Assetto Corsa | News and General Discussion

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Jav
But I've seen it first hand, and it looks and play very pretty! :P

This without a doubt will be the best release this year. Aside from iRacing this is the title I am looking to so much. I am so glad that at least there is one great title in iRacing to hold us over until Assetto Corsa tears up the track. :)
 
This without a doubt will be the best release this year. Aside from iRacing this is the title I am looking to so much. I am so glad that at least there is one great title in iRacing to hold us over until Assetto Corsa tears up the track. :)

Dude we get it, you love iRacing. No need to keep telling us.
 
It's going to be PC only.

At the beginning PC only, but I tought I had read on Kunos web site that the plans was to eventualy have AC also available for console. I could be wrong.
It would be nice as not everyone is dedicated enough to have a double set up.
I play PC sim and game on my lap top, but at this time I cannot have a dedicated game PC with proper hardware configuration.
 
At the beginning PC only, but I tought I had read on Kunos web site that the plans was to eventualy have AC also available for console. I could be wrong.
It would be nice as not everyone is dedicated enough to have a double set up.
I play PC sim and game on my lap top, but at this time I cannot have a dedicated game PC with proper hardware configuration.

I doubt they will, they're a very small team with not a lot of cash. Putting a game out on consoles requires a fair bit of money, to buy the dev kits for a start. Then if they've never worked with them before it would be a very long learning process, especially for PS3. I can't see it.
 
Jav
Oh there's a few of them arround on rFactor already!

Jav have you seen any more demo's for this title since last time you drove the older demo? I am really looking forward to this title.
 
Not really, I guess the people who run their simulators would get updates regulary. But I'm not really planing on going back to that place, 8 bucks for 3 minutes and no outlap is a rip off! Not even BASE Performance or Cranefield charges that with a coach included!!
 
Crossing fingers for a holiday time release.
They plan on releasing a boxed version correct? That was part of deal when they set up that for nKP if I'm not mistaken. Please correct me if I'm wrong.
 
I guess they will Gatrs.
Things have been real quiet since they announced the LMP2 car, I guess they're hard at work to get that demo out. The final game should be out by the hollidays according to their llast statement.
I can't wait for this game, specially with Enduracers having said it's a possible platform for them!
 
So do you think they will have a solid release with little bugs or do you think there will be many patches after it's released. All I really know about them is netKar which seems like a very solid game.
 
nK was far from solid initially. But Kunos are way past their crawling stage.

The truth is, their development philosophy is going to cater to racers just like you. They're limiting the first release with only the core features they drafted up years ago so they know 1.0 is going to be absolutely solid for them to build up the full game on top of. So we're getting the robust foundation at first, only to receive a skyscraper of heavenly awesomeness by the end of the title's life.
 
That sounds good to me, I am not really expecting an A+ on this release, so any decent release will be good for me. netKars I didn't purchase until about a year ago so I don't know what the release was like. They do seem to be developing it right from what I have seen. I don't like any game that is rushed and then relies on patches, such as codemasters does. :)
 
Hmmm, any updates?

It's been way too quiet for the past 3-4 weeks, wich I guess is a good thing and says their focus is 100% dedicated to finishing the title.
But we are all anxiously waiting!
 
Jav
I guess they will Gatrs.
Things have been real quiet since they announced the LMP2 car, I guess they're hard at work to get that demo out. The final game should be out by the hollidays according to their llast statement.
I can't wait for this game, specially with Enduracers having said it's a possible platform for them!

Am I the only person who isn't so high on Enduracers? I appreciate what they did, but there were some real problems with their lm mod. Anybody ever try getting some of those lmp's going from a standstill? To me the best mod I've ever used was the PCC '07 and F1 1967 mod for rfactor. Radiators Champ was huge into netkar and they made a spectacular lambo gallardo balboni mod for netkar and multiple tracks, all of high quality, so I'm exciting to see what they can do
 
Hi guys, i had a chance to ask Stefano and his team few questions, so here are the answers:

1. How extensive will damage be? ( engine damage, clutch damage, brake damage, flat spots on tyres, tyre punctures etc.)?

Mechanical damage is easy to implement and it will be there. The hard part is to find the right balance between damage model and playability. It's quite easy to say "if you treat the gearbox bad it'll brake" but finding the mathematical definitio for "treat bad" is tricky and the risk is waste time on feature that nobody will see (ie. damage is too low) or end up with races full of DNF if you get it wrong on the other side. As with most other features in AC, they'll be in the public version only if we are 100% confident they work and they improve the experience.


2. Will there be any form of car customization (different exhausts, tyre types etc.)?

Aris loves this stuff, we have spoken about it and came out with a plan. But, again, we're back into "when it's done" area.

