A month later, your opinion on GTSport?

  • Thread starter queleuleu
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Plus the whole point of a rolling start goes with qualification times. Not sure if you’ve noticed but all cars are spaced differently in every single race according to qualify times. .

I have noticed the varying gaps on the start and do not agree with the spacing from qualifying times having any effect on the starting grid other than the assigning of starting grid positions.

Show me a real world motorsports racing series that spaces the starting grid taking the green flag with the intervals between vehicles being determined by qualifying times posted.

The faster qualifying time gives the driver the right to start ahead of the next faster qualifier and the driver next in line should not be given a time handicap to cross the starting line to boot.

Pd wants this to be considered a FIA sanctioned racing sim so the rules should be as close to realistic as possible.
 
It's the best racing game I have ever played on PS4
I Played Driveclub, Project cars, Assetto corsa, F1 2016, 2017, Dirt rally, Dirt 4.

I want to try out Forza horizon, Forza 7, Project cars some day later but I highly doubt these will give me the excitement that I feel with GTS Sport mode.

Only wish ATM is track DLC.
 
Just finished the campaign after completing the final mission at the Nordschleife after also having great 10 lap Sport race at the Nurburgring. Honestly, I think it's a great game. I'd probably rate it 8.5/10. I've warmed up a lot to the concept of Sport mode being the real campaign in this game. GT AI has grown super stale and GT5-6 were nothing but catch the rabbit races that weren't fun at all. In GTS, the intensity and level of competition is off the charts and the feeling of victory, or even a podium a lot of the time, is super rewarding. Trying your very best to hold on for the victory (or a good place) when one little mistake can cost everything... you cross the finish line and exhale. Then you go back and do it right again. I've never felt these things in a GT game so I can't help but admire it for what it is. I believe it sets out what it tries to achieve.

The game's longevity will likely take a hit with the lack of cars and even more specifically tracks, which is a shame, but what is there is really good. The offline campaign is ok at best although there are several really fun events. Seasonal offline races on the regular could really help this game like it did GT5/6 so I can only hope that happens, but the Sport mode is always a lot of fun to play. Just wish there were more options every day rather than having to wait for a track you really like.

Overall I think it's a better game than GT5 and 6. The lack of a real GT mode hurts, even if they were just catch the rabbit races, but it's quite refined and what is here is certainly more more polished than 5/6 were.
 
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I can only say that i purchased FM7 a few weeks ago and right from the start of the game i felt like i was just playing a version of FM6 with not really better graphics, a poor HDR implementation and at times really strange looking lighting system, a broken code as it crashed to desktop many times, a laggy menus, a homologation system that does not let you do proper custom races the way you want them to be, cars that look different but somehow end up feeling the same when you drive them, an obnoxious sound track in the menus, crashkid-galore online play and a career mode that made me yawn after one or two hours. Honestly, what good are 30+ tracks and 700+ cars if put in a game structure that to me reached its peak with FM6?

Then i played the pretty limited GTS content at a friends house and was immediatelly hooked by the way that game felt, the way it was presented, the way the cars handle, the sport-mode and just the attention to detail PD puts in it, which you sometimes only see if you take your time (we have goddamn butterflies at alsace circuit folks! - or deformable tyre carcass which you see in replays, or feeling the bodyroll of the cars, whereas in FM7 this to me was absent). All in all i can say that even though GTS has limited content in regard of cars and tracks, i enjoy playing that limited content way more than i enjoyed FM7 with its 'full fat' sp career mode and the really nice cars+track collection.
 
A month later I tried Karts for the first time. Now probably my favourite vehicle for online racing.

Karts are usually so strange in sims I avoid them. So my advice is get on it, don't miss out on one of the most fun classes in the game.
 
A month later I tried Karts for the first time. Now probably my favourite vehicle for online racing.

Karts are usually so strange in sims I avoid them. So my advice is get on it, don't miss out on one of the most fun classes in the game.

Karts in PSVR is amazing, I would have liked a separate GT PSVR game, I'm guessing PSVR is slowing down adding more cars and tracks to the TV game.

I'm sure someone here could create a spreadsheet of Single Player campaigns of custom races to tick off, then everyone would be happy.

