Arcade Mode - Discussion, Hints, Tips and Race Reports

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Sad to say, but from looking at the first videos from the “finished game” (Jordan’s Bathurst and Brands videos and the German one) it sure doesn’t look like there have been any kind of improvement in Arcade mode from GT5 to GT6. Still the same silly grids, still a huge difference in how fast the AI drivers are, still the same chase the rabbit starts from the back of the grid.
Really really hope that PD has a surprise or two for us, regarding Arcade mode, when we receive the game on the 6 of December.
 

You're right. Not a lot seems to have changed or even made mention of, which is a shame.

On a side note, since I won't be online on release or a fair while after I'll reconstruct this thread in the way the old Arcade Mode thread was built; a place for race reports, tips, ideas and discussion of all things AM.

Cheers.
 
The beauty of AM is that it is computer defined and that we don't have complete control despite the ability to monopolise on algorithms and the element of computer control without user input kind of, for me, makes GT stand apart from a very simplified race creator program which could be completely user controlled making the element of intrigue and challenge something to be missed.

What you seek here is within the Event Creator. When it's time to choose opponents, you can select them Individually, select them by Class, Multiclass, or select Full Random -leaving your computer control completely intact. We'll call that last one "The PD Choice Special: As Requested By Shem After He Lost His Mind" :lol:

Let's say you want a full race line up of LMP race cars. If you have the ability to manipulate the system then this is achievable. But for what satisfaction? GT may allow you to manipulate a grid to consist of a main line up of LMP race cars due to knowing the systems defaults but just for good measure it will throw in a LM (like my favourite the RX7 LM Race Car) homogenised ( is that the right term?) car set to mix things up. In this way, the imperfection in AM is what makes it more 'perfect' than any career mode GT can offer.

What satisfaction?? I'm positive you've read through some of the EC threads, and they are brimming with possibilities of unlimited satisfaction. Shem, what were you doing spending all of that time and effort searching for those "best combinations" which provided those "ultimate racing" experiences in AM? Shouldn't those best combinations be had without trial-and-error (heavy on the error), and general time-wasting? We've paid our dues, mate. It's time for a bit of a refund.

Would you not like to create a class using every FF road car in GT6 from 330-430PP, >1100 kg, all stock or all tuned in the 400-430PP range (or whatever you like), and save that in a folder of Classes? This single, humble example would yield well over 50 street weapons, ready to rumble. In a grid of 16, we would have a beautiful variety of realistic opponents every time we loaded a race. :)

How anyone could be satisfied when an old steel Jaguar from the 60's blows past a group of modern-day GT spaceships... I mean, it could be satisfying in a comical way- but that wears off after seeing it once. But! if that's what you like- it's still an available option. No problemo, amigo.
 
This is slightly un-related, but does anyone remember the championship in GT3 where you would get a full grid of GT touring cars, but then there would always be a Tommy Kaira ZZ-II ? :banghead:

That's Dream Car Championship. Remember, in GT5 the same thing happens, but with XJR-9 instead of ZZ-II :lol:
 
In practice mode there's one-make race option, but those races are too easy and grid has only 8 cars. I wish we could have a full grid of 16 cars from the same manufacturer in AM. Or if we could choose only opponent cars from the same decade, or same model, or same category, or same country, or same continent, and so on... I don't like this crazy mixture. Doesn't look like a serious competition but a Sunday cruise. But still AM is the best part of GT5, imho.

And its a shame the online room set up of Ferrari Road cars only, Kei cars only, Muscle Cars, Touring Class, Super GT500 etc. Was not used for Arcade Mode. That would have been the best for us that prefer to race offline.
 
@Reserch, the sad thing for me is that nothing you have said is wrong. I could not agree more with what you say, I guess I was just trying to pu.ll the best things I could out of what GT5 AM had to offer
 
well.. it's not looking good right now.

zxnqwy.png



Seriously, PD. Seriously. Who in the world wants to take a classic 1971 Ferrari to a racetrack, and be lined up (single file and all spread out) against an LFA or an Alfa 147 hatchback? Let alone both of those at the same time? I'll give you the answer right now: Nobody.

That is disgusting. Somebody has GOT to get the message to PD that this isn't working. Career mode will wear out quickly, especially with the OLD "start at the back and blow past the rolling roadblocks in order to get to 1st" method they are STILL clinging to. The poorly-named 'Arcade Mode' is all we've got!
 
well.. it's not looking good right now.

zxnqwy.png



Seriously, PD. Seriously. Who in the world wants to take a classic 1971 Ferrari to a racetrack, and be lined up (single file and all spread out) against an LFA or an Alfa 147 hatchback? Let alone both of those at the same time? I'll give you the answer right now: Nobody.

That is disgusting. Somebody has GOT to get the message to PD that this isn't working. Career mode will wear out quickly, especially with the OLD "start at the back and blow past the rolling roadblocks in order to get to 1st" method they are STILL clinging to. The poorly-named 'Arcade Mode' is all we've got!
We'll see what the day 1 patch does.
 
Is there anything the day1 patch won't fix?

It used to be "IT'S ALL PLACEHOLDER OMG STOP CRITICIZING KAZ GENIUS SUPREME!", now it's the day one patch.

Seriously, we gotta face it. This is awful. They haven't been able to fix even the simplest problems of GT5, like the incredibly annoying :censored:ing grids offline or the short career mode, and instead gave us a half-assed update to GT5. In PDs mind, they need an entire new console to make a good game again...right... 👎.

I believed in you Kaz... :(
 
I asked in another topic and a guy with GT6 said that arcade mode can´t get full grid. The maximum cars that he saw was 9 or 10.
Maybe its worse than it was on GT5. I´d wager Kaz really dont want us to be offline, but to get online having to get all the kinds of disadvantages, like dealing with unhonest drive-style drivers.
 
