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As for the classic tracks, we had classic Monza in GT6. That's probably the first and only time that happened.
We had Fuji 80's, Fuji 90's and 2005 in GT4. We also had Brands Hatch 80's in GT6.
As for the classic tracks, we had classic Monza in GT6. That's probably the first and only time that happened.
*a half-finished Brands Hatch 80s and Monza 80s. That was a seriously lazy job only changing the track itself and none of the surroundings.We also had Brands Hatch 80's in GT6.
To be honest, for circuits like these, I'm not sure it would be worth the effort, perhaps Monza with the banking, the 'Ring with the Sudschleife or Old Spa would be worth it, but for the sake of a few reprofiled bends at Brands, spending the time to effectively remodel an entire circuit is a bit of a waste IMHO.Let's hope any future historic tracks are done properly.
Also, the Fuji 80's as it appears in GT4 should have been named "Fuji 90's (No Chicane)" given what the track it is (same with no-chicane versions of La Sarthe).*a half-finished Brands Hatch 80s and Monza 80s. That was a seriously lazy job only changing the track itself and none of the surroundings.
600 cars and 110-120 tracks at the end of the game lifespan should be a realistic expectation?Under 500 at launch, sure.
By my counts, the final list for GT Sport has 205 all-new PS4 models (of which 17 were former Standard cars), and 133 returning Premium cars from GT5/6.
From what little I've seen of GT7 so far, we've likely got all 338 cars featured in Sport returning plus:
31 completely new-to-series cars so far (there'll be more than that, even on day one)
11 former Standards from GT past with glorious new models so far (no news yet on Midget II D-type or GT-One TS020 but we'll get there)
7 more returning Premium cars so far (It's odd that Toyota Aqua has already been confirmed while AZ-1 and LFA have not yet, but we'll get there)
That's only 387 out of (>420), there are 44 more cars at minimum that can be added to those three categories. There are 4 SEMA and 8 Pebble Beach winners that haven't yet appeared in GT, at least 6 VGT cars yet to be unveiled, around 165 GT5/6 Premiums that are good candidates for re-inclusion, some fitting into that launch list, and others doubtlessly to be included in updates over the next two or three or four years.
The car roster will grow to 500+. Easily. Just as the track variations roster (counting Reverses) will grow from 90+ to 110+. Easily.
Why scrap concept cars? If they are already in the game, there's no point scrapping them now, as the resources were already spent. Future VGTs aren't that many either, so their hit on the resources is minimal.Its why they need to scrap concept cars. They don't have the bandwidth to keep up their output, and need to be selective. Group X is a wasteland
Perhaps but I think if you are going to include it and list it in your menu as a historical track it should look the part, not just leave the modern surroundings from the present day and only adjust the tarmac itself.To be honest, for circuits like these, I'm not sure it would be worth the effort, perhaps Monza with the banking, the 'Ring with the Sudschleife or Old Spa would be worth it, but for the sake of a few reprofiled bends at Brands, spending the time to effectively remodel an entire circuit is a bit of a waste IMHO.
Why scrap concept cars? If they are already in the game, there's no point scrapping them now, as the resources were already spent. Future VGTs aren't that many either, so their hit on the resources is minimal.
As for the Gr.X, is not a class in itself. With the PP system making a comeback, Gr.X should be abandoned, or turned into a specific race class.
Now, PP solves the problem with the road cars. Non-race oriented VGTs, should be treated as road cars, taking advantage of the PP system to place them accordingly.
Now for VGTs that are clearly race cars, they should divide them into classes (just like they should do for classic cars). So instead of throwing everything into the existing Gr.3 or Gr.1, like we see in GTS, they should create Gr.1, Gr.2, Gr.3 and Gr.4 for those VGTs. (they could be called Gr.1X, Gr.3X, etc). When you buy them, they have their factory specs, but they all have a tab showing their "race eligibility", where it displays what classes that VGT can be homologated into (Gr.3X, Gr.4X, etc). After buying the car, you can change the spec whenever you want, from unrestricted to restriced and vice-versa.
Gr.1X
-SRT Tomahawk VGT (Gr.1)
-Chaparral 2X VGT (maybe)
-McLaren VGT (Gr.1)
-Audi VGT (Gr.1)
-Peugeot L750R Hybrid VGT 2017
-Bugatti VGT (Gr.1)
-Lamborghini V12 VGT
-Mazda LM55 VGT (Gr.1)
-Hyundai N 2025 VGT (Gr.1)
-Jaguar VGT SV
Gr.2X
-SRT Tomahawk GTS-R VGT
-McLaren VGT
-Audi VGT (Gr.1)(downgraded from Gr.1 version)
-Audi E-Tron VGT
-Peugeot L750R Hybrid VGT 2017
-Bugatti VGT
-Lamborghini V12 VGT
Gr.3X (all converted into RWD only)
-SRT Tomahawk GTS-R VGT (possible only with bigger reduction in power and increase in weight)
-Fittipaldi EF7 VGT
-VW GTI VGT (Gr.3)
-VW GTI Supersport VGT
-Mercedes AMG VGT Racing Series
-BMW VGT
-Audi VGT (Gr.1) (RWD, proper BoP)
-Mini Clubman VGT
-Peugeot VGT Gr.3
-Toyota FT-1 VGT
-Nissan Concept 2020 VGT
-Subaru Viziv GT VGT
-Mitsubishi Concept XR-PHEV Evo VGT
-Lexus LF-LC GT VGT
Gr.4X
-Infiniti Concept VGT
-Fittipaldi EF7 VGT
-VW GTI Roadster VGT
-VW GTI Supersport VGT
-Mercedes AMG VGT Racing Series
-BMW VGT
-Mini Clubman VGT
-Nissan Concept 2020 VGT
-Subaru Viziv GT VGT
-Mitsubishi Concept XR-PHEV Evo VGT
-Daihatsu Copen RJ VGT
Excluded the Tomahawk X, the same for the Chaparral if it can't be balanced to meet Gr.1. Other exclusions were because they are pretty much road going vehicles. Not a definitive list by any means, PD could chose to be more or less restrictive. (None of the cars would count as duplicates, as they are all the same car, just with proper BoP)
They're not literally historical, they're going to have modern machinery racing on them.Perhaps but I think if you are going to include it and list it in your menu as a historical track it should look the part, not just leave the modern surroundings from the present day and only adjust the tarmac itself.
