20 million credits for free!

Gaining 20million credit cars requires you to play almost all day everyday constantly racing just to aquire, with the economy as it is you will never get them without dedicating your life to GT. GT5 started out similar, but special events gave more money and there were more special events, eventually big payment seasonals fixed it.

But even with that, I didn't have any of the 20million credit cars in GT5 and I have 40-50,000 miles driven. GT6 takes this even further, I would never have owned any of those cars in the game by playing it normally. They advertise all these cars in the game, but some of them really are priced so ridiculously high that you will have driven yourself insane before you ever get to drive them.


If they add big payout seasonals like in GT5 then it becomes more realistic, as it is now only the most determined people that can genuinely play all day everyday can legitimately aquire these cars.
 
:lol: I'll take a stab it it...
I'll take a stab at it too,


No one who bought this game and is doing this is stealing anything dammit, Its sony who is trying to steal from us!

Very clever of them to give us the hard sell on MT's being optional thus painting a picture that the game wont be effected meanwhile knowing once we know the prices and the fact that by the time we find out that the game is indeed effected by MT's and we need to buy credits to enjoy the game the way we intended to we will need to make the choice to either dump the game out of frustration/annoyance or protect our initial investment and buy credits (or spend the next 3 years grinding) to enjoy the game the way had planned to,

Remember how Kaz stayed back in japan for the last 30 days finishing the game off instead of being at that game show? What do you suppose he was doing? My guess is he was diluting the prizes and payouts.

These guys want money for nothing which is exactly what micro....ahem MEGAtransactions are.
 
I'm not going to lie. Even though I'm not worried about it right now, I'm still uncertain of how I'll obtain the 10,000,000+ Cr. cars in the game's current state, let alone the maintaince for them.

And of course we shouldn't settle for only the cheap cars. I agree with what you're saying. The game is obviously set up to pressure players into paying real money for credits. The same thing happened with FM5 and I'm not surprised it's happening with GT6. I'm still upset by it though. Greed has really hurt the game as a whole.

But the bottom line is, we all have our different ways of dealing with the situation. My previous post is how I'm dealing with it. It's the best I can do to find middle ground because the two extremes are to either keep grinding the highest paying race endlessly for measely payouts or use this glitch and virtually get infinite money, which IMO throws the point of career mode out of the window and that's not something I want to sacrafice. Others want to do the latter because they just want to enjoy all of the cars now, and I'm perfectly okay with that. But I want to take my time with the game and not try to get the most expensive cars just yet. GT6 is only a week old after all.

I just hope Sony/PD sees what they're causing with these microtransactions and fix the game's structure that they purposely broke.

Simple solution. Use the glitch to buy up a bunch of identical $20M cars, and nothing else. Not to use, but just for a cash reserve for later. End the process so you have the same amount of money as when you started. Then go on and play your game your way (which is a great way to do it), and ignore the $20M cars until you have reached the point where you are ready to spend some cash. Sell them for $6M each at that time and enjoy. You may not want to cash them in for a year or more, but they'll be there when you want them.
 
Why not play fairly through career mode and if grinding gets too tedious, then make use of the exploit? I don't mind making my way slowly through the game and grinding for a while either, but after experiencing it in the early days of GT5 I'm not too enthusiastic about doing it again in GT6. If it was GT1 through GT4 type of grinding, then it would be a different story, because back then it was actually fun and rewarding.
How does one play unfairly through career mode by using cars that meet the regulations? Is slapping down £120 on 20million credits playing unfairly too?
This has been my GT6 experience so far, I picked up my copy from gamestop on the 6th after work. I was excited to start the game fresh because I had only been on GT5 for a little over a year and had never started a new release game. I started out on Friday night and worked my way through some of the licenses to be able to go online, normal life slowed down the progress and I wasn't online until Sunday.

I didn't have enough money to use any of the cars that my friends and I use so I paid real money for credits to get those cars. After only a few hours of racing the cars are all needing the chassis rebuild and I don't have enough in-game money to fix them. Because the prize money is so low and the chassis's die off quickly and GT6 doesn't have B-spec, I either have to drive endlessly in the career mode or pay for credits to rebuild my cars. There is also no car sharing so doing seasonals for the casual player like me is over also. I'm not spending what little I have to upgrade a Honda Fit.

The feeling that the game is unfinished and a grab for money on PD's part starts to set in. That taken feeling combined with how bad the lag has been online and I was quickly loosing interest, to the point that I haven't been back on for about three days.