I pray that this info about only 8 or 10 cars is a false rumour.
If it turns out to be true GT6 will lose its interest for me unless career mode can fulfill my needs.
 
I really don’t understand why they have not included the event generator. What’s the point in having such a huge library of cars if you cannot race them against each other?

Take Forza 4 for example (not a huge fan of the forza series) but the online part were you had total freedom to create a custom race, choose how many ai drivers, the cars the drove, tracks etc was fantastic and let me create so many race types, the re-playability was endless. This feature is sorely missed if not included in gt6.
 
I have a guess.
As some of us already read, it is known that PD is thinking of turn GT into a service, like iRacing does. Some people do believe that´s not a matter of luck, but a matter of time.
Then, the best plan for them is to slowly kill every offline stuff. So, they will force people who play offline to go online, making them running out of options. And then, after forcing the migration, the next step should turning everything in a service, everything online. If they turn the GT Series in a service with good arcade and A-Spec, they would find resistance. But with a bad A-Spec and Arcade, they will find very little resistance and more people than they would do if they had a good arcade and A-Spec one.

For those who doesn´t ever got to hybriding, it is known that there is an option at the Secret Menu which make you choose the cars on grid (just the cars, not the starting positions and how many). It looked like it was a beta version for a new feature, but it had some stuff to be fixed, like the problem of just being able to choose premium cars and the problem that every car can be selected, even the stealth and DLC´s one. With that option, even without DLC, you could summon DLC cars. What I expected form GT6 is that this feature become no more beta with its trouble fixed, but, as we already saw, there is no signal about anything related to this on GT6. If there is not this feature, and they limited to 8 players, it is for sure that they make the arcade mode worse than it was on purpose, and that purpose may be related to the future of transforming GT series into a service.
 
I have a guess.
As some of us already read, it is known that PD is thinking of turn GT into a service, like iRacing does. Some people do believe that´s not a matter of luck, but a matter of time.

The instant they do that is the instant when I never buy a GT game again.

Then, the best plan for them is to slowly kill every offline stuff. So, they will force people who play offline to go online, making them running out of options.

Really hope this is just speculation on your part, because if you end up being right, Gran Turismo has met its demise in my mind. I miss the days in which games provided good experiences both off and online. Now everyone in the industry seems to have tunnel-vision only for online. The online environment isn't always pleasant and not always under control as it would be offline.
 
It is not a speculation.
It is just a guess.
I would be happy if Im wrong. However, considering what we´ve saw, what I said is the most probably thing that will happen. But Im not sure if it will happen.

Yes, I agree with you, offline experiences are disappearing and some of them we will miss. Actually, I think that if arcade mode had all the dreamed features - select grid car by car, selecting IA hps, setup day-night and whather, smart IA, etc - playing online would make no sense.
 
I think going down an online only or at least mostly online focused route will be a turning point for a lot of GT players.
I, for one, never got along with GT online since my time difference and poor connection availability pretty much kept me in arcade mode once career mode had served its use.

It seems to me like PD are following the natural evolution of gaming which has lead to online being the dominant play mode. Doing so they are forgetting the roots of sim racing, 20 years ago before when Daytona racing and Ferrari Challenge at the local arcade were the best places to have some driving fun. It may be an irrelevant point but it must be the case that PD are unaware of how important Arcade Mode is and for how many reasons.

If it is the case that GT6 loses out in the AM section because of the need to move everything online then I expect I will continue with GT5.

It'll be a sad day for me.
 
Ok so it's clear that Arcade Mode needs renamed and reworked. What are some ideas for the new title beside 'Event Creator'?

Sandbox Mode?
Championship Editor?
Free Race Mode?
We don't want to get crashed online Mode?
Kaz's What-If Scenario Mode?

... Shem Mode?
 
Yes, I agree with you, offline experiences are disappearing and some of them we will miss. Actually, I think that if arcade mode had all the dreamed features - select grid car by car, selecting IA hps, setup day-night and whather, smart IA, etc - playing online would make no sense.

I wouldn't go so far as to say that online wouldn't make sense. There are always the groups of friends who like to race against each other and chat, occasionally, while staying in the comfort of their homes. Ultimately, online shouldn't be ignored to favor offline but the opposite shouldn't occur as well.
 
I’m happy to play both on and offline. Both have there ups and downs. As I mentioned, you could only create customer races in Forza 4 in the online lobby not offline, you could either race with friends and AI combined or just AI which was fun.

All I want from Arcade or the Online lobby is the ability to be able to create custom races that normally would not appear in arcade and the single player against AI opponents. Just the freedom to choose what cars the AI drive would improve the quality of races dramatically.

Shame that they have not included this feature, however I don’t think this will take away the GT6 experience as a whole, I have never been disappointed in Kaz’s ability to produce the best racing experience on the consoles to date!
 
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@research, Shem mode has a good ring to it. ;)

Well, it has past release day. Has anybody braved Arcade Mode yet of GT6? I love to give you all my initial impression but I dont yet own a copy and won't for some time since, for some reason, I'm on a bus to Burma (myanmar).

If anyone has the scoop, let us know!
 
:lol: Can we do a competition for most ridiculous grid here? Would make arcade mode worthwhile to visit for people as they will need to take screenshots.

:( looks like arcade is just as pants as before then. Oh well heres hoping they add in the event creator in some form of dlc
 
I was having fun building custom grids using the hacked menu options in GT5. I'm sure they have the same kind of options hidden somewhere in GT6. It is just a matter of time until someone find a way to access it.
 
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