1.06 update coming april 7th!

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Have we been told that the course maker is dependent on the GPS app? No. The course maker will use that 20x20km area in Spain, among others. The course maker does not depend on GPS data. The GPS app needs the course maker to be useful, I believe.

Exactly, and the website even stresses that they will come seperately, they're not all one thing. The normal course maker based in Ronda and other locations will come first, then the GPS app later.

Why people keep linking all these things because they either have similar names or use similar tech somewhere I don't know.

Course Maker

This feature, available at a later stage through an update, will allow you to create your own custom tracks that can be driven in the game. Additionally, in another update we will add the possibility to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated tracks will be available in the game as playable content.

Two different systems/programs, two updates.
 
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Separate? Yes, but I believe logically speaking that the GPS app will most likely use the course maker for the actual track/environments it generates from the GPS data, which would make them linked. They needn't be released together nessecarily but the course maker would still need to be developed and tested with that in mind.
Still alll hypothectical of course. ;)
 
Sure, but people were assuming that just because one GPS enabled app was being released it means we're close to seeing the other GPS app and related content (course maker) being released at the same time, or very soon after. There is no connection in that sense.
 
Another thing that could be added with the 1.06 DLC is the a huge chunk of data for DLC that is, presumably (don't shoot the messenger), suppose to be coming out at the end of this month. PD did announce that Ayrton Senna content was coming in and around the 20th Anniversary of his death, that being the First of May.

With the way that most developers produce DLC, as in put all the content in the game via a patch, then make the DLC a unlock code to make the content accessible, it wouldn't surprise me to have 1.06 be rather Bulky, or have 1.07 be closer than you think.
 
Another thing that could be added with the 1.06 DLC is the a huge chunk of data for DLC that is, presumably (don't shoot the messenger), suppose to be coming out at the end of this month. PD did announce that Ayrton Senna content was coming in and around the 20th Anniversary of his death, that being the First of May.

With the way that most developers produce DLC, as in put all the content in the game via a patch, then make the DLC a unlock code to make the content accessible, it wouldn't surprise me to have 1.06 be rather Bulky, or have 1.07 be closer than you think.

That's possible. But for our own sanity I would suggest assuming that the data logger is the only thing we'll be getting until we get official word saying otherwise.
 
I wish the function is the opposite, we drive the car in GT6, then we watch the actual car drive around in real life (via streaming youtube or something). Imagine the endless possibilities.. :)
I'm struggling, to be honest.
 
I'm slightly torn by this....

On one hand, I can see how a feature like this is the jumping off point for many other features....and could lead to some amazing things 2-3 generations down the line.

However, I live and game now, not in the future. And unless 1.06 address the major issues that are negatively impacting the game at the moment (camber, pit stops, stability...we know the drill. I'm not even talking about other promised features), then this is a completely useless update for me.

I'm aware of the fact that I don't need to own a Toybaru or have access to the Japanese tracks to potentially use some of the data, or perhaps a ghost replay that is recorded by someone else. None of this impresses me, at all. At most, all I can see this feature adding for 99% of us, is more rabbits to chase.


With a feature like this, it really seems like PD is looking 10-20 years into the future. My problem with that, is that when I look at GT6 in its current state, a large portion of the game content takes me 10-15 years into the past.

If my understanding is correct, and this feature is in fact completely separate from the course creator, and as a self admitted "couch racer" who is 100% content to keep my real and virtual experiences seperate, as someone who only ever races against opponents or the clock in order to grind credits (:banghead:), and as someone who will more than likely, never, ever, hotlap a single racetrack in my life (once I do build myself a car, when I do hit the track, it will be doing 60mph, sideways, with plumes of white smoke poring from the rear wheels :D), I'm pretty damn sure I will never use this feature, or any of it's spin offs (at least not for the next 10ish years or so).

Still waiting on that camber fix
Still waiting to take the wing off my '97 Supra RZ
Still waiting on an online drift mode that increases steering lock WITHOUT THE BLOODY POINTS CLICKER!!! (if you are into drifting, and if you have payed even the slightest bit of attention to D1 for the last few years, you'll understand why this may be one of the biggest facepalm moments in PD's history)

But hey, at least I'll get to watch a replay of some rich guy hotlapping Fuji 👍 *sigh*.....
 
Using GT6 to control a real car.....hmmm, I see that car lasting about 30 seconds before it would be totaled.
Lol yeah that's exactly what I thought originally...

But maybe.. just maybe that is the future of super high speed racing?
Cars like Redbull X can finally be raced, driven in a separate simulation room (using Kaz' GTX technology), and the spectators can enjoy the thrilling high speed racing without worrying about the drivers' safety.
Maybe we are witnessing the seed of the future with this 1.06 update patch!!!! :lol:
 
Lol yeah that's exactly what I thought originally...

But maybe.. just maybe that is the future of super high speed racing?
Cars like Redbull X can finally be raced, driven in a separate simulation room (using Kaz' GTX technology), and the spectators can enjoy the thrilling high speed racing without worrying about the drivers' safety.
Maybe we are witnessing the seed of the future with this 1.06 update patch!!!! :lol:
Remote driving is already possible, no need for a videogame. Why use that when you can just drive by a camera in the actual car?
 
