Scaff
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- ScaffUK
Or buy a capture card, which is what I ended up doing.yep, it records 1080p/30fps, but if you want 60 fps video, you need to do broadcast.
The audio balance in AC needs a lot of work in my opinion.On the PC version is the sound nicely balanced between engine, tyres, opponents, brakes and wind?
Personally I don't understand why wind is in as its a distracting sound listening to the tyres. Thank goodness it can be switched off though. Its crazily messed up on the console as the engine is so loud it drowns out the tyres. With default settings 100%, opponents drown out everything else.
Seems strange that I had to spend some time with the headset and lower/balance the sounds. The game certainly doesn't work in percentages as it is amazing how loud the menu music really is at 2 and 3 percent let alone the menu adjustments and the other settings.
Lots of fine sounds I had never heard before. Especially when the rear tyres are going to give. Also hearing more subtle lower growls, gargles, pops, bangs clearer and sharper than before.
Think I had to lower engine down to 27% because it simply was too darn loud. Cannot remember the other settings...
Now I'm running a tactile set-up it became even clearer, with the default values the engine dominates everything to the point that it actually overpowers every bit of track detail from the tactile side.
All the lovely detail you get through the FFB takes a lot of digging to get out of the audio side of thing for the tactile (ironically PCars is the exact opposite).