Assetto Corsa | News and General Discussion

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In reference to @Blood*Specter I am aware RRE had good audio. Although I haven't played it since my last PC several years ago but do remember it had nice sounds. While I have Sony 7.1 Virtual Surround headphones as well as good stereo pairs I dont really play with headphones that often.

@bleeder is pCARS even proper stereo, do the two wheels on grass or kerb test and listen to the other channel. I think they produce the sound to both L/R but maybe reduce its volume on the opposite side. To me it creates more of a loud boldness to the audio presentation but not good directional benefits.

I currently uninstalled it to make space for Horizon3 and GOW4. Went through a 250gb SSD in no time and the 2nd one is almost full now.
I think you should give R3E another go... the sounds are epic. AC is getting better though, once a very weak point.
 
Hi friend, it is on my "want" list but I like to enjoy other types of games and currently too many new offerings getting my attention. Will look up some videos.
 
So the cars are fantastic. Looking at the Porsche pack list it'll eventually have some really nice cars. But can't help but feel it could use some other cars outside of the 981/991 gen of cars. Mezger gen of GT3 cars? Air cooled GT2? Or Carrera GT? Or if sticking with the 991 gen, The Turbo S would be nice contrast to the GT cars.

The classic race cars are great though.
 
I had no idea that so many of you were into home audio. :) I need to do some upgrading to my system. I just happen to be in a really bad way right now, so lots of things have had to take a back seat. :grumpy:
 
I had no idea that so many of you were into home audio. :) I need to do some upgrading to my system. I just happen to be in a really bad way right now, so lots of things have had to take a back seat. :grumpy:
Get some KEF Blade 2s they are a little pricey, you might have to sell off some of your family but when they hear what you get in return they will understand.
 
So the cars are fantastic. Looking at the Porsche pack list it'll eventually have some really nice cars. But can't help but feel it could use some other cars outside of the 981/991 gen of cars. Mezger gen of GT3 cars? Air cooled GT2? Or Carrera GT? Or if sticking with the 991 gen, The Turbo S would be nice contrast to the GT cars.

The classic race cars are great though.

Marco said these three packs are just the beginning of the partnership which suggests more Porsches will come in the future. 👍
 
Another PC update. Here's the change log...

1.9.2
- Fixed Lotus 49 hardcoded special event
- Ingame F9 leaderboard saves his last layout
- Added saturation to audio levels through in-game audio app
- Fixed in-game audio app not saving values
- Fixed Porsche 935/78 missing backfire
- Fixed rare audio clicks during gear shift for some cars
- Improved Speed Sensitivity calculations for X360 Game Pad controls (good default is now 50% Speed Sensitivity)
 
Anybody else not enjoy driving the 918? It seems to have low front end grip and then barely any traction coming out of the corners.
I do think it could use a touch more overall grip and a bit more bias to the front but of course I've never driven one in real life so that's just a guess. :sly: It's tricky to drive but I love it, especially the sound. You have to find the balance of the car, and it is a delicate balance, when braking, turning and shifting the load to the front otherwise it will understeer heavily. On exit, the power on oversteer, which I don't find too bad at all, helps it to rotate back into position. The first corner at Brands is a prime example. You have to trail brake to the point where the weight shifts and the back end begins to slip a bit, then just massage the steering to the apex and power out of the corner with a bit of oversteer. Get it right and you absolutely nail the corner and feel like a sim driving God, get it wrong and you have to wait patiently while the car understeers slightly through the corner.

EDIT: Just noticed a couple of the LP69 guys have the 918 down to the 6:48-6:50 range on the Nords which seems about right. Maybe the overall grip is right but it needs a bit more front bias on the grip.

I'm 6-7 seconds slower than P1 and LaF. on a 1.06 minutes track...
RSR shows about a 1 or 2 second gap over 85 seconds.
 
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You probably know this already but this content is free - not the best of their work by a long shot but not bad either. Better than YouTube but takes more space :crazy:

Cars

Tracks

Sorry for the off-topic...

I am aware that this is the Assetto Corsa forum. But I think we all handle mention of other franchises pretty well.

My sound reproduction was all purchased or traded in the pursuit of having as close as possible the sound of live music in my home. The only thing I love more than cars and what it takes to build them is music.

So I'll just say that the HT system that I use for racing sims is not what I utilize to listen to music.
I do utilize dual 12 inch subs for my HT system.

That said, I listened to the C7.R from Project Cars in the trail camera view last night.
I then listened to the C7.R from Assetto Corsa using the same view. I'd be interested in what others think.

