5 years, was it worth the wait?

  • Thread starter Horrorshow
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GT5 was worth the wait for the physics alone. If i want to see stunning visuals ill get in my real car and go for a drive.

I hope so because honestly pretty much everything else did something wrong for everything it did right.

People need to realise that the game was rushed out by Sony, not Kaz, iv no doubt he would have wanted to take a few more months to develope it fully but the demand from most people was that they wanted the game NOW, well you got it so stop complaining, and if you persist, then go ahead and try to make a better sim. Good luck.

People need to realize that what almost infalibly what follows that demand is a statement that everyone already realizes and is either wrong or irrational. For instance unless you work high up for either Sony or PD you have no idea who rushed what and further more it doesn't really matter when we are judging the product who's fault it was... it was rushed plain and simple.

Oh yeah and the whole "can you do it better?" routine? Can you make a hollywood box office movie? No? Well then Transformers 2 didn't suck because you can't do it better right? Oh wait... that's the irrational part.

And as for Forza 3, how many people work for Micro$? PD has around 120 plus some support from Sony. There is a massive difference.

And what is that supposed to make any difference? When you go to the store to buy a table do you go "oh that one's crappier but it was made by 3 people while that one was made by a factory of 100 people so it's reasonable and fair they are the same price?

Who's fault is it that PD's team is so small? Not MS and not T10... not mine... whoevers fault it is doesn't change the product taht was the result.

BTW that whole $ everytime you mention Microsoft? Yeah that whole thing was worn out a long time ago.

Just another Forza barking dog to listen to, if you don't like GT5 and think Foreskin is so much better then go play it and stop taking time to post in a GT5 forum. I'm sure theres a forum for inferior games like Foreskin out there you can go chat in.

I agree GT5 has flaws but if every time your going to bring them up your going to play the "threaten to go get an Xbox and Foreskin card"

And anther post that screams "NOT WORTH READING" in the first sentence.
 
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Did you just copy and paste your post from another thread?

lol yes, as i stated before, these threads all seem to be about the same topic. so i dont think im in the wrong. whoever is attempting to find different information from each thread should be though.
 
Great game, but after 5 years, there is too much that feels incomplete and desired after all this time. GT5 does seem like a good foundation for GT6 and hopefully we get it sooner than later. The driving physics, photomode, and online racing are a blast though.
 
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And as for Forza 3, how many people work for Micro$? PD has around 120 plus some support from Sony. There is a massive difference.

Ha, that only speaks of bad management from PD's side, you seriously don't take the 80 MILLION dollars in account compared to the 21 Million Turn 10 had for FM2 and 3 together.
 
Great game, but after 5 years, there is too much that feels incomplete and desired after all this time. GT5 does seem like a good foundation for GT6 and hopefully we get it sooner than later. The driving physics, photomode, and online racing are a blast though.

I think GT6 is gonna be a good base for GT7... seriously when is this going to stop? It's like making a car that drives awesome (cause that is what GT5 does) but is so unreliable that you get sick of within a week... but it's still a great car cause it will be a good base for the next? Come on, most products in the world get written off, insulted and destroyed in the press when there is something not quite right (automotive business) but in the game world we can just accept everything.

Why Nascar? We have Nascar games, they should've spend the time polishing the beautiful core of the game, they lost sight of the shore.
 
Why Nascar? We have Nascar games, they should've spend the time polishing the beautiful core of the game, they lost sight of the shore.

Why anything, there are plenty of other racing sims out there?

And I wouldn't blame NASCAR, as a NASCAR fan I'm disappointed that we only get 16 licensed cars and two tracks, and incorrect physics (I'm thinking about the restrictor plate thing)... seriously I don't think that took out much of their time...

I'd blame GT PSP, Kaz admitted a little while ago that the development of that did slow down GT5... shame because I though GT PSP was terrible.. bought it, played it once, put PSP in a drawer, never to be seen again (unless to play GTA:CW ;) )
 
I think GT6 is gonna be a good base for GT7... seriously when is this going to stop?
I don't know, you tell me. The game is still great in my opinion, but too much is left feeling unfinished or rushed, and after 5 years it shouldn't. They do have the main blueprints layed down, they just need to improve in some areas, and do some refining & polishing. The engine for GT5 had to be built up from scratch for PS3. If GT6 comes out on PS3, it will already have the base, they just need to build on that.
Come on, most products in the world get written off, insulted and destroyed in the press when there is something not quite right (automotive business) but in the game world we can just accept everything.
Well millions of people accept the 56% failure rate of the Xbox 360 and continue to support it. I don't know any other product that would get this sort of luxury.
 