I normally would not want to go out of the paramerters of the game but, as a single mother who works a lot of hours and has limited time to play the game, this interests me. It may not be the right thing to do but, neither is releasing an unfinished product and almost forcing the casual user to pay more money to enjoy it.
This girl has been completely robbed of her money
 
I think that one of the main problems is that GT is trying to be two games at once. It wants to be a car ownership game where you start off small, take care of your car build it up. It also wants to be a car collection game where you collect lots of cars of different types and costs. The problem is these two games need different economies.

Progression is actually too quick for the car ownership game. Prize cars roll in quickly enough that you don't really need to stick with one car and try to build it up. Events are also varied enough that you can't stick with one car for all the races. Preorder bonuses give you a lot of cars as well. I actually had a much larger ownership feel in Forza Horizon because I only used a couple of cars and tuned them up or down as needed.

Progression is way too slow for the car collection game. I don't see being able to ever afford a $20million car with this economy let alone more than one. Pricing of the microtransactions is also ridiculous for this type of game.

I would like a game where I start off small and slowly and build up a car but I also want to be able to race online with my friends and not have to worry about whether they can afford a particular car or not.

It feels like PD has lost it's vision. PD needs to decide what it wants GT to be. If they wants GT to be a simulator, they can't be putting SRF on most of the events. If it wants to be a racing game, it needs solid AI. Right now they are a pass the moving chicane and catch the rabbit game. Judging by the trend in review scores, less and less people are satisfied with that type of game.
 
My game froze twice (PS3 crashed both times after attempting to quit game). Could it be because of this?
No this game is buggy still, lots of freezes regardless of what your doing.
just keep a back up of save file to be safe i'd say.:)
 
I think that one of the main problems is that GT is trying to be two games at once. It wants to be a car ownership game where you start off small, take care of your car build it up. It also wants to be a car collection game where you collect lots of cars of different types and costs. The problem is these two games need different economies.

Progression is actually too quick for the car ownership game. Prize cars roll in quickly enough that you don't really need to stick with one car and try to build it up. Events are also varied enough that you can't stick with one car for all the races. Preorder bonuses give you a lot of cars as well. I actually had a much larger ownership feel in Forza Horizon because I only used a couple of cars and tuned them up or down as needed.

Progression is way too slow for the car collection game. I don't see being able to ever afford a $20million car with this economy let alone more than one. Pricing of the microtransactions is also ridiculous for this type of game.

I would like a game where I start off small and slowly and build up a car but I also want to be able to race online with my friends and not have to worry about whether they can afford a particular car or not.

It feels like PD has lost it's vision. PD needs to decide what it wants GT to be. If they wants GT to be a simulator, they can't be putting SRF on most of the events. If it wants to be a racing game, it needs solid AI. Right now they are a pass the moving chicane and catch the rabbit game. Judging by the trend in review scores, less and less people are satisfied with that type of game.
THIS.

Somebody at Polyphony Digital give this man a job. THIS is the problem right now at GT and the best way to solve it is a simple option at the beginning of the game asking you which mode of progression you prefer, giving you EXACTLY the same amount of Cr no matter which mode you choose, but giving it more at the beginning for the COLLECTION configuration, or giving it at the last races for those who wanna play the OWNERSHIP configuration.

Both configs giving you the opportunity to have all the cars at the end but the 1st config giving the best setup for those who just wanna experience the simulator with most of the cars from the beginning, and the 2nd config giving the hard career feeling we want without feeling we'll never get the enough amount of credits because it would give the same amount of Cr. than the COLLECTION config but more at the last races.

It's just 1 option to config the balance of the Cr you receive as reward. So simple and they destroyed GT 6 with something like this.
 
How does one play unfairly through career mode by using cars that meet the regulations? Is slapping down £120 on 20million credits playing unfairly too?
This girl has been completely robbed of her money

Maybe I used the wrong word. What I meant is playing without making use of the glitch.

And I agree. There is nothing fair on paying that amount of money for fake in-game money. If someone is stealing or doing something wrong is Sony with the microtransactions (I still don't believe PD has anything to do with this).
 
No this game is buggy still, lots of freezes regardless of what your doing.
just keep a back up of save file to be safe i'd say.:)
My game never freezes. It only froze on my old PS3, but that was the console's fault, not the game.
 
At least in GT5, there were events / races where you could win the nostalgic/high priced cars. It seems to me that PD has gone with the "micro-transaction" route instead, as the only way to get those cars (exploit excluded, of course). Maybe they were thinking to have them winnable in future seasonals, but I guess it's a moot point now for everyone that uses the exploit.

