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The reflections quality (refresh setting, maybe?) was lowered to improve performance, which is still a bit wonky unfortunately. What they've achieved at the beginning was quite good, especially considering the super low FPS the game was hitting when Kunos made the first console build but I think there's room for further improvements.
The reflection in the hood is the same since the beginning until now.
It was and is always laggy.
The difference is in 1.03 they add the AA filter that took rid of the tearing but introduced stuttering.
Framerate levels has stayed the same as digital Foundry stated in two videos,one at launch and one with the 1.03 update.
The only visible difference i have seen since the 1.03 update is that they lowered a detail of the headlights of the cars:
Before 1.03:
After 1.03:
About framerates, here are the videos of digital Foundry, framerate without improvement but kills tearing (and add stuttering, which for me is whorse than the tearing)
The only one that improve performance is the boost mode enabled on PS4 Pro..
And if the user above say that with the last 1.14 update of assetto even on pro it isn't so solid anymore as before... (and he isn't the only one saying that, some with PS4 Pro reported the same on the official support forum)
Hopefully we see soon a real improvement in the performance of assetto, or at least something that get rid of the annoying stuttering