After playing F1CE , I feel it's a good idea ( voted yes ). Not only do you have to be good on the track , but your pit crew ( button pressing sequence ) just has to be as equally good , races can be won and lost in the pits , just ask any real life racer , or anyone who plays F1CE , pit stops are vitally important.
After playing F1CE , I feel it's a good idea ( voted yes )
It would really be crap. To have to push a crapload of buttons so many different times in an endurance race. And to be the king of suzuka only to come second because "i forgot to press x when refueling". That kind of thing would make me throw my ps3 out the window.
It would really be crap. To have to push a crapload of buttons so many different times in an endurance race. And to be the king of suzuka only to come second because "i forgot to press x when refueling". That kind of thing would make me throw my ps3 out the window.
And to you guys worried about losing a race because of a minigame? Well, I hope you guys would be smart enough to set up your car so that you can get a considerable lead and not have messing up on a pit stop on your mind.
I havent drive F1CE, so I dont know what is it like there... but I certainly would like to have some reality more to pit-stops than in GT4 had.
No more 'Auto-drive' when you go to pit. I think you really should find 'your own place' and stop in exactly right box... (that right box could be same number, than your starting position example) After that you could got your 'pit-selection' opened, and you should quickly decide right tyres, and amount of fuel... next, lollipop-dude would lift his sign, and you could continue racing...
Havent really thought much about pitting structure, to being honest, but I hope it will be something spectacular.![]()
No more 'Auto-drive' when you go to pit. I think you really should find 'your own place' and stop in exactly right box... (that right box could be same number, than your starting position example) After that you could got your 'pit-selection' opened, and you should quickly decide right tyres, and amount of fuel... next, lollipop-dude would lift his sign, and you could continue racing...
I think having to go down to pit speed limit would be a great introduction ,but you'd need the limiter to hold speed limit, have you tried holding 60kph/37mph. Possible but probably not for the length of pit lane.
As for F1CE style, like said before, drivers don't change tyres,so, that's a no from me, but possibilities to change compound on each corner(e.g.ovals) and fuel volume is a must.
Yeah ever played a Nascar game, you always have to hold you speed. and when you drive in real life you have to hold your speed to, it isnt a hard thing to do, especialy armed with a wheel.
A lot of race series use a pitlane speed limiter function, but if driving a car down the pitlane without one it's not that different from keeping to the speed limit on public roads.
Personally i'd like to be able to drive to my pitbox while sticking to the pitlane speed limit (or get a penalty) and have to position the car to the best of my ability to help my pitcrew perform a fast pitstop.
The idea of having to push buttons for a fast pitstop is really stupid. The driver doesn't co-ordinate pitstop sequences in a real race, so why should he/she in GT5? A fast pitstop is down to the pitcrew.
One problem i've thought of is contact between cars whilst in the pits (both traveling down the pitlane and whilst in their pitbox).
It happens in real life with a lot of variable outcomes (pitlane fire due to ripped fuelhoses, damaged bodywork and aero parts, injured pitcrew, etc) so PD would have a lot of work on their hands to make it realistic, as even careful drivers occassionally make errors.
With the computer controlling the pitting sequence it removes all of these problems with super-quick reactions and a set etiquette, but also makes the game less realistic and removes part of the fun!
You sound undecisive. Is that a yes or a no?
I Remember I Owned EA Sports NASCAR 2001 For PS1 and I remember that the pit stops were a button-pressing minigame
Personally, I didn't mind it (unlike these freaks who apparently can't handle a little challenge) but apparently it was unpopular, as it disappeared the very next year and hasn't made a comeback since.
Then again, I don't care about damage in GT either, so......