Please stop confusing 3D Models with 3D TVs/displays. The two don't have anything directly in common. Thank you, have a nice day.
Now you seriously have to wake up.Just for the record, will GT5 be the first GT to be made with 3D technology or not?
Now you seriously have to wake up.
Yes, if you mean 3D TV technology. Yes is the answear.
We didn't have 3D TV's back when Prologue was released, did we?
EDIT: Oh, now you were just being sarcastic, right?
Gonna buy a 22" Sony Bravia LCD tv for my small room for GT5. Also buying a 500GB HDD to replace my 80GB HDD in my fat PS3 (satin sivler) console.
Even though my Dad has a massive 42" LCD screen in the living room.![]()
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GT4 Model Warriors - 1
Optimist/Fanboy/Blind Brigade - 0
Now you seriously have to wake up.
Yes, if you mean 3D TV technology. Yes is the answear.
We didn't have 3D TV's back when Prologue was released, did we?![]()
Nothin personal but 42" isn't really massive anymore... it's actually about the smallest size that is not relegated to "bedroom tv" status (in fact I know a few people who have 42" sets for their bedroom TVs).
True, my Dad is planning to buy a LED TV for the living room. To be honest my Dad has to wait for the price to drop lol.
Nothin personal but 42" isn't really massive anymore... it's actually about the smallest size that is not relegated to "bedroom tv" status (in fact I know a few people who have 42" sets for their bedroom TVs).
No.
Practically every game since pong has had 3D or depth modeling including your example above. We were discussing car model rendering in GT5. Again the first GT to be made with the new 3D technology, Why would I not assume chepu must have been referring to the the new 3D technology?
BTW its not just TV tech its being built into the game!
Thats why the statement GT5 will support 3D, is touted.
Its also the most advanced method of 3D or depth perception. It has to be significantly linked to the "modeling" of the cars as well as the other graphical aspects. In hindsight I should have asked him that first, but I assumed that must have something to do with his adamant comments about the porting.
Anyway so it goes.
Yea i got a 46 in my room and 52 in the living room worked hard as hell for those TVs and i really got them for GT5the things GT do to me.
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Same boat... I am a sucker for the price drop.
Got a 26inch LCD back in the day for $350 when that price was cheap.
Then got a projector for $800 and loved it.
Now I am looking at a middle ground display (sometimes 26 is just too small and 85 is too big) and was sold on a 42 inch LCD, but as time goes on while I wait for a deal I suspect I will be getting a 52-56 inch come black friday.
I am liking the OLED TVs but the price is too high, I figure I will just get LCD now and upgrade to OLED in 2 or 3 years when they are cheaper...
/offtopic
I can.Nobody can return from driving simulator in cockpit view back to some arcadish bumper cam with two analog meters over the screen.
Ding Ding Ding. Thats the most important aspect buddy you are acting like the cars are going to look like GT4 on the PS2. I bet when you play with them you will forget about the poly count they have, and focus on how well they drive 👍
Exquisitely Detailed, Premium Cars Are Stunningly Recreated Both Inside And Out![]()
Includes over 200 cars![]()
From the seductive curves of exotic sports cars, to the inviting sight of the road ahead when you slide into the driver’s seat and peer past the glass, down to the intricately detailed instrument panel and dashboard... Every one of the over 200 premium cars recreate every last detail of the car, inside and out.
Gran Turismo 5 contains over 200 of these "Premium" level cars.
Updated Cars From Past Gran Turismo Games Present An Unrivaled Lineup
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Includes over 800 cars![]()
The massive lineup of cars from past Gran Turismo games has been beautifully recreated through the latest technology and the Playstation 3’s cutting-edge graphics.
Gran Turismo 5 feature an astounding 800+ cars, a vast collection covering a wide range of eras and categories.
*Standard cars do not support vehicle interior camera views.