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People need to realise that the game was rushed out by Sony, not Kaz,
I'm sorry, repeat that again? Did you just claim that Gran Turismo 5 was rushed after nearly 6 years in the making?

iv no doubt he would have wanted to take a few more months to develope it fully
During those ''few more months'' little would have been achieved anyway, so what would've been the point by delaying it little further?

but the demand from most people was that they wanted the game NOW, well you got it so stop complaining, and if you persist, then go ahead and try to make a better sim. Good luck.
Take a wild guess how it comes? :ouch:
 
Some people have really gone nuts living in Kaz's fantasies, a few more months, years, decades... it doesn't matter to the man, he is busy with his obsession, that's good enough for him.
 
I haven't played any other game in the series but GT5 Prolouge so I have no full game to compare against. It's fun playing it but I am surprised that the game feels so unfinished. Lots of promised features are not yet in and some of the ones that are actually there feels strange and not well implemented or even envisioned. It would be Ok for a game that had had a normal development time but this has been in the works for six years.

I haven't even started using the online mode which for me is the most important part. It simply isn't usable.
 
Yes it was worth the wait. :) It's not perfect, but I didn't make the mistake of expecting perfection.
 
I'm really loving it. I've only come on here because I'm at work otherwise I'm playing it all the time.

Reasons GT5 is great:
I get to play GT again from the start.
The graphics are amazing.
There's transitions from day to night plus weather.
It's got the Top Gear track!
It's got 200 premium cars which look perfect.
It's got another 1000 cars which while I'm racing look the same.
Some of the cars have cockpit views
You can look out the side windows too.
There's karting!
There's Nascars
There's a track editor, so you can race something different everytime if you want.
I can choose my own background music
B Spec mode has been improved so you feel like the engineer encouraging the driver through the race rather than just clicking 'drive fast' once and then leaving the game alone for 10 laps.
The addition of levels and a more in depth b spec mode means it'll take longer to play and I appreciate my new cars more.

Unfortunately, most people on the forums have known about all these new features for months so they're getting ignored and people are focusing on minor issues or extra wishlist items.

Personally I'm just enjoying playing again, trying to win the next race and saving for my next car or upgrade! :)
 
Nope. Wasn't worth it.

From 5 years in the making, with HD the standard, and the PS3 potential, it graphically failed. Gameplay is brilliant although.

But the rest of the game is rushed, incomplete, and visually nothing like the expectations hyped up by PH and Sony.

Other than that, I've returned the game over the weekend, and got a full refund as I didn't download any of the chrome cars. No regrets.

Someone should create a thread and poll to see how many have already returned the game. I know my shop was getting fed with the returns a couple of days later...
 
Definitely worth the wait...considering that all i've been doing for the past 2 years is Suzuka time trial in GT5P lol

Now I can time trial THE RING and Top Gear Track, forever!!!!
 
After 5 years and a 60 million dollar budget, I would have to say with an emphatic NO. I'm one of the biggest GT5 fans out there, but there are just alot of things that are missing or feel incomplete with the game. I mean features that I expected to be in the game from the previous GT's are missing in this one, and i'm left scratching my head as to why they were left off. I knew that the customization for the game wouldn't be as in-depth as Forza 3, but come on....GT5 is severely lacking! Paint tickets!? Not being able to change rims on Standard cars!? Not being able to customize your gear ratios!? Bah, I can rant and rant but there's no point really. Nonetheless, i'm still enjoying the game immensely but there's still a bitter taste in my mouth.
 
Not worth the five years! I've always been frustrated at the hundreds of useless boring slow as a moped cars. Practically all of them are the same exact ones from GT4. My main gripe is still the steering, which is still terrible. When I'm doing quick steering corrections mid corner, I want the GT5 to follow my input exactly. The worst is doing a quick countersteer when the rear end steps out, and the car's wheel in the game takes almost one second to arrive to where I am. I race in a local league with my 2004 boxter S and know what its like to be at the limit in a road car and do moves like that. GT5 must come up with a software update to address this steering issue. If it is to be called a Simulation, then it MUST simulate reality exactly.
 
No. If they took so long modeling the cars, why not just make more premium cars? Like the Jaguar XFR which is new, since they had to model the car from the start, why not just made it premium?
 
