i dont really think its a question of whether the ps3 is capable of various things either.
gt5 has 12 cars on track with weather.
f1 2010 has 24 cars on track and weather.
and if anyone says yea....but gt5 has more detailed vehicles.... are you guys being serious? most cars are litterally the scrag ends of gtpsp and gt4. surely from the intro's etc from gt4 gt psp... they would have those models...
gt5 im sorry to say is the last game i will buy from sony/pd. i held off buying forza 3... and ive been the bigger fool for missing out
i dont really think its a question of whether the ps3 is capable of various things either.
gt5 has 12 cars on track with weather.
f1 2010 has 24 cars on track and weather.
and if anyone says yea....but gt5 has more detailed vehicles.... are you guys being serious? most cars are litterally the scrag ends of gtpsp and gt4. surely from the intro's etc from gt4 gt psp... they would have those models...
gt5 im sorry to say is the last game i will buy from sony/pd. i held off buying forza 3... and ive been the bigger fool for missing out
My god... F1 2010 runs at 30 FPS ffs.
Some of the posts in this thread are hilarious!
Death of the series, GT4 upscaled, **** me. GT stuck in the past...
How about the Rain implementation. You also have a track editor, real time damage, brand new physics engine built from the ground up etc. The PS3 has its issues that limit the game and not the other way around. People expected this game to be bigger then GT4 but it was never going to happen. This is the GT3 or the PS3. Smaller content 'i'm talking cars and tracks' but a massive change.
As for the GT stuck in the past, do half you muppets realize that games like Forza don't actually do real time weather change or day/night transitions? It doesn't do snow, it doesn't do dirt. If there was none of this, the game would run at a seamless 60FPS with fantastic shadowing, but they've gone out of the box.
As for the AI, its marked improvement. Most of you might need to actually think about where you're putting your car. The AI hits you because you cut them off. I've seen AI lunge deep under brakes on me, oversteer and understeer which is something you would never see from previous GT's.
I am terribly disappointed with this game. Nothing is complete.
My wife's first remark was 'it looks like computer game, a bit cartoony' as she saw said disappointment written all over my face. Having lego generated shadows doesn't help....and jagged wheel arches!!!
What is up with the force feedback as well?!? I'm not talking about the physics, I'm on about how the g25 interprets those physics. Personally I can't feel the grip differences at all, all I seem to get is 'kickback' when the back end starts to loosen up. Play something like Live for Speed back to back with GT5 and you'll instantly feel the difference. Just out of interest I drove on GT5 snow.....and I drove on REAL snow on the way to work today...no comparison to real life at all.
One side of me wants to simply say 'hey this is GT, you know what you signed up for' and another is bittery annoyed. Generation for generation this feels like a step back from GT4 on a ps2, at least I felt GT4 really did get the best out of the ps2.
For example with the "European Hot Hatch" event, only European hatchbacks allowed.
Its impossible to know what all this time was spent on, but playing this game, I dont believe all that time was spent on this game.
There is just too much wrong with this game for it to be 5 solid years of development. No way.
My god... F1 2010 runs at 30 FPS ffs.
My god... F1 2010 runs at 30 FPS ffs.
Some of the posts in this thread are hilarious!
Death of the series, GT4 upscaled, **** me. GT stuck in the past...
How about the Rain implementation. You also have a track editor, real time damage, brand new physics engine built from the ground up etc. The PS3 has its issues that limit the game and not the other way around. People expected this game to be bigger then GT4 but it was never going to happen. This is the GT3 or the PS3. Smaller content 'i'm talking cars and tracks' but a massive change.
As for the GT stuck in the past, do half you muppets realize that games like Forza don't actually do real time weather change or day/night transitions? It doesn't do snow, it doesn't do dirt. If there was none of this, the game would run at a seamless 60FPS with fantastic shadowing, but they've gone out of the box.
As for the AI, its marked improvement. Most of you might need to actually think about where you're putting your car. The AI hits you because you cut them off. I've seen AI lunge deep under brakes on me, oversteer and understeer which is something you would never see from previous GT's.
Had to quote the whole thing. Agree completely with CK. 👍200 premium cars is not the only thing that changed from GT4 to GT5. We have a new physics engine, drastically upgrade graphics, day night, rain, snow, etc. I think a lot of the time was spent on infrastructure. In the midst they also had to get GTSP out the door and this surely was not a quick task.
We also need to remember that things do not move as quickly on this current generation of games, it no doubt takes longer to model tracks and premium cars for PS3 than it did in the days of GT4.
I say yes, definitely worth the wait, I'm absolutely loving the game. It has some weak spots, indeed the standards do look kind of crummy, but I've been surprised actually by how much fun some of them are to drive. I stumbled onto a 90's Mazda RX-7 that was just a boatload of fun.
A few little missing things I could nitpick on, but overall GT5 is an awesome game in it's own right, and surely a stepping stone to a more expansive GT6 now that a lot of the groundwork is laid. Even if it was another 5 years away, I'm absolutely certain I'd be playing GT5 the whole way through and happily.
Forza uses the same car models from FM1, bugs and all. And that "deep" game (F3) had me quitting after two months because T10 just can't seem to produce a Forza without breaking something.No racing game should ever dream of bringing in previous gen cars, least of the all the GT franchise. Also, I don't buy for a second about the PS3 not being able to handle it, look at Prologue and how sweet those shadows are.
My god... F1 2010 runs at 30 FPS ffs.
As for the GT stuck in the past, do half you muppets realize that games like Forza don't actually do real time weather change or day/night transitions? It doesn't do snow, it doesn't do dirt. If there was none of this, the game would run at a seamless 60FPS with fantastic shadowing, but they've gone out of the box.