The point is that it is ridiculous to think that an added bonus ruins the game in the first place.
No, it's ridiculous to think that it can't ruin it in the first place, apart from the fact I don't even consider it a bonus but simply a cynical move to increase the car count to a 1000, even if it were a bonus it could ruin the game for me by making it inconsistent and incoherent.
That is doesn't ruin the game for you and that you consider it a bonus doesn't mean I can't regard them as ruining the game.
The point is that it is ridiculous to think that an added bonus ruins the game in the first place.
Quotet for truth. I have yet to see any game that has a F40 that could come even close to GT5's. I'm not that big of a fan of most Ferrari, but the F40 is just a beatiful piece of machinery.Best looking cars for a very long time! From RDK, great shots man.
Well, the only info we have was that Kazunori once said that he doesn't like DLC.Isnt it the plan to gradiually add more cars as premium throughout the games lifetime? Or is nothing in the going to be changed at all during its lifetime? (If there is any sources on such info)
Cynical. What would you do if they said in 2007 or whenever, GT5 is going to have 200 cars! Yes 200! That's 3.5 times less than GT4! Everyone would question this move and when they said "Oh, well we only had enough time to make 200 of the projected 1000 cars into GT5-PS3 glory". Surely doing it this way would have caused way more criticism. At least I'm glad that I see it as a bonus. I can if I want, drive the other 800 standard cars if I get bored of the 200 premium cars. And I will.
Cynical. What would you do if they said in 2007 or whenever, GT5 is going to have 200 cars! Yes 200! That's 3.5 times less than GT4! Everyone would question this move and when they said "Oh, well we only had enough time to make 200 of the projected 1000 cars into GT5-PS3 glory". Surely doing it this way would have caused way more criticism. At least I'm glad that I see it as a bonus. I can if I want, drive the other 800 standard cars if I get bored of the 200 premium cars. And I will.
I would be surprised if LOD applied to the Standard cars. There certainly is no reason for them to make it so it does.
It applies to almost everything in any game. If something is not in view or is so far away that details cannot be made out then it makes no sense to waste resources rendering it at full detail.
And, depending on how PD creates the various LOD models, it also doesn't make that much sense to worry about creating LOD maps when the savings are small enough to be irrelevant. Going from a 5000 ploy model to a 1000 poly model isn't going to make any difference for game performance. I actually know of some games that were made in a way that LOD settings only applied to some things, and that other things were rendered at full detail no matter how far away they were.It applies to almost everything in any game. If something is not in view or is so far away that details cannot be made out then it makes no sense to waste resources rendering it at full detail.
That screenshot looks worse than a GT4 miata and only a little better than a PS1 model. The guy who suggested that this was down to LoD is right. If you can get that close to a car with its LoD at that level then that would put this whole affair into the bug/glitch category. Here is an example of LoD not scaling up quick enough from Mass Effect, observe the textures on the rock http://www.youtube.com/watch?v=8hT1hzqkbSg&fmt=22
Did anyone consider the Miata was in its low LoD form and not the player car? Or are most of you satisfied with the only possibility of that being the only LoD model? In Forza 3 only the player car was in its "show room" quality during photomode.
Well, if they just farmed out the work on the standard cars (which would mean it would take even less time to make them than it took to upscale the GT4 versions), we might have ended with 500 standard cars that are actually on the same level as the current standard in the inddustry and with, say, partially modelles interior.
I don't see why thinking that that would've been a better thing to do than what PD actually did is a bad thing.
Dunno about you, but 220 premiums and 500 standard cars that support every feature and have cockpit view would surpass what we actually have by far, at least in my opnion.
And while the standard cars don't ruin the overall game, there would have been better options (in my opnion) that are just as easy to implement.
And, depending on how PD creates the various LOD models, it also doesn't make that much sense to worry about creating LOD maps when the savings are small enough to be irrelevant. Going from a 5000 ploy model to a 1000 poly model isn't going to make any difference for game performance. I actually know of some games that were made in a way that LOD settings only applied to some things, and that other things were rendered at full detail no matter how far away they were.
GiGaß;4161946The point is that the feature of 1000 cars is misleading as there are comprimises. Your missing all the tiny details that make a difference.