3. Will there be any kind of multiplayer championship event creator with and if so what can we expect?

Oh surely not. That's what we consider the community's responsability. There is no way we can develop the simulator and these kind of management systems.


4. Can we expect Assetto Corsa to be released for next gen consoles?

I'd love it. But to get to console you need to be backed by a producer and we don't have one and we are not actively looking for one.

5. Where do you think is your advantage over your competition, iracing, rfactor2?

No idea. We do things our way. If we have any advantage I'd like to hear that from the users, we go 200% to do our best work at any part of the software, that's all we can do about it.

6. What is the limit on number of cars in multiplayer?

There is no hardcoded number as we had for netKar. The practical number will be something to discover once the sim is out.

7. Will there be dedicated servers, and possibility to rent dedicated servers?

Our company is not structured to provide that kind of web services. The system will be identical to netKar PRo with a dedicated server software.

8. What option can we expect for creating online tournaments/championships?

This looks a lot like question 3... the answer is the same. Our plan is ot output/export as much data as possible from the server in order to allow 3rd parties to use these infos to manage their leagues.

9. Will you port nKP tracks to AC such as Trento Bondone hillclimbe. Osella hillclimbe and other tracks

No plans for that. I'd rather have the team work on new content than converting stuff from a 2006 simulator. I think running @Aviano with nk graphics when you can run at Monza with AC graphics is quite a silly idea. Anyway, Trento Bondone is so much appreciated that we could plan to bring it in as bonus track, even if we are totally focused on the new -laserscanned- tracks.

10. How have you approached AI development given that this is the first time you are included it.

As I approach everything else, by experimenting and finding what can work and can't work. I am working with a young programmer and we sort of split the development where I went for a more traditional and dedicated approach to race AI and he went for a more university research approach with neural network and all those cool stuff. At the end my code path was the winner and we went with a more traditional approach, so AC's AI isn't going to start WW3 nor hijack a space ship :P

11. Will data telemetry software be available for windows phone7(8) also?

I don't know. Even if we don't release it, we'll release all the infos to let the community code it by themselves.


12. Is the cost per track higher for laser scanned track compared to traditional track modeling?

There is the cost of the laser scan that adds up. But the development is much more linear and predictable because there is no need to get into the "hm.. from the video this hill looks more hill and this corner looks less corner and this bump looks more bump, the road is too wide, my cousin told me so" :P The laser scan is a unquestionable final word to all these doubts :)


13. Can we expect official DLC from Kunos Simulazioni beside cars or track that will modding community offer.

We have more content license than we can produce right now, so I think additional content from us is a very solid possibility for the future.

14. Will AC have features such as manually starting the car, and other cool features (for Hardcore sim racers)?

At the moment we don't have those and nobody in the team seem to miss those features.

15. What are the main obstacles when modeling tyres?

The main obastacle is that nobody understand what's going and on nobody seem to be able to figure out a consistent and reliable way to test them... so it remains pretty much a black art.


Big thanks to Stefano and his team at Kunos Simulazioni
 
Assetto > Project Cars as car as I'm concerned based on video.

Will find out soon, hoping to get a PC in the next month or so.
 
Scarlett Johansson > your momma as far as I'm concerned, based on pure speculation.

Will find out once both games are not only playable, but finished.

(not to say anything against your mom, I hope you read the sarcasm and what I m trying to say)

PS: Awesome interview, once again. You cant help but admire those guys and their attitude.
 
Scarlett Johansson > your momma as far as I'm concerned, based on pure speculation.

Will find out once both games are not only playable, but finished.

(not to say anything against your mom, I hope you read the sarcasm and what I m trying to say)

PS: Awesome interview, once again. You cant help but admire those guys and their attitude.

That's kind of ridiculous though, look at who we're talking about, look at their past work. netkar is still the most realistic sim out there by far, and that was only Kunos's first effort. SMS is yet to do something that wasn't ruined by bad physics (shift, td ferrari). pCars is better than shift but even now, they're such a long way from even comparing to even lfs, iracing, or rfactor, let alone netkar or AC.

So yes it is technically speculation, but you'd be crazy to estimate the AC won't be a better sim than pCars. I believe strongly against assuming things but in this come on bro.

What you're implying is like saying Daewoo is gonna create the next best supercar, that will destroy the Ferrari F70, or the McLaren P1. Possible? maybe, likely? Hell no. Scarlett Johansen is one of the hottest women by the way, I don't disagree with that.
 
Tom, thats all fine, your post just lacks three little words though:

"in my opinion"

And comparing SMS to Daewoo is a bit harsh, dont you think? I d rather compare them to Audi: Looks great, didnt drive that well - until when they came up with the R8, that is. But this thread is not about SMS, so please leave your rants in the dedicated Project CARS thread and talk about AC here.
 
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