I think we all knew that at some point there would be some bug / cheat / exploit to get around the whole "money for credits" issue, but I'm surprised that it was found so quickly, and isn't illegal.
 
What? Unlocking content has been the main motivational driver in video games for...ever. Look at fighting games, you very often start off with a fraction of the playable characters and then unlock more as you progress. Some are easy to get and some are very difficult to get.

It's actually pretty rare for fighting games to require you to unlock characters anymore, because of how damaging of an effect it has on multiplayer play. Vanilla SFIV was the last one I played that did so. Locking characters in the first place was a fairly recent invention in that particular genre anyway; and never one that was popular either (look at how much hell Nintendo always got for it in Smash Brothers games).
 
Simple solution. Use the glitch to buy up a bunch of identical $20M cars, and nothing else. Not to use, but just for a cash reserve for later. End the process so you have the same amount of money as when you started. Then go on and play your game your way (which is a great way to do it), and ignore the $20M cars until you have reached the point where you are ready to spend some cash. Sell them for $6M each at that time and enjoy. You may not want to cash them in for a year or more, but they'll be there when you want them.

That's not a bad idea. Thanks. I'll think about it. :cheers:

Why not play fairly through career mode and if grinding gets too tedious, then make use of the exploit? I don't mind making my way slowly through the game and grinding for a while either, but after experiencing it in the early days of GT5 I'm not too enthusiastic about doing it again in GT6. If it was GT1 through GT4 type of grinding, then it would be a different story, because back then it was actually fun and rewarding.

Yeah, but I'm not concerned about trying to complete the career mode right now.
 
I just think it would ruin GT if you didn't have to work for anything. There is a rather large group of people that really enjoy the progression of the GT games. I think most people would lose interest pretty quickly if there wasn't any structure or you just had everything at the very beginning of the game.

I agree, so that's why I just did the glitch once .... got the most expensive cars but NOT every car. and am now carrying on with career mode without using my "glitch " cars or my "glitch" money - because I like the GT progression. but I also like racing on line & I like old cars & lots of the really expensive cars are old. But as has been said countless times before - as long as I am not messing with anyone else's experience in Gt6, I don't see the problem. The guys that have run the glitch several times & have every car in the game plus a stockpile of 20Mill cars for a rainy day aren't playing the game my way but crucially are not reducing my enjoyment of the game in the slightest. So if you are one of the complainers, how is what i have done affecting your game experience in any way?
 
Still this thread goes on. It's epic, what I do not understand are folks complaining about what someone else is doing with their paid for merchandise. Exploiting this loophole in no way affects your gameplay in the least. Does it change how long it will take you to get from the beginning to the end of the game...No!

You use the theory that somehow this is stealing, what sort of oddball logic is that? The merchandise is paid for, anything like microtransactions are not guaranteed income simply because it relies on crafting the in game economy to skew players to use it(which is wrong no matter how you slice it). I can understand if it were just a way for players with little time to gain rare cars but the sums that you get for the prices totally tosses any argument you can create on its head.

Microtransactions in this game do not give anyone an easy way to get the rare cars because $120 in real money for digital car in a $60 is criminal and would look nice in a courtroom lawsuit for price gouging. Looking at the in game economy where racing all the races to the end would leave you 3 million shy of owning the cheapest rare car which comes in at $10 million credits. So with how the game is at present and lets not forget people who have the game with no constant internet connection...what will they do with the limited payouts and ridiculous prices?

The way this game came out of the gate without the patch is bizarre, you expect me to believe that we were supposed to be able to acquire many of the race cars and still buy one rare car? Even if there were no microtransactions, there is no way in hell that someone would enjoy the immense grind that ver. 1.00 GT6. It is actually worse than GT5's grind at least in GT5 you had short 4 lappers with 110k payouts, GT6 has more cars for 2.5 million and upwards in ver. 1.00. Sony doesn't have a leg to stand on, they forced the money grabbing scheme in their greatest franchise and no matter how much I love GT this leaves a disturbingly sour taste in my mouth. It reeks, and DLC would have made Sony lots of money simply because that is something people would want, but holding nearly 30% the in game car roster for ransom...yea ok. Good luck with that sort of thing. As a developer PD would people to drive as many cars as possible, but with that bad economy and over priced cars that will definitely not happen. Most would give up and by the next iteration would have doubts about that game being any less of a mountain to climb than the last one.

