So I've finally understood the point of the Rubber Banding in this game. it keeps you on your toes all the time. For the nurburgring example. At first when I was doing 7 minute laps in my car, the AI would be all over me and pass whenever I mess up even a little bit.
But, after much practice and harassment by the cheating AI, I've now gotten a lot better at the Nurbrugring than I ever was. Whereas before I would relax and slack off after I've left the AI in the dust, now I am forced to be familiar with the later sections of the track as well. It's a way for the game to force you to get better. S-rank in this game is basically training mode in preparation for GT5.
But, after much practice and harassment by the cheating AI, I've now gotten a lot better at the Nurbrugring than I ever was. Whereas before I would relax and slack off after I've left the AI in the dust, now I am forced to be familiar with the later sections of the track as well. It's a way for the game to force you to get better. S-rank in this game is basically training mode in preparation for GT5.
It's so blatant and obnoxious. If you do a 7'20 lap of the nurburgring, the AI will do 7'21, but when you do a 6'57 of the ring, the AI will do a 6'59. This all on A difficulty with the same RX-7 LM Race Car. No matter how well you drive, you won't be able to lose the AI.
When you drive fast, magically the AI defy the laws of gravity and take turns at twice the speed a car should and still go through the perfect racing line, when they go off road, they lose no traction and get right back on the track like nothing happened and then get a mighty burst of power to catch up to you in a straight even though you're using the same cars and you're deliberately not giving them any slip stream.
The person at PD needs to remember that this is a sim racer, not an arcade racer. If I drive well, I want to leave the AI well behind, I don't care for the computer that always sticks to me by cheating and pass if I even stray 1 inch onto the grass. It's especially frustrating when you do a perfect lap of the ring, and at the very end, you go onto the grass, and the AI pass right by, proving all your efforts useless, and you know they did it because they were granted the power of god by PD. This is worse than having rewind in game. If GT5 has this, I'll be very disappointed. What's the point of having amazing physics if only 1 driver on the whole track obeys them?
PD needs to release an update and fix this non-sense
When you drive fast, magically the AI defy the laws of gravity and take turns at twice the speed a car should and still go through the perfect racing line, when they go off road, they lose no traction and get right back on the track like nothing happened and then get a mighty burst of power to catch up to you in a straight even though you're using the same cars and you're deliberately not giving them any slip stream.
The person at PD needs to remember that this is a sim racer, not an arcade racer. If I drive well, I want to leave the AI well behind, I don't care for the computer that always sticks to me by cheating and pass if I even stray 1 inch onto the grass. It's especially frustrating when you do a perfect lap of the ring, and at the very end, you go onto the grass, and the AI pass right by, proving all your efforts useless, and you know they did it because they were granted the power of god by PD. This is worse than having rewind in game. If GT5 has this, I'll be very disappointed. What's the point of having amazing physics if only 1 driver on the whole track obeys them?
PD needs to release an update and fix this non-sense
Last edited: