A though about the MTX drama

  • Thread starter Stakado
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I've been thinking, and there are really people who buy those very expensive cars with mtx? think about it the McLaren F1 is €180! nobody to spend that money on a virtual car, at least not normal people with a salary. I understand that there are people who spend €20 to buy 2mill but with that you can buy a car and do tuning, but not a legendary car. I don't think anyone will buy one with mtx if not just grinding to death. so I don't think that the mtx are the real cause of the bad economy of the game, if not a total disconnection with kazunori fans
 
I think the idea is not to buy the cars outright, but pay for credits as some sort of "boost" to your wallet.

I even think their idea was to have people spend monthly. They know many people play GT as their only game. What's $70 + $20 every month + whatever they're charging for PS Plus right now? If I did this, I'd get 24 million a year, plus whatever I grind from the races, which is slow, but if I was in my holiday period, I'd get to the free 20 million very easily. That's a lot of credits.

Obviously though, MTX have such a bad reputation that it backfired immensely.

But here's the catch. I think enough people will secretly spend tons of money on credits that Sony won't change things much. They'll throw us a bone, but I think the MTX are here to stay. If the UCD availability isn't fake (timed-only instead of stock-based) and the McLaren F1 goes out of sale quickly, we'll have our answer.

I've seen people say they spent money because they need to create content. Well... yes and no. Because their videos rely on their persona much more so than the content. As long as they're playing GT7, ACC, iRacing, F1 or whatever they play, they'll have viewers.

These things only exist because people give in.
 
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Neither ucd or lc are quantity based, they are tied to a timer

Frankly if I was loaded with billions I'd still not pay for mtx, simply because it's not real and I'd probably just buy a real thing if I wanted to
Of course there are dumb people with money, otherwise mtx wouldn't even exist, so yeah there is someone somewhere paying for mtx in gt7
 
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I can see reason in that. But this only splits one issue into two separate issues.

We have a game with low payouts and no car sales that can possibly encourage mtx-es, or reduce the enjoy-ability of the game.

And we have the unicorn problem where exclusive cars are as unattainable in game as they are in real life. Which kind of defeats the purpose of having them in the game.
 
I don't think that the mtx are the real cause of the bad economy of the game
Eh, I think that's a stretch. I have a strong inclination that SONY ordered the credit nerf. We'd be spending our cash in the Polyphony Shop, not the Playstation Store (had that backwards earlier) if it was going straight to Kaz's bank account. He doesn't strike me as a greedy guy, and he hasn't been the vice-president of SONY Interactive for a while. I suspect the time drain and weariness of towing the party line got to him.

And recall that GT6 had a pretty strong turn around on MTX, with credit payouts increased, and then the daily sign-in bonus. I expect something similar in GT7. How soon is up to debate, with the world in the hands of idiots and thugs, and our real money being tighter.
 
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Even if they bump payouts and you will be able to buy 20 mil car in 2 hours of grind, what's the point? There is no progression after Cafe, you will be doing same races just with different cars
 
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