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This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on September 20th, 2019 in the Gran Turismo Sport category.
Honestly, if I was a car company I’d be saying to every game publisher that came on by “Take all our crap for free!” and profit from the free advertising. But that’s just me.
Snooty track rights holders like Spa, and car manufacturers like Lotus and James Cameron here really having nothing to loose so I have no idea why they keep trying to demand these crazy-high costs for licensing.
Honestly, if I was a car company I’d be saying to every game publisher that came on by “Take all our crap for free!” and profit from the free advertising. But that’s just me.
SCG has no need to advertise. Its target for 2019 was to make 13 cars. I doubt it'd have any trouble selling them, especially as some are race cars destined for customer race teams - and the advertising for that is its on-track performance.Yep seems like a no brainer, free advertising. I certainly wouldn't want or expect to be paid.
James Glickenhaus.Snooty track rights holders like Spa, and car manufacturers like Lotus and James Cameron here really having nothing to loose so I have no idea why they keep trying to demand these crazy-high costs for licensing.
“This turned out to simply be a still image from the real Nurburgring 24 Hours, but it did get some keen-eyed fans excited — and then disappointed“
What do they consider fair? If they think they should be paid the same as a manufacturer such as Honda they're delusional. Gt will take what one or two cars from them
Honestly, if I was a car company I’d be saying to every game publisher that came on by “Take all our crap for free!” and profit from the free advertising. But that’s just me.
The Hypercar in this case is a race car. The forthcoming replacement for LMP1.Honestly I couldn't care less about hypercars. Maybe I'm old and not rich enough to be excited about these engineering efforts, but I guess if it was in the game I'd try it once and that's it.
Tend to agree - GT was possibly the best thing that ever happened for Nissans public image. Honestly, how many people in the western world had heard of the Skyline back in '97? And probably even less considered that Nissan was anything other than a generic family car manufacturer.
That said it's not like Scuderia Cameron Glickenhaus (doesn't exactly roll off the tongue, does it?) are in the market of selling their wares to the average Joe Public, and it's possible that they think, or know, that they can get brand awareness through reputation. Or that they think the inclusion of their cars in a video game might in some way lessen the mystique of the brand, hence a hefty licence fee is in order.
HeySCG has no need to advertise. Its target for 2019 was to make 13 cars. I doubt it'd have any trouble selling them, especially as some are race cars destined for customer race teams - and the advertising for that is its on-track performance.
James Glickenhaus.
Spa is expensive to maintain and upgrade, so wanting to maximise its income from image rights makes sense. Lotus apparently discovered it wasn't getting as much money as a brand it considers a peer (I imagine that's McLaren, but it's not a surprise that this came to Lotus's attention - the UK's car manufacturer PR departments all talk on a regular basis courtesy of bodies like MIPAA); we don't know how much money that was, but clearly it felt it wasn't an appropriate level.
Tru dat.Hey
Tru^
Best
Jim
I think all of us who watch the Nurburgring 24 each year have a bit of a soft spot for Glickenhaus, it would be cool to see the cars added to the best racing game but only if it's a fair deal for both parties. Driving the 003 in Assetto Corsa is great.Hey
Tru^
Best
Jim
I wholeheartedly agree. I've frequently mentioned in conversations with friends that if I were a large car company with a good back-catalogue of road and racing vehicles (Ford, for example), I'd have a department that modeled many of those vehicles and made them available to developers. Why? It boosts your brand's profile. The kids playing GT and Forza today may well be future consumers of your product. Now that's not likely to include the likes of SGC, but I still feel that the mass-producers of cars could benefit.
The Glickenhaus and Gran Turismo brands seem to have so much in common. Both appreciate automotive history and the finer details in these machines.Hey
Tru^
Best
Jim
Its a shame,licensing in videogames is a messy business.I dont envy the developers lawyersYep seems like a no brainer, free advertising. I certainly wouldn't want or expect to be paid.
Not every auto builder needs to be high volume, especially when their specific market is race cars.Seems a lost opportunity for both parties but mostly for Glickenhaus to be honest. Gran Turismo doesn't need Glickenhaus, but Glickenhaus may benefit from exposure, unless they want to to continue building 13 cars a year, ie not grow
If its a racing car then no, never happen. Because this is a game that does not include racing cars in any of there updates. Just pointless road cars.
Seems a lost opportunity for both parties but mostly for Glickenhaus to be honest. Gran Turismo doesn't need Glickenhaus, but Glickenhaus may benefit from exposure, unless they want to to continue building 13 cars a year, ie not grow
Seems a lost opportunity for both parties but mostly for Glickenhaus to be honest. Gran Turismo doesn't need Glickenhaus, but Glickenhaus may benefit from exposure, unless they want to to continue building 13 cars a year, ie not grow