zer0, you have a marvelous imagination. I'm just trying to figure out how to make sure my PS3 headset doesn't pick up what is being said from Ventrilo.
Well if we used something like Vent, TeamSpeak, or G+Hangouts, we would probably do as Vol suggested and disable voice chat withing the PS3 lounge. Not doing so would mean every driver racing would be dedicating twice the amount of bandwidth to voice that they normally would be. 👎
However, doing this would also mean that everyone would need to have a pair of headsets that works with their computer (which most of us probably already have).
Ahh.. I like that. Each constructor must recruit of team of three drivers, one from each division. If you do that, then don't worry about any difference in points. The only problem I see is... would there be enough interest in something like this such that there were a balanced number of drivers from each division?
That's correct. Mandating only one driver from each division would mean that all drivers would earn equal points. What I like most about this idea is that it would make many D2 and D3 drivers more valuable than D1 drivers. Just like in fantasy sports, you don't always draft the players who will score the most touchdowns (or in this case the most race wins), you draft the players that are the best at their position (or in this case best in their division) so that you fill have a roster of players (drivers). The goal is to have a roster of drivers that can outperform their counterparts at the same position (from the same division).
For example, even though I'm classified as a D1 driver, I should be drafted
after most D2 and D3 drivers since I would have a hard time beating other D1 drivers on the grid. And that's a big deal because each team can only get one driver from each division. Am I making sense here?
I don't think letting people watch would really work out. The room only holds 16, so each person watching is a spot someone could use for driving.
Then again, with some of everyone's bandwidth saddled with Ventrilo/TeamSpeak/G+Hangout, would we want 16 drivers on the track at once? What if we just had four teams of four? Each team would consist of three drivers (one from each division) and one constructor/manager. Therefore, only 12 drivers would be on the track (still plenty) and the other 4 would just watch so that they could manage their teams determine pit strategy (more on that below), while not taking up the bandwidth that would be used up by them being in the actual race as well.
Still, the three drivers could talk amongst themselves without everyone else listening in. Planning pit stops together or drafting or whatever.
Speaking of pit stops, I like the idea of pretending that each team has to share the same pit crew. Therefore, no more than one driver from any given team can be at the pits at the same time. Accidentally sending two cars from the same team into the pits at the same time would mean that the second car in would have to wait for their pit crew to finish working on the first car. If this happened, we could simulate this backlog at the team's pit stall by issuing a 30 second penalty to the second driver at the time he exits the pits.
Zero, on the evening that you want to run Ventrilo/Google+/TeamSpeak, reconfigure the lounge to turn off voice chat there. You don't need two voice clients hogging everyone's bandwidth. I really imagine that the voice client in GT5 takes more bandwidth than the game does.
👍
What do you guys think of these ideas?