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Oh boy...
I hope you realize that DLC will ruin the gaming industry. Which of the following two situations is most likely in a world with DLC?
Situation 1 : A studio develops a game, releases it at 60€.
Situation 2 : A studio develops a game, releases 80% of it for 60€ and chargers you extra for the rest, which will be split into multiple parts. The DLC should preferably be related to online gaming so that if your friends have it, you need it too (peer pressure always worked well).
Selling DLC works as long as there are enough people willing to pay for it without asking too many questions. The thing is, they will eventually realize that something is not quite right and move on to something else and at that point the industry will be in shambles.
Then, there's the little problem of the fragmentation of the online community. Some will have DLC, others will not and of course they will not be capable of playing together most of the time. I guess the PS4 addresses this problem by trying to create another form of cohesion by allowing you to share things with your 5000 BFF's on Twatter or some **** like that.
The result of all of this is crappy, overpriced products. The source of all of this is artificially created monopolies. If there were other games besides GT5 in the same genre on the PS3, PD would never have gotten away with selling virtual colors (ask yourself how much work goes into "creating" new colors). But even with more competition, I'm fairly certain that there is a lot of collusion going on in the gaming industry and it would only partially solve the problem. It's time some high court has a look at that. For the time being, don't buy DLC.
I hope you realize that DLC will ruin the gaming industry. Which of the following two situations is most likely in a world with DLC?
Situation 1 : A studio develops a game, releases it at 60€.
Situation 2 : A studio develops a game, releases 80% of it for 60€ and chargers you extra for the rest, which will be split into multiple parts. The DLC should preferably be related to online gaming so that if your friends have it, you need it too (peer pressure always worked well).
Selling DLC works as long as there are enough people willing to pay for it without asking too many questions. The thing is, they will eventually realize that something is not quite right and move on to something else and at that point the industry will be in shambles.
Then, there's the little problem of the fragmentation of the online community. Some will have DLC, others will not and of course they will not be capable of playing together most of the time. I guess the PS4 addresses this problem by trying to create another form of cohesion by allowing you to share things with your 5000 BFF's on Twatter or some **** like that.
The result of all of this is crappy, overpriced products. The source of all of this is artificially created monopolies. If there were other games besides GT5 in the same genre on the PS3, PD would never have gotten away with selling virtual colors (ask yourself how much work goes into "creating" new colors). But even with more competition, I'm fairly certain that there is a lot of collusion going on in the gaming industry and it would only partially solve the problem. It's time some high court has a look at that. For the time being, don't buy DLC.