I have played GT all the way through from 1998 as alot of people have said its just GT4 but updated as we all would expect.

Granted GT4 was for me fantastic.

For 5years development the modelling of some cars is horrific alot of jagged edges.

A big annoyance for me is the lack of World Tracks Monza is a good step but i would like the classic tracks like SPA and Silverstone some others as well.

All you need to do really is buy a Skyline get it to 700bhp and you will smoke near enough most cars.

Too much of a focus on japanese cars, granted they do make some great cars a more balanced approach would have i feel been better.

They can rescue GT5 maybe with some updates
 
The physics were not as advanced as GT
And this is right where you need to stop, take a breath and think. Which you insist you do a lot.

I couldn't wade through that rambling, ranting 13 plus minute long video review, but the other online reviews really don't address what I was getting at either. Yes, for its time, Test Drive LeMans was a nice game. But it squozed a lot of stuff into the Dreamcast to get it to do what it did, such as shortsheeting everything. Because everything needs to fit into a processor and ram budget, the physics could only go so far, the graphics could only go so far, the A.I. could only go so far, so you had a game which gimped other areas to do a lot of things at once. Sound familiar? ;) Other games didn't have a sunset, but they had the better physics, A.I. etc. So, sure you can say "Test Drive LeMans may not have been the best racer out... but it had daytime transitions."

And as usual, you didn't answer any of my questions, really. Even if TDLM had the awesomest physics this side of GT4, it was limited to LeMans racing. You couldn't change the rims. :D

As for GT4 vs GT5 - as I have said before number of tracks/events in a car game are like the levels of any other game... limit those and it matters a lot less how many characters you can choose from. Can you imagine Mario with 80 characaters and only 2 worlds?
While that's true, what about a Mario game with only 80 characaters and only 2 worlds, in which you could make your own worlds? Or that the game generated worlds on the fly?

While you may not like the Course Maker, I do. I'm really looking forward to spending some quality time with it and making some tracks. New tracks. Eventually lots of tracks. And getting tracks from the better course makers here. And there are countless variations you can make. Let's say for the sake of argument that the total variations are 100,000. Do you think out of those 100K map possibilities that you might find 50 fairly quickly that you like?

Considering I'm asking you about a GT game, maybe I'm asking the wrong person... ;)

And by the way, I'm pretty sure GT5 has more than 80 cars and a couple of tracks. Even if you can't stand the Standards, there are quite a few Premiums.

As for online, it was as much a matter of the time the game was released as anything else whether it had good online or not... even then didn't the Japanese one have online or something?
No, the Japanese didn't have a GT4 Online. They had a period of beta testing, but unfortunately, only a portion of the PS2s produced would work with the Broadband adapter. Mine is supposed to but won't.

The fact you didn't even know about the failure of GT4 Online says a lot... I think you are unaware of what you are unaware of but still comfortable basing your opinions on this lack of awareness... see your sig ;)

Sure GT5 has online over GT4 but when you consider the passage of time having online is the equivalent now of supporting the dual analog sticks when GT4 came out... it's nothing special and to do it as poorly as GT5 has so far is actually kind of embarassing.
Kind of like Forza 3's online...

If you compare directly to each other GT5 is ahead in a lot of departments, but when you compare based on the time the games came out I think GT4 was FAR superior time adjusted to GT5...
So... if GT4 was made to GT5 standards and running on PS3, then it would be better than GT5... okay, sure. :D

But this is what is strange about debating with you. You take arbitrary notions with no connection to real world constrictions or consequences, and make these bold remarks with them. Sure, GT5 with more than 700 premium cars, improved physics, online play, and almost 60 tracks to the graphic level of Rome would be a monster. Okay, so what game is like that? Dirt? Grid? Shift? Supercar Challenge? Forza 3?

No, you have to "settle" for GT5.

Not 5 years man, no way. Just way too many issues now that I've taken the rose colored glasses off. I've listed them before but honestly Forza 3 just a VERY complete package. It's a polished product that presents itself as logical and very friendly and Turn 10 knew what they were doing and set reasonable goals.
Wow... you haven't done much but race, have you.

I think all of the cars had cockpit view and all the gauges properly worked. Even the time clock on all of the cars dashes were linked up to the 360 to display your systems time!
You think?? ;)

The physics for Forza are I think a bit more sensible as well.
Well, I don't think so. I know some love one over the other, but I think the best you can say is that they're different. Forza 3 doesn't feel like Live For Speed to me, while Prologue and GT5 do. Admittedly, I'd prefer the more challenging physics of the GT5 Time Trial demo.