(Guys please read all posts in the thread, before posting ... Else it will be locked and cleaned again ... It's a very useful thread ... if we keep it clean!)

Exactly, and the website even stresses that they will come separately, they're not all one thing. The normal course maker based in Ronda and other locations will come first, then the GPS app later.
Why people keep linking all these things because they either have similar names or use similar tech somewhere I don't know.

Let me try to spell it out for those people you refer to.
  • GPS Data Logger logs vehicle data with GPS position information to a database.
  • GPS Visualizer uses GPS Data Logger data to visualize how that vehicle performed on a track.
  • GPS Course Maker enables you to create a track from GPS data.
  • The GT Mobile App is only for community features (in the future).
  • "A mobile app" could be used to provide GPS data for the GPS Course Maker.
Source

these are all updates to come in the future ... let's hope 1.06 brings the first bullet.


Edit:
Maybe it's easier to understand when you see it as hardware and software ...
Hardware is the physical track (bullets 3 and 5 are needed)
Software is the route you traveled (bullets 1(record) and 2(play) are involved)

Edit2: (after remarks from @amar212)
I specifically mentioned "A mobile app" because that's what the GT website mentions. I didn't want to assume it's the same as the Mobile App mentioned on the GT website.(I sure hope so)
I personally see the Course Maker as the GT5 version without GPS; the GPS Course Maker as the GT6 version with GPS; but have no solid proof for that assumption. (GPS is mentioned in the description though)
 
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Let me try to spell it out for those people you refer to.
  • GPS Data Logger logs vehicle data with GPS position information to a database.
  • GPS Visualizer uses GPS Data Logger data to visualize how that vehicle performed on a track.
  • GPS Course Maker enables you to create a track from GPS data.
  • The GT Mobile App is only for community features (in the future).
  • A mobile app could be used to provide GPS data for the GPS Course Maker.

I think your points need additional clarification:

  • there is distinction between regular Course Maker and GPS Course Maker
  • for the Course Maker, we will be able to create courses from prediefined locations and "surroundings" (themes)as we did in GT5 (probably with additional functionalities)
  • for the GPS Course Maker we will be able to use GPS data captured with our smartphones (most probably via integrated GT Mobile App) to recreate the tentative driven course with help of the regular Course Maker "suroundings" (themes) provided by the Course Maker software*

* notice how many limitations will probably apply here, AKA - you can drive your local streets, but you will be able to recreate nominally urban setting (streets, buildings, houses, etc.) only within limitations of actual regular Course Maker software (IF Course Maker locations/surrondings will provide urban theme). We will probably be able to adjust some parameters of the captured course (width, etc.), but nobody should except he will be able to accurately recreate Imola track if he goes to Imola Corsa Giorni in real life with his Opel Kadet '87, drives few laps around and then import the data to GPS Course Maker

When I say themes, I mean about predifined locations with different surrunding/surface characteristics, such as "gravel in the hills with woods", "gravel in the open hillside", "asphalt in the open hillside", "snowy mountain", "urban city", "racetrack in Germany", "racetrack in Japan", "kart track on the Moon", etc.
 
I agree it is a cool feature, it's just a shame barely anyone will be able to use it. According to this web site, only 18000 GT86's were sold last year:
http://www.autoblog.com/2014/02/21/toyota-gt86-scion-fr-s-sales-disappointing-worldwide/

If all of those owners also own GT6, that's only 0.08% of people who'll be able to use this feature.

I'm hoping to see other improvements in the patch as well.
I hope to see the return of the data logger which can be used by all of us ... the bonus is for the guys who own the mentioned cars with the built in logger. That's why I think it's way too early to come with such a percentage ...
 
It is not pointless, imagine the very day when the Nurburgring will be added to the supported circuits and when more and more cars will get support for the device.

This is one technology being born after 3 years in the making. I can understand it does seem far-fetched for majority of us, but from the game-developer point of view, it is a dream come true.

Since you have to "run" all collected GPS data through PD's servers in order to get in-game version, all people that will run over those circuits will basically become a test-drivers for the game. We will all benefit from that, because this device will allow enormous amounts of data-collecting over various situations and will allow for astonishing amount of real-life track testing.

I really fail to understand the massive disappointment here, because this particular functionality is great and will benefit the future life of GT games immensely.

I am personally equally amazed by the effort invested in this technology and its final outcome. Something that has been reserved for professional race-teams only will become available for normal people to use in the future years. And it will be cross-used to improve the game. I don't know, but for me this is a true breakthrough, bit I can see I am a minority around here.

Not really. In GT6 online especially your priorities are generally not getting rammed pff the track by someone's hacked bugatti veyron or wondering why the grip level/lag suddenly increases from free5 practice mode to the actual race.

Unless all the basics like that within the game itself are fixed how can this telemetry be used well or properly in game, without these other issues intervening?

And as for GTs development wouldn't kaz etc have already been able to get telemetry from other cars they have used in testing anyway. Especially in the endurance races they did? Sure it wasn't visualised in the game for the end user but since when was that a problem?