And, depending on how PD creates the various LOD models, it also doesn't make that much sense to worry about creating LOD maps when the savings are small enough to be irrelevant. Going from a 5000 ploy model to a 1000 poly model isn't going to make any difference for game performance. I actually know of some games that were made in a way that LOD settings only applied to some things, and that other things were rendered at full detail no matter how far away they were.
GiGaß;4162870Yes they "threw" it in recklessly making people think it had interiors.
If they haven't made LOD drops for the cars then they SHOULD have made LOD drops and had a bigger maximum grid, or rendered in full HD instead of stretched HD(actually, do we know what resolution GT5 will run at?)
If you are seriously asking that question, than any attempts to explain to you would be worthless.How is it "misleading"? There are 1000 cars in the game.
If you are seriously asking that question, than any attempts to explain to you would be worthless.
And by the way, it is closer to 900 anyways.
People keep stating this as if you can go to the local WalMart and buy 500 high resolution car models for pennies on the dollar. I know I have to keep repeating myself endlessly on this because some people just flat out refuse to listen.Well, if they just farmed out the work on the standard cars (which would mean it would take even less time to make them than it took to upscale the GT4 versions), we might have ended with 500 standard cars that are actually on the same level as the current standard in the inddustry and with, say, partially modelles interior. I don't see why thinking that that would've been a better thing to do than what PD actually did is a bad thing.
amar212 has stated definitively that in-game, the Standards look on par with the cars from Prologue. Maybe some of you might want to go into his thread and school him on this.Yup, the question is whether or not it is a noticable drop in quality while gaming... there's very few games that can do it seemlessly.
How is it "misleading"? There are 1000 cars in the game.
How is it "misleading"? There are 1000 cars in the game.
The same way it's missleading to say "Chinese buffet with over 100 items!" but then 80 of the items are just some cookies or a piece of fruit and not real Chinese food.
People keep stating this as if you can go to the local WalMart and buy 500 high resolution car models for pennies on the dollar. I know I have to keep repeating myself endlessly on this because some people just flat out refuse to listen.
SONY isn't made of money like a certain American monopoly.
"Farming out work" or contracting work from modeling companies is much more expensive than doing it in-house.
GT5 has already cost SONY at least $80 million dollars. I have a feeling that Kazunori probably pitched a budget of $40 - 50 million. So after the budget perhaps doubling in cost, do you think SONY would like to see another multi-million dollar bill on top of that, when they already invested in one of the best modeling houses on the planet?
Every time someone mentions how farming out work is no-brainer awesome sauce without thinking things through, I'm going to quote this post.
amar212 has stated definitively that in-game, the Standards look on par with the cars from Prologue. Maybe some of you might want to go into his thread and school him on this.![]()
If it isnt real chinese food then for that to be a fair comparision, GT5 wouldnt have most of its cars actual cars, which is obviously not the case.
Strictly speaking it's correct, there are a 1000 cars in the game, the misleading part is that mentioning GT5 contains a 1000 car without making a distinction between Premium and Standard which is apparant in the game and only showing footage of Premium cars in promo's and advertisements.
We and most fans who followed recent developments know this already for months, most casual gamers or petrolheads who didn't, see lovely Premium cars and the mentioning there will be a 1000 cars.
The most logical conclusion is to expect a 1000 Premium quality cars with cockpit view and damage (that is the most logical conclusion if you don't know what they really mean), if 80% doesn't live up to that it isn't surprising to feel mislead now is it?
I've felt mislead several months ago when I heard what a Standard car really was but I've had the time to adjust my expectations, what if you unwittingly and fully excited bought GT5, put it in your PS3 and then....WTF!
If you think we're being harsh on PD for making this decision and the way they handled it, wait for those who aren't that polite or loyal to the series, seriously I think there will be a backlash, how big it will be depends on how much people were expecting, care about it or, frankly feel conned by this having paid the full price.
I already made the decision to pay the full price knowing about this two-tier system on the basis the game overall is still entertaining enough on multiple levels to be worth it for me, not sure a lot of people share this when they'll find out after buying the game.
Now it may be very clever short term to boast about having a 1000 cars without mentioning the difference in quality and features to secure massive sales this holiday season, I doubt it's clever at all in the long run especially since GT-games have always been about consistent sales during a long lifespan and not dependant on short term hype, and I also doubt it's clever at all to potentially alienate a large group of newcomers who may not think the same about PD in ten years time like the way we do now.