To me all you cry about is standard car graphics not meeting up with other games. i don't care all about graphics. These 800 cars are going to drive better than any racing game i played on a console thats what i'm looking for.
None of Us have ever Questioned how good will the Physics be on a standard, because those cars will have the same Physics as the Premiums
Its not How they Look by themself, Its how they look In comparison to a Premium (Inconsistence While racing at the same time), And most of all its what you can do with them, With those you cant Drive in Cockpit, because they dont have any, You cant get as Damaged as a Premium, Due to being One piece Model, And Im betting that you wont be able to customize them as deeply as the Premium, because you cant change parts of a One piece 3D Model Ingame.
I like how you totally ignored the next part of his post. Well played.
Lots of people have Ignored my posts, Maybe because of such a Hard Denial.
Don't bother guys. JDM will continue to purposely avoid the point that the conversation is about the models.
Not about the physics. It's apparently too difficult to grasp that physics don't enter this equation. Just look at the posting history.
Photoshop skills needed to convert that flag into a PD logo? I'm stuck at work
There, Bigger so all of you can read it.
Terrible example.
The models we see as standard cars have never set foot in GT4. The standard models are the unmolested, uncrippled, overworked models that PD created but never used due to the ps2's lack of power. Technically they aren't gt4 models, gt4 models are based off these.
Of course they Have, Just look at the GT4 Photomode, Those are the same.
And no,
Im not talking about Textures quality, wheels and resolution.
Its the 3D Model.
And in Case you didnt Know, Photomode Models are better than Ingame, but isnt as Noticeable, and of course those are better, When you can put all of your Processing Power on Only one car that isnt even being raced.
I would argue that and say you might be seeing as you're basing your whole argument simply on the fact that gt4 cars =textures and these = textures therefore gt4 models = these.
They are obviously based on the same models but saying gt4 models were taken straight off the ps2, someone said it not sure you did, and ported over is ridiculous.
In closing, I'm saying these are not ported straight from gt4. I'm saying that at the base GT4 and standard cars are from the same models.
I Dont know you, But if those models Were Made for GT4, Used in GT4, Made in the GT4 Era Graphics (The best ones by that time) are you so sure those not being GT4 Ports?
The
3D Models are a Straight GT4 Port, not the textures, not the wheels; and You cant prove me Wrong.
Anybody who knows even the basics about 3D modelling would know what we're saying. The C5R example clearly shows that the models ARE GT4 ports for the most part. If you look at the front fenders and how they're not perfectly round, it is easy to see how the rows of polygons are placed in the exact same spots. Things like that are the fingerprints in the 3D modelling world. In the modding community, people use such clues (easier to see using wireframe view) to find out if people have been stealing their work and whatnot.
With that said, there's definitely a chance that the models have been changed in some ways, but the basic underneath models are mainly ported from GT4. All I've seen at this point is that they have slapped on some 3D wheels. Textures are still up for debate.
Exactly our point.
They added Antialiasing, Better Lightning Engine, and Upgrade the textures to something OK for this Generation.
But thats All, Not even A FEW MORE POLYGONS,
Apparently.
Davesz someone posted back a bit that gt5=modeled and gt4=textured and I believe the pic was in reference to showing indeed gt5 standards have textured lights.
As for knowing these are gt4 source models and not just gt4 game models, wat evidence is there of that?
If you look at chepus previous example comparison one of the gt5 dtandard cars is literally the same down to the vertex lumps.
So to all who say these are recycled gt4 models, every visual queue we see so far supports this.
To those who say these aren't gt4 assets, please explain why.
So far all I have seen is that ky woudnt release a game like that. Everyone else is just saying it like that somehow makes it true.
There, I got some Pics from other Website (Found them on Forocoches) And proved all of you that Those Models are the same.
Now to all of You in Denial, Prove Us Wrong.
Oh and By the Way, To keep it On Topic Champs, I am Asking to demonstrate the
3D Models are infact, Better/Different from the GT4 Ones.
And thats all, Not About Physics, Not About Textures.
