't to the same standard "more," been a bad thing?
By your logic, I hope they include some utterly painful looking GT1 or GT2 models. Because more is always better!
The poll doesn't have an option for the most logical and best route PD could have taken:
Actually design the cars for PS3, at a happy medium level of detail between (what we know now as) 'premium' and 'standard', allowing for a reasonable development time AND consistent assets. Even if that means having less cars than 1000, so long as around 400 or so (probably the point where a lot of cars seems like a lot of cars regardless of how many hundreds there are). Not having 1000 cars is PERFECTLY OK for the first GT on PS3. GT has always been about visuals, the flagship for Sony consoles graphically. It is absolutely idiotic to include upscaled PS2 models. If they cannot model 400 or more cars at a premium level, logically you MUST find a happy medium you can actually deliver on.
Similarly, cars should NOT be designed with GT7 on PS4 in mind - the premium models we have now likely won't look good enough for PS4 anyway. There is no point trying to future proof car models, if that was the intention (it was with the GT4 photomode models - which now look utterly unimpressive compared to current gen standards, no matter how you polish them up).
PD should have gone all out to make GT5 the best game it can be in the time frame available. With consistent and impressive current gen quality across all assets in the game.
This should have been a no-brainer decision right from the start and never bothered wasting time importing old low-poly/detail crap from PS2 (vision GT etc). This is simply what every other development studio does every generation - produce titles in a timely manner at the level of detail the current system can utilise best.
PD can't manage projects whatsoever. Including PS2-derived cars (regardless of also including 200 better cars) says "we think PS2 cars are fine for this gen" to the customer. It is a disgrace to the graphical Sony-pony GT has and should always be. It must be a consistent product. This is just game-design 101 stuff. Customers and fans are annoyed - hell I'm annoyed and I'm a HUGE GT fan. The standard cars do not look impressive, not impressive like the generational leap every other GT game launch has been on a new system. The premium cars don't assuage that feeling - they're more there to remind you that the vast majority of the cars aren't up to scratch.
This. This is what I've been saying the whole time. We shouldn't be making excuses for PD deciding on a level of detail for cars that, while certainly impressive, meant a hugely compromised total number of cars (that all are at the same quality level). I would've been far happier with half the current tally, but them all being the same quality level. Having all of these GT4 cars, which will be limited in their range of options in the game compared to the Premiums, is just going to remind me what I'm missing.
Damn you seem so upset like GT5 is your lifeIm sorry for you being so disgusted with PD, but nothing is going to change bro. We just have to accept and take the good out of the situation, which i think we are in a good situation with GT5 👍
Find a new tune. People are free to have criticisms, it doesn't mean GT is their life. It is a product, and they are unhappy with it; this happens with every other product in life too. Just as there's always going to be people who continue to overlook a product's shortcomings and swear there aren't any.
Not to mention 1,000 cars that will roll-over, take damage (both physical and mechanical).
I'd be surprised and angry if the standard cars could not be customized. But I won't speculate as we don't know jack about that topic.
SrRd, I hope I'm wrong, but I expect you to end up angry. Just based on the nature of Standard cars being a one-piece model with painted-on shutlines, PD has pretty much answered the customization question. I'm sure we'll be able to change rims and add wings again... but nothing will be able to be done to the model unless the last big secret is an (R) Mod for Standard cars, since (R) Mods had a separate car model. Mind you, the chances of PD making 600+ new car models for Standard are about as high as GT5 being released in... 2009