People with internet access should try online racing, if you don't fancy sport races - join or create a lobby with tire wear and penalties on strong, aids mostly off except for ABS and you will meet many clean racers, add them as friends for repeated clean racing. Yes the odd random will be a track cutting, car bashing idiot, but they typically leave after the first lap. Pick yourself up and try to catch the pack, the next race might be better.

I'm used to watching F1, where many a drivers race has been ruined by another driver, I accept it as racing on the limit.
 
With the custom races and the ability to set up pretty much whatever you may prefer for an off line race I do not understand people saying this game does not have offline content.

Want fun races, set up 5 lap or longer races on course of choice, set AI to pro, full grid, boost none, slipstream real, damage high, corner cutting high, tire wear at least 5x and fuel consumption on.

Start at the rear and advance to the front totally clean, no contact, no bumping, no off tracks. Totally fun, decent challenge until you hit the front. If you want a little more challenge either restrict your power or run the opposition 1 class higher than yourself.

A blast and also prepares you for when hopefully in the future tire wear and changing grip levels will become more common in the daily or weekly races.

Great practice for learning to run a course contact free at race pace. The only thing this mode will not give you is a trophy or tell you you are winning a championship which against the AI is nothing but an ego stroke to begin with.

And most importantly, absolutely no sense of progression too. Don’t forget that. Setting up your own stand alone races does not accomplish this.

Also, PCARS 2 lets you set up your own races as well and gives you a lot of flexibility for race conditions and rules. Yet its single player content still blows GT Sport’s out of the water. It has an actual career mode for starters.

I can only say that i purchased FM7 a few weeks ago and right from the start of the game i felt like i was just playing a version of FM6 with not really better graphics, a poor HDR implementation and at times really strange looking lighting system, a broken code as it crashed to desktop many times, a laggy menus, a homologation system that does not let you do proper custom races the way you want them to be, cars that look different but somehow end up feeling the same when you drive them, an obnoxious sound track in the menus, crashkid-galore online play and a career mode that made me yawn after one or two hours. Honestly, what good are 30+ tracks and 700+ cars if put in a game structure that to me reached its peak with FM6?

Then i played the pretty limited GTS content at a friends house and was immediatelly hooked by the way that game felt, the way it was presented, the way the cars handle, the sport-mode and just the attention to detail PD puts in it, which you sometimes only see if you take your time (we have goddamn butterflies at alsace circuit folks! - or deformable tyre carcass which you see in replays, or feeling the bodyroll of the cars, whereas in FM7 this to me was absent). All in all i can say that even though GTS has limited content in regard of cars and tracks, i enjoy playing that limited content way more than i enjoyed FM7 with its 'full fat' sp career mode and the really nice cars+track collection.

Replying to this here to avoid dragging this thread off topic.
 
A month later I tried Karts for the first time. Now probably my favourite vehicle for online racing.

Karts are usually so strange in sims I avoid them. So my advice is get on it, don't miss out on one of the most fun classes in the game.

Yeah, I did carts the other night in a friend's lobby. Great fun even on the larger tracks where you're going flat out the entire time. It really helps to teach you how to use the entire track to get speed since you're trying not to scrub rubber on anything you do.
 
I'll be honest, I'm a huge GT fan, been playing since GT1 JPN variant as my ps1 and ps2 were both from Japan and could only play JPN region games.
I feel this game has a lot of potential to become the best racing game on the market, but Poly needs to bring in more tweaks and content.

As many have stated, the track and car selection is quite lacking in variety and quality.
Honestly, I personally find it useless to have vision vehicles in the game as they're completely out of place.
Weather was promised, and im assuming will be implemented in later via patch.
No tuning cars with parts is a bit disappointing but not a big thing.

The only things im doing now on GT Sport is logging in for Daily reward, check mileage store for paints and then log off.
I find myself playing Project Cars 2 more, because of the variety of cars and tracks. I also feel (despite using a Dualshock 4) that the physics of the cars are more in tune with their realistic variants. again, im unable to actually fully verify this as it would mean i'd have to drive every car in the game and then every one of those cars in person to compare. but i've driven some that are in game, in real life already and i'd say they're very good or very close to emulating them accurately.

For now im content with GT Sport, but i'm personally waiting for more content and improvements to the title. i'll be continuing to log in for daily's but not much else.
 
After the latest patch of the game, my Logitech G29 wheel started huge problems!
The wheel either takes a screenshot when turning,
or worst, options screen appears as if i have pushed the button. THAT is frustrating, during the race i lost the control and race becomes meaningless. This happens a few time in one race! i do not know what to do...
 
Funny how GT games have always had this magnetic pull to make me play them. Not sure why.

Anyway, booted it up yesterday, did my usual offline Arcade racing in the Gr. 4 NSX which was fun, but an hour is enough. At least the racing cars are fun. Tried the N600 NSX with the default tire compounds (SH) and it felt like driving on flat tires. Maybe it’s all the racing tires I’ve become accustomed to. Who knows.

Watched some live FIA races last night. Funny stuff. Even the creme de la creme get frustrated. Not sure if the streamer is here on GTPlanet but sorry, it was funny watching him meltdown/have a borderline conniption when races didn’t go his way. Entertaining.
 
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And most importantly, absolutely no sense of progression too. Don’t forget that. Setting up your own stand alone races does not accomplish this.

Also, PCARS 2 lets you set up your own races as well and gives you a lot of flexibility for race conditions and rules. Yet its single player content still blows GT Sport’s out of the water. It has an actual career mode for starters.

So for a game to give you a "sense of progression" then you need the game to tell you how great you are?
I do not need the game to tell me when I am turning better consistent lap times or have figured out a corner to get a better drive out to the long straight that follows.

I do not need the game to tell me that I am running alternate lines due to traffic better than I was before I had a few hundred laps of practice with the AI forcing me to run other than the preferred racing lines on a course I had been struggling on.

I can see my progression in my lap times, my better course knowledge and understanding and how I better know the limits of the car I have chosen to drive. I can enter an on line race and see that I race that course better against human opponents as well so in no way am I feeling "no sense of progression".

As far as career mode again I do not need the game to tell me what track to go to next, how many laps my race will be and how to set it up. I do not need the game to tell me I am winning against the AI and I am the champion OF THE GAME!

No there is a lot to do offline and the real measure of progression is to race online against other racers and get real world results to whether my skills on a certain course with a certain car are getting better. I am capable of looking at the lap times on an empty track and my racing skills on a hot track and see for myself whether I have progressed or not.

Career mode is no more than a game organized ego boosting participation trophy compared to racing human racers!
 
I love the game now even more than when I started. I went through most of the phases mentioned in this post: didn’t think the content was enough, thought the Sport mode was bumper car festival, Campaign was too constrained, etc. But I stayed with it and found the depth quite intriguing and that online is where it’s all being directed anyway - and that is really quite good.

I’ll keep coming back and enjoying. I suspect there will be new content added, but even if not, I’m happy with what is there.
 
Career mode is no more than a game organized ego boosting participation trophy compared to racing human racers!
Oh my, that escalated far too quickly...

I know this is for a different thread, but yes, GT has the far superior multiplayer experience - it is basically its major point. But as far as actual racing and its specifics go - PC2 is superior and this is why people enjoy its SP - it is not about jerking ones self off about how much faster he is than a AI, it is about the more genuine race experience.
 
Your really not getting it.

Take a breath understand how others could like it, be a little empathetic.

Try it instead of having this condescending attitude to SP offline players, your making us online players look bad and elitist.

Actually until this edition of GTS I have always played racing games strictly offline. Like many others I "dominated" the AI on the highest difficulty and thought I was a pretty fast racer. I tried the online and found out how slow I actually am in the real world.

I do come from a background with some real world racing experience and much of my mindset of caring for the equipment and tires does affect my racing style as smooth is good in the real world. I am more of an endurance type racer than a sprint racer and would be the type of driver that you entrust to run the middle stints, take care of the equipment and keep the team in a position for the fastest driver to come in as the closer with a shot to win.

Being such my driving style is more consistent fast repeatable smooth laps that take care of the car and the tires over an entire run rather than the hot lap on the edge driving style that punishes tires and equipment.

When I practice on an empty track I am looking for turning all laps within a couple of tenths of each other if tire wear is off rather than what is the fastest lap possible.

I still spend a lot of time learning how the car handles on a particular tire with the tire wear on and how hard it can be pushed and how much the limits change over the run.

Yes I am hoping the future will bring races that reward my driving style as the current sprints of course do not.

I am not trying to give a condescending attitude to offline players as I for many purposes am one myself but it gets really old to keep hearing that there is no offline content in GTS when other than holding your hand walking you through a scripted race season GTS has some of the best most advanced out there as far as AI and the ability to set custom races tailored to what you not the game wants.

People say they are after a "realistic race experience" then believe me that the hours and hours of testing and learning a circuit and your cars abilities and limitations is a real experience. The race weekend is just the cherry on top as the final test of how successful you are from all of the hard work!
 
Actually until this edition of GTS I have always played racing games strictly offline. Like many others I "dominated" the AI on the highest difficulty and thought I was a pretty fast racer. I tried the online and found out how slow I actually am in the real world.

I do come from a background with some real world racing experience and much of my mindset of caring for the equipment and tires does affect my racing style as smooth is good in the real world. I am more of an endurance type racer than a sprint racer and would be the type of driver that you entrust to run the middle stints, take care of the equipment and keep the team in a position for the fastest driver to come in as the closer with a shot to win.

Being such my driving style is more consistent fast repeatable smooth laps that take care of the car and the tires over an entire run rather than the hot lap on the edge driving style that punishes tires and equipment.

When I practice on an empty track I am looking for turning all laps within a couple of tenths of each other if tire wear is off rather than what is the fastest lap possible.

I still spend a lot of time learning how the car handles on a particular tire with the tire wear on and how hard it can be pushed and how much the limits change over the run.

Yes I am hoping the future will bring races that reward my driving style as the current sprints of course do not.

I am not trying to give a condescending attitude to offline players as I for many purposes am one myself but it gets really old to keep hearing that there is no offline content in GTS when other than holding your hand walking you through a scripted race season GTS has some of the best most advanced out there as far as AI and the ability to set custom races tailored to what you not the game wants.

People say they are after a "realistic race experience" then believe me that the hours and hours of testing and learning a circuit and your cars abilities and limitations is a real experience. The race weekend is just the cherry on top as the final test of how successful you are from all of the hard work!

That is a much better way of getting your point across 👍
 
Haven't played it since day 2. Really not what I expected. But, I see a lot of people happy about it. Hopefully the make DLC available withing the next few decades. LOL PD timeframes are really long.
 
I have noticed the varying gaps on the start and do not agree with the spacing from qualifying times having any effect on the starting grid other than the assigning of starting grid positions.

Show me a real world motorsports racing series that spaces the starting grid taking the green flag with the intervals between vehicles being determined by qualifying times posted.

The faster qualifying time gives the driver the right to start ahead of the next faster qualifier and the driver next in line should not be given a time handicap to cross the starting line to boot.

Pd wants this to be considered a FIA sanctioned racing sim so the rules should be as close to realistic as possible.
This isn’t real life. People can’t even start a race clean with a rolling start. I never said it wouldn’t be more realistic I just said it would be a **** show.
 
I have noticed the varying gaps on the start and do not agree with the spacing from qualifying times having any effect on the starting grid other than the assigning of starting grid positions.

Show me a real world motorsports racing series that spaces the starting grid taking the green flag with the intervals between vehicles being determined by qualifying times posted.

The faster qualifying time gives the driver the right to start ahead of the next faster qualifier and the driver next in line should not be given a time handicap to cross the starting line to boot.

Pd wants this to be considered a FIA sanctioned racing sim so the rules should be as close to realistic as possible.

I think the varying gaps are due to differences in gear ratios and issues with some gear setups. Every now and then the car thinks 4th is the smallest gear and tries to accelerate with it. If one doesnt manually shift down during autodrive, the car will accelerate slowly, leave a gap and the cars behind will suffer as they wont pass before start.

Same 4th gear issue happens with some setups after car resets back to track.

After the latest patch of the game, my Logitech G29 wheel started huge problems!
The wheel either takes a screenshot when turning,
or worst, options screen appears as if i have pushed the button. THAT is frustrating, during the race i lost the control and race becomes meaningless. This happens a few time in one race! i do not know what to do...

Sorry to drop the news mate, but im pretty sure it's not the update. Check the mode -led on your wheel - if it goes on and off while you turn the wheel your g29 is broken. This is common defect in g29 and you should take it for warranty swap. I had the same exact issues.
 
After the latest patch of the game, my Logitech G29 wheel started huge problems!
The wheel either takes a screenshot when turning,
or worst, options screen appears as if i have pushed the button. THAT is frustrating, during the race i lost the control and race becomes meaningless. This happens a few time in one race! i do not know what to do...
I don’t think it’s the game man. My buddy had this same thing happening to him. He ended up buying a Pro and now it doesn’t happen anymore. I don’t know the cause but it seems to be system based.
 
This isn’t real life. People can’t even start a race clean with a rolling start. I never said it wouldn’t be more realistic I just said it would be a **** show.

You do realize that even in the real world even more so in a shorter sprint race scenario if the entire field can get through the first few corners clean with no wrecks or spin outs that is considered an awesome start. Many times in that first few corners there are multiple incidents even in real world racing that cost race teams thousands of dollars as a result.
 
If you had some serious offline content you could say it was a good game but for me at Dr B/A it's a bit of a failure, good races are few and far between unfortunately and what happens in between is exactly why you can't purely rely on the online experience if you're relying on people's decency because once you're sitting behind a screen without consequence or retribution people turn into animals. If the ***** that ram you from behind received a caved in cheek bone every time they pulled this manoeuvre you might have more good races than bad but sadly it's not the case.
 
Hmm, reacting just on your first sentence - why did they bought PS4 post -release, for big money, when they wanted it only for GT? There was no rumors, no news which were saying that GT6 will be ported to PS4. Why didnt they waited till the release, as i did bought my system 2 days after the date this game went live.
Aside from the quote from Kaz that a new GT wasn't far away? The quotes about how much more quickly everything would go on the PS4?

Not everybody wants to wait 4 years to pick a console. For a lot of people, they have to pick one, and only one. They must choose based on what they expect to see over the lifetime of the platform. Why? Like I just said, they're only getting one.
That's actually the technical reason I don't have GTS. I guess technically I can afford a PS4, but aside from a list of console exclusives that I don't play, it would effectively be only for GTS. It would be ridiculous on my income to be spending 800+ dollars to play GTS (Console-wheel-game)

In my case, personally, I waited. I waited long enough to see how PD was (is) doing, saw definitively that they were farting around again, and decided to skip this generation of what they're offering. I only wish I did it at the beginning of 2014.

But having bought a PS3 on the name "GT", I can surely figure out a way someone would buy a PS system before any GT game releases, based on the idea GT was coming. (Obviously I don't think it's a wise decision anymore)
 
It is never a wise decision to buy any product before the item you wish to use it for is available. That's just common sense to be honest.
Just because you don't believe in brand recognition, doesn't mean it's stupid.

GT used to be good enough to do that with, now Forza is.
 
A month later, I can say that GTSport gives me a "GT prologue" vibe with pros and cons of a prologue.

A month later is still love GTS, BUT meantime I have bought Forza 7 and pCars 2 and I have to say they are better package all in all. Except that GTS is lacking content, have to improve sound ( still average ) and motion on the asphalt. Forza 7 and even more Pcars 2 is wild and raw which have to be race cars in reality. GTS is still too smooth ( floating on the road ) on the road. If they are going to change/improve that ( the cars "live" on the asphalt in pcars, in GTS they sliding/floating on the road, no connection to the road ), they will make a big step in the good direction, in my opinion.
They have to improve online penalty system, because now it's chaotic ( lot of times the innocent racer gets penalty :((((( )
 
Just because you don't believe in brand recognition, doesn't mean it's stupid.

GT used to be good enough to do that with, now Forza is.

Nah man, not my point. I just don't think spending 400 dollars on a gaming machine so it can sit in the closet till the game you want to play get released makes any sense at all. Just the fact that consoles go down in price throughout their lifecycle alone belies that fact.
 
A month later, I'm still enjoying it but not as much. Sticking to my word, it's very polished & the gameplay is good. But I'm starting to get a bit bored now, I'm not going to lie. I just feel like I keep doing the same races all over & over again. Has anybody created any decent races? Need some ideas because there is not much choice of track. Now that I've got all the cars, all I do now is collect milage points & try to create some decent races.
 

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