Porsches look like Rufs.
Actually Rufs are modified Porsches as I learn, something the game does not state obviously for copyright reasons.
2) If you win, you are given these "A-Spec points", which are completely useless, but have the same effect on drivers as stickers do on pre-schoolers.
Ironically, you can only disable driving assists in "Arcade" Mode.
Are you sure about that?
I think he means that in arcade mode you can fix the setting for no driving aids, and then each time you get in any car the driving aids are turned off. 👍
In simulation mode there's no such setting, and although you can turn off the driving aids by setting ASM Oversteer, ASM Understeer & TCS to zero, you have to do this in the settings page of each car individually before you drive them, which is annoying!
A Dodge Ram always exist when racing in low-mid range horsepower (25-52hp?).
If you fit nitrous to your Subaru WRX STi Spec-C you are UNBEATABLE!! It allows you to do 7's on the 1/4, 300mph top speed and lap as quickly as an LMP car.
I know it's not Grand Theft Auto but why does that photographer always manage to get out of the way just in the nick of time?
Now for the funny, light-hearted thing... The 981-horse Suzuki Escudo can't keep up with a 700-some horsepower Toyota GT-One.
Wow! That's shocking. A purpose-built Le Mans race car with enormous downforce and superior aerodynamics will beat a car designed solely to drive on high-speed dirt courses? I never would have guessed!
Off-topic: How was the term "traffic jam" thought of in the first place? "Jam" just sounds like a really random word to use.
Highways have grandstands next to them.
A pack if the driver is real bad, otherwise, only one!This is a good one! Even assuming those grandstands get successfully built and torn down every weekend (when traffic is lightest) in a city like Seattle, it still doesn't make sense they'd all get filled by tens of thousands of spectators to watch a pack of 6-car races!
Before the new F1 season had started, PD intervened by only having 6 drivers per race, and 15 races per season.