This is a game about driving cars and tuning cars and racing cars, what's the point if it takes you forever to acquire them? You want games accessible and GT6 1.0 and 1.01 is far from accessible. Too much grind and not enough rewards, time is limited and Sony tried to profit of that with microtransactions but coupled with hard in game grind this is one terrible PR situation that is about to end up in the news. Kaz doesn't deserve his game to be dragged into the mud but looking at the game from a standpoint of being accessible, microtransactions look like they were setup to prey on those who have no time to grind and those who find the grind to be to daunting. Fix it PD, up the cash payouts and reduce the price of cars big time. 10 million dollar cars, why on earth is that even logical in a videogame?
 
I have the disc and digital version. I don't know if anyone knows this, but you can have the digital version at 1.01. Then insert the disc and do not update the disc version to 1.01. You can load the digital to get M4 and then quit to xmb, then click on the disc for 1.00. I will do this offline, but still gonna wait to see what happens with the next patch.
 
I have the disc and digital version. I don't know if anyone knows this, but you can have the digital version at 1.01. Then insert the disc and do not update the disc version to 1.01. You can load the digital to get M4 and then quit to xmb, then click on the disc for 1.00. I will do this offline, but still gonna wait to see what happens with the next patch.
This works perfectly fine.
 
I´m not going to try this since I don´t want to loose or damage my saved data. Just in case. I have 1 million credits, 50 cars, Anniversary Edition ones, and more than 50% of the game completed...imagine if something happens.

I will play the game as it is. PSN version here.

Hence why you back up your save? You can re-download the DLC also..
 
This thread is comedy in its purest form.

OP: Hey guys I found a way to make lots of le credits really fast, no more grinding for realz! promise! :D
Glitchers: :bowdown: I go perchace all le carz :cheers:
Squares: But you cheet and brake le GT, y u no like le grind like rest of us :grumpy:
Glitchers: If you like le grind then le grind, I go drive all le carz k? ;)
Squares: No, PD should le ban you for no liking le grind and wanting all le carz :mad:
Glitchers: Why you still post in le thread? PD want real le money for fake le money after we pay le money for le GT. You have le game, I have le game. I le glitch and buy le carz, you le grind, everyone happy no? :confused:
Squares: No you ruin le GT :grumpy:
 
This thread is comedy in its purest form.

OP: Hey guys I found a way to make lots of le credits really fast, no more grinding for realz! promise! :D
Glitchers: :bowdown: I go perchace all le carz :cheers:
Squares: But you cheet and brake le GT, y u no like le grind like rest of us :grumpy:
Glitchers: If you like le grind then le grind, I go drive all le carz k? ;)
Squares: No, PD should le ban you for no liking le grind and wanting all le carz :mad:
Glitchers: Why you still post in le thread? PD want real le money for fake le money after we pay le money for le GT. You have le game, I have le game. I le glitch and buy le carz, you le grind, everyone happy no? :confused:
Squares: No you ruin le GT :grumpy:

I loled so hard at this 👍
 
I agree, so that's why I just did the glitch once .... got the most expensive cars but NOT every car. and am now carrying on with career mode without using my "glitch " cars or my "glitch" money - because I like the GT progression. but I also like racing on line & I like old cars & lots of the really expensive cars are old. But as has been said countless times before - as long as I am not messing with anyone else's experience in Gt6, I don't see the problem. The guys that have run the glitch several times & have every car in the game plus a stockpile of 20Mill cars for a rainy day aren't playing the game my way but crucially are not reducing my enjoyment of the game in the slightest. So if you are one of the complainers, how is what i have done affecting your game experience in any way?
+1. We all enjoy the game how we choose to. Jeez, in the old days of PS1, you could buy a product called Game Genie that would allow you to enter cheat codes on almost every game available. If you didn't like that idea, you didn't buy it. Simple as that.
 
Well, it took me 2 hours to make a $600,000,000 savings account. I took $20M, and spent about 20-30 minutes purchasing exactly 100 BMW M4s in 1.01. It goes quicker if you sort the BMW's by model year so the M4 is always at the beginning. It also goes quicker for selling if you choose to use the car right away, because the default list sort in the garage is the last used. As such, you'll have far less click selling them since the sort to they top. Just make sure you choose a car that's in 1.0 before you drop back. Then I dropped back to 1.0 and it took me 1.5 hours to swap 100 M4s for 100 $20M cars that will later sell for $6M. Now I can play the game normal, but if I ever need money, I have a giant trust fund waiting for me in $6M chunks. :)
 
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