You're simply imposing your bitterness on the issue.PD's quest of delivering a 1000+ plus game no matter what to avoid what they fear it would be a failure is in fact leading them to that exact failure. Delivering the game with the available number of premium cars only, would be without question the most wise decision, accordingly to the series standard and level of quality tradition.
Ding Ding Ding for you too.
Now that's the key of this argument and some people don't understand, either because they can't or because they don't want to.
No, the Standard cars aren't going to look like GT4 in the PS2. They are going to look like GT4 cars in the PS3, with graphics that'll meet somewhere in the middle of both console generations, noticeably lower detailed than the ones modelled on the PS3 for the PS3.
I have said this before and I'll say it again - there are some people here who would defend to the death the visuals and physics of GT5 even if, what PD give them was toillet paper with a logo on it.
The GT series has always marked they're difference towards other available alternatives in two specific fields: the physics and the visuals. The last installment of the franchise (GT4) have, likely, explored PS2 to the limits of its capabilities in the visual field and offered a vast and comprehensive range of cars (700+) and a number of tracks, all lovely modelled and recreated, on a smooth style and detail all across the game from one end to the other: from the Nordschleife and the Fiat 500R, to Driving Park and the Nissan R390.
What GT5 is offering us is:
Now, no matter how some people might find the standard cars present in GT5 as of good quality (and they are, seen standing alone), next together to the level of quality and detailed of the premium cars, they are unquestionably sub-par. This is amazing when you think of it: to have such different quality cars in the same game, supposedly the game that its setting the standard both in driving physics and visuals, and on the latest and high-end game console available in the market.
No matter how much some people try to distract others attention to that matter, with senseless 'smoke-screens' like the fact that the game is running in 60 fps will make the models look visually better - a flying brick at 60 fps is still exactly the same bricks if it was showed at 30 fps, simply it shows a smoother moving action, in the end KY/PD/Sony fail to deliver a game up to the standards. And not by my own personal standards but from the ones themselves had set throughout the evolution of the series, since GT1 until, and particularly, GT5P.
For the first time in the series hstory, they will deliver a game that is not consistent and coherent itself regarding its content. They're giving us night-day cycles and weather and damaged nicely done but to use them they are offering in the most occasions, recycled vehicles from past games, being the key-word here "recycled". TOCA 3, back in the PS2 days, offered the same things (minus day-night cycle), with larger grids, in a visually consistent and coherent package.
Although I don't dispute the commercial success that GT5 (and I assume I will contribute to it) will eventually reach, I cannot deny that it's failing to the set (by PD) expectations if our present fears do in fact confirm on November, as it seems so. PD's quest of delivering a 1000+ plus game no matter what to avoid what they fear it would be a failure is in fact leading them to that exact failure. Delivering the game with the available number of premium cars only, would be without question the most wise decision, accordingly to the series standard and level of quality tradition.
Completely agree. I'd actually rather have JUST the premium cars. The quality of Gran Turismo is that it always sets the visual benchmark in terms of consistency and quality. This generation, it won't.
And I completely disagree.
For me the visual side of GT has always simply been the icing on the cake, the physics side of things has always been my number one priority.
Given that we have nothing to suggest that the premium and standard cars will be any different in this area, I would much rather have 1,000 cars to play with than 200ish.
So from my point of view this is almost a none-issue. Now don't get me wrong, I 100% understand what you are saying and why you are saying it; I am however saying that for me (and I suspect a lot of others) it simply isn't the issue it is for you (and those than agree with you).
Regards
Scaff
Couldn't agree more. 👍Although I don't dispute the commercial success that GT5 (and I assume I will contribute to it) will eventually reach, I cannot deny that it's failing to the set (by PD) expectations if our present fears do in fact confirm on November, as it seems so. PD's quest of delivering a 1000+ plus game no matter what to avoid what they fear it would be a failure is in fact leading them to that exact failure. Delivering the game with the available number of premium cars only, would be without question the most wise decision, accordingly to the series standard and level of quality tradition.