Grimm6Jack
(Banned)
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- Setubal, Portugal
- Grimm66Jack
And GT6 was mostly just an improved GT5. And GT4 was mostly just an improved GT3. And GT2 was mostly just an improved GT1.
Development of any long running series like this is always going to see technology and assets shared between games to a greater or lesser degree. It's generally to a greater degree on games that share a platform, like GTS and GT7 do.
Exactly. Which is why the development of GT Sport had little impact on the development of GT7, and was going hand in hand pretty much, since all the things that were being done to GT-Sport, were also done with GT7 in mind. Literally all cars and tracks from GT Sport went into GT7 (Aside from a few with licesing issues), so the development time for those is basically for GT7. So we can't really only just count the time after GT Sport was released, when the time it took to develop GT Sport even to its barebone launch is basically also a chunk of GT7. The Physics, Graphics and most importantly, cars and tracks were all taken from here as well as other features like Sport Mode and Scapes which are present in GT7 as well.
Just as much as GT5 Prologue had little impact on GT5, and GT4 Prologue had little impact in GT4. Like you said, some are with greater or lesser degree.
It's incredibly naive to think that GT7 was made from the ground-up without GT Sport, or rather, AFTER GT Sport like you are saying.
And yes, GT2 was basically an improved GT1, GT4 was an improved GT3 and GT6 was an improved GT5... Which is why the release dates between them was smaller. They however, were numbered titles, main titles, and had their own typical but still unique GT campaign at launch, and since the comparison was with GT4, the difference between GT3 and GT4 was worlds apart, unlike the difference with GT Sport and GT7. So again, not an excuse. GT6 was indeed pretty much GT5 2.0 but that's why I avoid using it so much as a measuring stick. GT2 however was quite an improvement over GT1 still, and the release between both those games was the smallest ever.
GT Sport had no such campaign at launch, like at all, and doesn't even have the tuning mechanic like all of the other numbered GTs, it's different...
It does have quite a few events and races, which again, is what I told you was what steered away from GT7's focus, since GT Sports events are part of just GT Sport and not directly ported to GT7, but these shouldn't take a massive amount of time from the development of GT7's own events as a whole, and again, especially not the core game itself since, again, GT7 has it's core gameplay from GT Sport, just more polished.
You might feel like that if you're comparing it to GT6 or GT4. But if you were comparing it to GT3 and GT1 you might think that it's a reasonable release of an online focused game. And if you compared it to GT4P, GTHD and GT5P Spec I, you'd have a real hard time making a strong comparison between what were basically big demo discs.
I'm not judging GT Sport by the SIZE of the game. I'm judging GT Sport for what IT WAS as a game. GT Sport arguably has more events than even GT6 actually.
But again, it's not a main title with a career focus on it that has the workings that all the other numbered GTs do. And most importantly, and that is my argument, all of its development, aside from the addition of signle player events, was also part of GT7, so the years from GT6 to GT Sport count as also development for GT7. This is my main argument. 8 years brother... 8!!!! And this is a racing game, not even an extremely detailed open world with voice actors and an actual narrative, and it was still barebones as hell compared to even GT Sport itself, let alone past games of the franchise like GT4.
Is this really the totality of your reasoning? It has "Sport" in the name and feels small?
Despite it being the sole release from the studio for several years?
Despite Kaz himself saying "GT SPORT is a regular title of the GT Series. The gaming contents is so ample that you can consider it as ”Gran Turismo 7“. It is titled ” GT Sport“ because the “Sport Mode” of the game is important. If I have to change a statement,maybe “Gran Turismo 7 Sport” is more correct name" and "For me, Gran Turismo Sport is Gran Turismo 7. Gran Turismo Sport is something that marks the beginning of a new generation or era. When you consider Gran Turismo 1-6 as the first era, GT Sport marks a new generation moving forward"?
I'm sure you know better than the guy who made the game. GTS is and was intended as a full release, and has more than enough content to be fairly considered as such.
I already covered this above. My main argument is that GT Sport's development was also part of GT7's, so you cannot take away the years it took to build GT Sport away from GT7. Part of it yes, but that's impossible to tell how much, it is however a guarantee that it wasn't much of the time as the core game and content in the form of cars and tracks is literally the same.
And fact of the matter... GT7 exists now, it has the number 7, despite Sport being between it and 6... Kaz called it GT7 at the time because it's the game after 6, and a game that would have an impact on the Gran Turismo franchise as well, but he also knows that GT Sport was not intended (and it showed and stated) to be like the mainline GT games where it had an actual campaign for the single player. The main focus of the game was on the online aspect, and to give birth to Gran Turismo in the e-sports side of things.
GT Sport IS a relevant Gran Turismo title.
GT Sport however is not a game with single player as its priority (and thus not a main title, you are probably arguing with me because of semantics now that I think about it)
And most definitely GT Sport's development was also the same for GT7.
And, most importantly, GT7 in terms of actual events, at launch, was far below even GT Sport. Now that is the biggest issue of them all. That despite the core gameplay mechanics being the same, the game itself at launch ended up far smaller than GT Sport which wasn't even single player focused, where GT4 vs GT3, as I said, it was worlds apart.
Stop being butthurt that we went from 1200 cars to 168.
Now this is quite a straw you're pulling on me. Where the hell did you ever saw me post this? Or are you confusing me with someone else?
I was disappointed that we only had 168 cars after almost 4 years since GT6, not to mention the fact that the "future-proof" premium cars from GT6 were basically wasted as well, but I was EXTREMELY delighted to not see them doing the same mistake they did with GT5 and GT6 by porting old PS2-PS3 era cars into the game just to make up the car numbers for their marketing.
So in a way, I was not at all butthurt that we got the car count massively decreased... Heck, even in the OP of this thread I don't even count the standard cars as part of GT5/GT6 my man. Such was my distate for those cars. (I will update with them when I can, its just too many).
I prefer quality over quantity every day. But it's still baffling that we only have over 440 cars after these 8 years and some months, and almost 1/4th of them are VGTs and fictional Gr. cars. This is however another topic of discussion.
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