- 2,980
- The Ramapo Mountains
- jjaisli
My story is a little different. I'm not a big gamer. I bought a PS3 in October and it's the first game console I've owned since an Atari 2600 back in 1981. My 'gaming' days kind of ended with the Atari 8 bit/1040ST era. I just lost interest. For that mater, I'm not even really a sim racer--just an avid motorsports fan. I've been a Mac user since 1990 and as Biggles can tell you, racing sims for the Mac were few and far between. The one single exception was Feral's Total Immersion Racing. It was a pretty good sim for it's day but it's now 6+ years old and seriously long in the tooth. I've gone as far as I can go with it and then some. It pales in comparison to even Generation II games for the PS2/Xbox.
I have one friend who's a Forza 2 fanatic and another who was a big GT4/PS2 player. So I've been toying with idea of getting an Xbox360/PS2/PS3 for a few years. I just always had other priorities. When I bought the PS3, I purchased Ferrari Challenge, GT5P and F1:CE at the same time. For the first few weeks I was switching back and forth between the three. But I found the different physics and play systems were causing undue confusion and probably hindering my ability to improve and advance. Not being a regular sim player, I had a steep learning curve to overcome. So I shelved GT5 and F1 and decided to concentrate on FC:TP.
Over the last few days, I've gone back to GT5P, started from scratch, completed the A-B-C events, played it for many hours and purchased/unlocked about 3 dozen cars. So I didn't follow the normal route where I was a dedicated Grand Turismo player and looked upon FC:TP as a distraction or something to hold me over until the full version of GT arrives. I kind of came into both titles, as well as the PS3 itself, simultaneously.
As such, my experience is limited and I don't have the 100+ hours of game play that others can draw on. That said, I tend to agree with Biggles and many of his findings on the first page. I think FC is a fantastic game. And aside from a few niggling and often frustrating drawbacks, it's great to play on-line; it's private lobbies, open mics and side-by-side action is fantastic fun. I love the feel of the FFB in Ferrari Challenge. I love the feel of the weight transfer. GT5 requires a light touch. Many of the cars in FC need to be manhandled.
There's no arguing that GT5 has set the standard for photo-realistic game play. There's a level of sophistication in GT5P that's just missing in FC. After playing GT5 for a week, I played FC again last night for the first time. The first few minutes, it's cartoon like graphics, incredibly strong FFB and in-your-face action seemed overwhelming and bit odd. And I can understand how GT sim racers may initially view FC as a disjointed effort after many hours of the smooth and rich pouring cream like action of the High Speed Ring. But there's a certain visceral brutalness behind FC that's just sooo much fun and I have a tough time articulating why it appeals to me. GT5 is the high society lady. FC is like the sleazy bad girl. When you're with either one, you're having too much of a good time to think about the other.
As others have pointed out so succinctly, GT5P is a work in progress and there are many elements that are currently missing that will undoubtedly be addressed upon it's full release. FC is not a replacement for GT5 and it never will be. But right now, side by side, I think FC has arguably better physics (or at least on par) and with it's greater variety of tracks, it's perhaps just simply more fun.
I have one friend who's a Forza 2 fanatic and another who was a big GT4/PS2 player. So I've been toying with idea of getting an Xbox360/PS2/PS3 for a few years. I just always had other priorities. When I bought the PS3, I purchased Ferrari Challenge, GT5P and F1:CE at the same time. For the first few weeks I was switching back and forth between the three. But I found the different physics and play systems were causing undue confusion and probably hindering my ability to improve and advance. Not being a regular sim player, I had a steep learning curve to overcome. So I shelved GT5 and F1 and decided to concentrate on FC:TP.
Over the last few days, I've gone back to GT5P, started from scratch, completed the A-B-C events, played it for many hours and purchased/unlocked about 3 dozen cars. So I didn't follow the normal route where I was a dedicated Grand Turismo player and looked upon FC:TP as a distraction or something to hold me over until the full version of GT arrives. I kind of came into both titles, as well as the PS3 itself, simultaneously.
As such, my experience is limited and I don't have the 100+ hours of game play that others can draw on. That said, I tend to agree with Biggles and many of his findings on the first page. I think FC is a fantastic game. And aside from a few niggling and often frustrating drawbacks, it's great to play on-line; it's private lobbies, open mics and side-by-side action is fantastic fun. I love the feel of the FFB in Ferrari Challenge. I love the feel of the weight transfer. GT5 requires a light touch. Many of the cars in FC need to be manhandled.
There's no arguing that GT5 has set the standard for photo-realistic game play. There's a level of sophistication in GT5P that's just missing in FC. After playing GT5 for a week, I played FC again last night for the first time. The first few minutes, it's cartoon like graphics, incredibly strong FFB and in-your-face action seemed overwhelming and bit odd. And I can understand how GT sim racers may initially view FC as a disjointed effort after many hours of the smooth and rich pouring cream like action of the High Speed Ring. But there's a certain visceral brutalness behind FC that's just sooo much fun and I have a tough time articulating why it appeals to me. GT5 is the high society lady. FC is like the sleazy bad girl. When you're with either one, you're having too much of a good time to think about the other.
As others have pointed out so succinctly, GT5P is a work in progress and there are many elements that are currently missing that will undoubtedly be addressed upon it's full release. FC is not a replacement for GT5 and it never will be. But right now, side by side, I think FC has arguably better physics (or at least on par) and with it's greater variety of tracks, it's perhaps just simply more fun.
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