The beauty of AM is that it is computer defined and that we don't have complete control despite the ability to monopolise on algorithms and the element of computer control without user input kind of, for me, makes GT stand apart from a very simplified race creator program which could be completely user controlled making the element of intrigue and challenge something to be missed.
What you seek here is within the Event Creator. When it's time to choose opponents, you can select them Individually, select them by Class, Multiclass, or select Full Random -leaving your computer control completely intact. We'll call that last one "
The PD Choice Special: As Requested By Shem After He Lost His Mind"
Let's say you want a full race line up of LMP race cars. If you have the ability to manipulate the system then this is achievable. But for what satisfaction? GT may allow you to manipulate a grid to consist of a main line up of LMP race cars due to knowing the systems defaults but just for good measure it will throw in a LM (like my favourite the RX7 LM Race Car) homogenised ( is that the right term?) car set to mix things up. In this way, the imperfection in AM is what makes it more 'perfect' than any career mode GT can offer.
What satisfaction?? I'm positive you've read through some of the
EC threads, and they are brimming with possibilities of unlimited satisfaction. Shem, what were you doing spending all of that time and effort searching for those "best combinations" which provided those "ultimate racing" experiences in AM? Shouldn't those best combinations be had without trial-and-error (heavy on the error), and general time-wasting? We've paid our dues, mate. It's time for a bit of a refund.
Would you not like to
create a class using every FF road car in GT6 from 330-430PP, >1100 kg, all stock
or all tuned in the 400-430PP range (or whatever you like), and save that in a folder of Classes? This single, humble example would yield well over 50 street weapons, ready to rumble. In a grid of 16, we would have a beautiful variety of realistic opponents every time we loaded a race.
How anyone could be satisfied when an old steel Jaguar from the 60's blows past a group of modern-day GT spaceships... I mean, it could be satisfying in a comical way- but that wears off after seeing it once. But! if that's what you like- it's still an available option. No problemo, amigo.