If you look at the most wanted features from the GT community this wasn't even on the radar. Because it's superfluous to the issues we face in a daily basis just trying to enjoy what we can of the game.
 
Regarding what Famine said earlier about this data being shareable with others.

Since practically none of us have the ability or means to actually do this for ourselves I am assuming COMMUNITY FEATURES would be required to preform the "sharing" task?

On a positive note that could mean a major update following closely behind this one, or perhaps even some rudimentary community function inside 1.06?
 
I hope to see the return of the data logger which can be used by all of us ... the bonus is for the guys who own the mentioned cars with the built in logger. That's why I think it's way too early to come with such a percentage ...

Fair point. But either way, it's not going to be a feature open to the majority. I do think this is a great idea though, and one that I think will have a great impact on future racing games. It's this kind of innovation that makes PD a great games developer.
 
I would speculate that 1.06 might come with a community tab back on business :D
It might be .... since the latest firmware updates we have extended community functionality on PSVita ...
and my PSVita has 3G(and GPS) ... Yes just speculating ! ... but as I said earlier ... it looks promising
I think they will integrate the community features more into the PSN Framework ... (not just GT)
Or should I say ... they will probably use the community features provided by the PSN ...
(might be possible to exchange paint chips again ? or car tunes ? or data logger data? :drool:)
 
The feature is pointless, because i can race against Bobby today in GT6 and don't need him racing on a real life track. Besides, what is the point to drive against a real driver, if the conditions and physics in the game aren't equal to those in real life?

On the positive side, PD could ask racing drivers for their support and create community events with it.
 
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It is not pointless, imagine the very day when the Nurburgring will be added to the supported circuits and when more and more cars will get support for the device.

This is one technology being born after 3 years in the making. I can understand it does seem far-fetched for majority of us, but from the game-developer point of view, it is a dream come true.

Since you have to "run" all collected GPS data through PD's servers in order to get in-game version, all people that will run over those circuits will basically become a test-drivers for the game. We will all benefit from that, because this device will allow enormous amounts of data-collecting over various situations and will allow for astonishing amount of real-life track testing.

I really fail to understand the massive disappointment here, because this particular functionality is great and will benefit the future life of GT games immensely.

I am personally equally amazed by the effort invested in this technology and its final outcome. Something that has been reserved for professional race-teams only will become available for normal people to use in the future years. And it will be cross-used to improve the game. I don't know, but for me this is a true breakthrough, bit I can see I am a minority around here.

I look at it in the same way. Seems to be an astonishing accomplishment.

But what drives people mad here is that this feature doesn't improve GT6's gameplay and doesn't bring anything truly useful to the current GT. It's ok, and downright necessary, that PD look to GT future, bringing new technology to the PS4 age and building the foundations to a better AI and understanding of physics and road cars, but how about now?

You know, the GT game that were released unfinished, still is, and is failing in the market today? When do we get features that makes the gameplay better for everyone now?
 
Is this data logging chip only available in the Toyota GT86 in Japan? Thanks PD for this wonderful feature.
PD don't have anything to do with that though. It's a piece of hardware developed by Toyota and Denso for automotive applications - you may as well blame them for bullet trains.
Fair point. But either way, it's not going to be a feature open to the majority.
Yes it is.

Don't confuse the data logging done by the cars with the GT6 feature. The data logging is a function of how the cars operate, simply turned into a gimmick for sporty cars - hence its initial appearances in the Toyota GT86 and Nissan GT-R - and has nothing to do with Gran Turismo at all. It's only for the owners of these cars (initially - and other appropriately equipped cars as time passes).

The GT6 feature is just to let the game read the data. You don't have to personally generate the data to use it in GT6. You can use any data generated by any owner of these cars in GT6. The GT6 feature is for all owners of GT6.

An example I keep bringing up is that Kazunori Yamauchi could* upload the data from a lap at the Nurburgring 24hr this year and we could all race against him in the game in the same car on the same course. You can see what lines the real driver takes (and compare it to the racing line the game generates) and where he's on the throttle or brakes to improve your own times. Everyone can do this - no-one is excluded because they don't own a Toyota GT86.

*That's "could". This is merely one possible use for this feature, not a definite use.
 
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Regarding what Famine said earlier about this data being shareable with others.

Since practically none of us have the ability or means to actually do this for ourselves I am assuming COMMUNITY FEATURES would be required to preform the "sharing" task?

On a positive note that could mean a major update following closely behind this one, or perhaps even some rudimentary community function inside 1.06?



Not necessarily...

You should be able to share the files like any other file.

Just the same as me saving a replay, exporting it, and sending it to you, on here, to download, and then upload to your ps3 to view.



Edit


Here's a replay file

https://www.mediafire.com/?cnpzgilaybbtvpx
 
GPS data logging, only useful to people with the right car with access to a real world track that is in GT6?

Not if they unload data for the rest of us, but that would require Community features.

Perhaps the GPS data logger is also required first to interface with the GPS Smartphone App?

That would need the Track Editor because you can't render you daily commute/school run without it.

Therefore 1.06 GPS Logging, 1.07 Community Features, 1.08 Track Editor and then the Smartphone App.

That's my guess.
 
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