GT5 is great if you want to do time trials on the Nurburgring and a 6 speed shifter. Man that is A LOT of fun
Well... I'm having fun with the whole enchilada, but that's just me.

So many things are just nonsense and the standard cars shouldn't even be included in the game they look so bad they are an insult to the motor industry. If my cars were in GT5 as a standard and I looked at that game - worse than PS2 graphics on a PS3 system...
I'm calling total BS on this.

And for the zillionth time, you Standard car haters need to have a serious dose of think laid on you. The fact that Standard cars are in GT5 doesn't give your precious Premiums PS2 rust. Just ignore them. The rest of us who think they look outstanding - okay, most of them - can enjoy racing them. We can both live in our happy little world enjoying the game the way WE want to. Kay? Jeepers. Besides, they're not going away so some of you with issues need to find a puppy to hug or something.

EDIT: One thing that I'm reminded of is the very poor weather effects. What I mean is remember GT3 Special Stage Route 5 in the rain? THAT WAS AMAZING, seriously.
You have GOT to be kidding...

Oh yeah and the whole "can you do it better?" routine? Can you make a hollywood box office movie? No? Well then Transformers 2 didn't suck because you can't do it better right? Oh wait... that's the irrational part.
While that argument is true, the essence of it is still sound. I'm still waiting for a blockbuster as good as Gran Turismo. The closest thing anyone can bring to the table is Forza, and I quit playing F3 after two months. Heck, I went back to playing GT4 over Forza, and their sales are good but not earthshaking, so evidently someone has a much better winning track record.

BTW that whole $ everytime you mention Microsoft? Yeah that whole thing was worn out a long time ago.
Dev, a word of advice. Saying it doesn't make it so. ;)

Microsoft is made of money, unlike SONY. Of course being a monopoly helps.

Ha, that only speaks of bad management from PD's side, you seriously don't take the 80 MILLION dollars in account compared to the 21 Million Turn 10 had for FM2 and 3 together.
Source? I can find nothing on the budgets for any Forza.

I'd blame GT PSP, Kaz admitted a little while ago that the development of that did slow down GT5...
Actually, he mentioned in a few interviews that the entire team had to drop work on GT5 to focus on getting GT PSP done for the holidays.

Not worth the five years! I've always been frustrated at the hundreds of useless boring slow as a moped cars.
Hundreds? Sure. ;)

Then the games you want are Supercar Challenge and Shift. For sale cheap.

The fact is that regardless of how long a game takes to come out a good game is a good game. The truth is that if this wasn't a GT game and was a brand new series rather than the 5th game everyone would be praising it as the greatest thing ever even if it also took 5 years to develop.
Spot on. In fact, if GT5 was like this but different, I'm sure you'd have tens of thousands of people flocking to this other game out of spite.

I'm really amazed how many times I've read something as silly as, "I'd like the Standards if I could just change the rims!" Like... seriously. :D

Oh well, I really need to get on with my day, and see if I can manage to get to level 20 by this evening.
 
Hundreds? Sure. ;)

Then the games you want are Supercar Challenge and Shift. For sale cheap.

Wow, you must be more intelligent than me to know what I want. Quick, what should I eat for lunch today? Oh man, you can be everyone's brain! How many under 100hp cars are there in GT5? And FYI I want a real simulator, and I dont want to buy a PC for rFactor. GT5 has tremendous potential to be a fantastic fully fledged sim, but I falls waaay short on the accuracy of steering input (the most important thing because it IS a DRIVING sim).
 
Wow, you must be more intelligent than me to know what I want.
Well, it's evident that math isn't your strong point. Either that or gross exaggeration to the extreme probably isn't helping a weak argument. So, clue me in to how many moped level cars are in Gran Turismo. I'm all eyes. ;)
 
Well, it's evident that math isn't your strong point. Either that or gross exaggeration to the extreme probably isn't helping a weak argument. So, clue me in to how many moped level cars are in Gran Turismo. I'm all eyes. ;)

I did exaggerate, duh. You sure have a fantastic holier than thou attitude. But the total number of slow and boring cars is probably damn close to 100, if not clearly over 100.
 
So... 600 cars in GT4 and 900 cars in GT5 aren't enough for you? Someone has a problem.
 
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