Do it right or not all IMO.
600 cars and 120 track variations... yeah, I can see that happening at some point in 2024, but I have no idea how long GT7's lifespan will be, nor what they'll want to save for GT8, if GT8 is to release before PS6 (which I assume it will).600 cars and 110-120 tracks at the end of the game lifespan should be a realistic expectation?
Huh? Of course modern cars can drive it, I'm talking about the tracks in GT6 which were supposed to be 80s versions but the buildings and track surroundings were not changed from the modern version at all. A track is more than just the tarmac you're driving on.They're not literally historical, they're going to have modern machinery racing on them.
And I'd much prefer to have a chicaneless la sarthe circuit, say, where the surroundings weren't strictly as they were in the 80s, rather than not have it.
Modder's have managed to do it right, a business with the resources of PD have now excuse!Project CARS did it properly with their historical tracks, there is no excuse for doing half a job. Nobody is expecting 100% accuracy with not much reference data but at least make an effort.
There is no need for reasons and excuses. I can no longer tolerate PD's possible low-level performance in any aspect. Now I immediately ask the FIA to impose a 100 million euro fine on SIE and require the mandatory closure of PD's global studios.Modder's have managed to do it right, a business with the resources of PD have now excuse!
That's due to the VGTs being an exclusive thing to GT, they were given some priority. The ratio was much worse at launch for GTS, and after updates, it got much better. With GT7, assuming everything will be ported over, the ratio of production vs concept will improve.I wouldn't add any more of them. GT Sport had the biggest percentage of concept cars in the entire series - the balance is way off, and it served Yamauchis want to associate PD with manufacturers rather than serving the actual game.
This is just silly. Polyphony should increase the price of each copy of Gran Turismo to $250 in order for us to better be able to reward them for their game development excellence.There is no need for reasons and excuses. I can no longer tolerate PD's possible low-level performance in any aspect. Now I immediately ask the FIA to impose a 100 million euro fine on SIE and require the mandatory closure of PD's global studios.
*The fine will be donated to the United Nations to help solve the hunger problem.
It does if you play the game at launch. No good having a car arrive 6 months later if you've already finished the event you could have used it in.y always add new cars after launch. Gt sport updated like, every month with new cars for a while. Launch list doesn't really matter..
I guess the lack of content at launch did hurt GT Sport's impression, though ofc reviews aren't fully objective.They always add new cars after launch. Gt sport updated like, every month with new cars for a while. Launch list doesn't really matter..
There's not really any "proper" way of doing it. If Project Cars wants to also remodel the surroundings that's fine, if GT wants to offer the historical layout that's fine too.Huh? Of course modern cars can drive it, I'm talking about the tracks in GT6 which were supposed to be 80s versions but the buildings and track surroundings were not changed from the modern version at all. A track is more than just the tarmac you're driving on.
Project CARS did it properly with their historical tracks, there is no excuse for doing half a job. Nobody is expecting 100% accuracy with not much reference data but at least make an effort.
No, it isnt. If you're calling a track Brands Hatch 80s it shouldn't have trackside buildings that were built in the 2000s. It's inaccurate.There's not really any "proper" way of doing it. If Project Cars wants to also remodel the surroundings that's fine, if GT wants to offer the historical layout that's fine too.
If a circuit has had say a chicane added and a corner changed since the 80s and GT models two extra variants of it, one without the chicane, and one without the chicane and the corner revised to the 80s version, then there is no fundamental difference between them. Neither version of the layout needs to have the surroundings changed as well.No, it isnt. If you're calling a track Brands Hatch 80s it shouldn't have trackside buildings that were built in the 2000s. It's inaccurate.
Might as well stick the Eifel Tower next to the Nurburgring if we're not going to be bothered about accurate track surroundings.
That depends entirely on what you call them. If you call it 'Track (No Chicane)' then no, you don't need to change the surroundings. If you call it 'Track '80s' then yes, you really do. Because otherwise it's not the 80s track. It's a mashup of 80s layout and modern surroundings...which is not as advertised.If a circuit has had say a chicane added and a corner changed since the 80s and GT models two extra variants of it, one without the chicane, and one without the chicane and the corner revised to the 80s version, then there is no fundamental difference between them. Neither version of the layout needs to have the surroundings changed as well.
Reassure the OP, based on GT Sport content updates, we’ll probably see more than 500 cars over GT7 lifespan.Noticed that the current discussion has now been derailed into tracks issue - but I don't know what I could say that remains within OP's original intended topic.