I'd like some of you sound junkies who have both games to do a side by side between those two cars audio tracks.
My listening was done using the PC versions of the games. I use a GForce 980 GPU to feed my HT receiver via HDMI.
I run a matched set of Paradigm speakers (L/C/R) across the front.

Also, is there a game related audio forum at GTP? Do not want to put off other posters or the admins with this talk.
 
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Get it right and you absolutely nail the corner and feel like a sim driving God

insta_1423208462.gif


:D
 
OMG. I know what those are. No...That's a little out of my league. My main fronts are a bit older now, but they've served me well.

Legacy 20/20 Focus Nowhere near the price of KEF Blades..

Legacy makes excellent speakers. 👍 Mostly amp friendly. And they have some insane tower systems with independently powered subs built in. The 20/20's don't need a subwoofer. As they go down to 20HZ in most rooms.
They are outstanding speakers. :bowdown:
 
Anybody else not enjoy driving the 918? It seems to have low front end grip and then barely any traction coming out of the corners.

I remarked on it on previous page. The car is unbelievably fast. But the suspension needs to be tweaked.
It feels as though it's bouncing along. At least to me at Nurburgring. Looking a Johnnypenso's post, I suspect it is yet another car that I don't know how to drive properly. :banghead:

But it makes all the long straight sections of the ring seem short. In particular the back straight is just devoured in no time at all.:eek:
 
Anybody else not enjoy driving the 918? It seems to have low front end grip and then barely any traction coming out of the corners.

So I've been playing the VIR a lot, and I am about as fast as I am in that car as I am with the LaF. But a lot slower than the McLaren(2:37-ish vs 2:32s, Grand West Course). It needs to be a lot more careful with entry speed and braking because it feels heavier and have less downforce, despite being "AWD" it has less stability than either IMO. But is pretty fast if you keep it at 8/10th where as McLaren you can lean on the car a lot more.
 
So I've been playing the VIR a lot, and I am about as fast as I am in that car as I am with the LaF. But a lot slower than the McLaren(2:37-ish vs 2:32s, Grand West Course). It needs to be a lot more careful with entry speed and braking because it feels heavier and have less downforce, despite being "AWD" it has less stability than either IMO. But is pretty fast if you keep it at 8/10th where as McLaren you can lean on the car a lot more.
This is why I always reference the RSR boards when comparing cars, because it takes my personal bias out and shows me what a car is capable of in multiple hands. The big three are very close together in performance potential so I figure it's up to me to figure out how to get that performance out of the car. There's another 3 or 4 seconds there in the Porsche, you just have to figure out how it wants to be driven.
 
My problem with the 918 is that the steering feels hyperactive. On the 'Ring at least, even the smallest steering inputs throw off the balance of the car. Random acts of oversteer and understeer... I haven't figured it out yet but I want to spend more time with it at another track.

I think the 935/78 is my favorite car at the moment. I've gotten good at timing the boost right when coming out of the corners, at least at Spa. It's so satisfying to apply throttle after the apex and have the boost build up as you're powering out of corners... brake, turn in, apex, apply throttle and straighten out, then whoooosh. I dig it.
 
My problem with the 918 is that the steering feels hyperactive. On the 'Ring at least, even the smallest steering inputs throw off the balance of the car. Random acts of oversteer and understeer... I haven't figured it out yet but I want to spend more time with it at another track.

+1
 
It just feels like even though it's '4WD' (I know the engine power only goes to the rear wheels) that it has less traction than the LaFerrari and P1.

@Kamuifanboy How well does AC simulate your Huracan ST?
 
Anybody else not enjoy driving the 918? It seems to have low front end grip and then barely any traction coming out of the corners.
probably doesnt apply to anyone who gotta go fast but turning down the ers deployment and hence front wheel drive definitely boosts the enjoyment of the car by a bit - less understeer.
 
My problem with the 918 is that the steering feels hyperactive. On the 'Ring at least, even the smallest steering inputs throw off the balance of the car. Random acts of oversteer and understeer... I haven't figured it out yet but I want to spend more time with it at another track.

I think the 935/78 is my favorite car at the moment. I've gotten good at timing the boost right when coming out of the corners, at least at Spa. It's so satisfying to apply throttle after the apex and have the boost build up as you're powering out of corners... brake, turn in, apex, apply throttle and straighten out, then whoooosh. I dig it.
That's the kind of subtle nuance that makes sim racing and AC in particular, so fun. Excellent physics + laser scanned tracks combined with the simulation of boost means that you can never have two laps the same if you're pushing the limit, at least I can't anyway:). Add in some cold brakes then warm brakes then brake fade, tires heating up and cooling down and it makes for a very immersion experience if you spend some time with the car.
 
Yep, the 918 is not all that. i guess its not the car, road legal suspensions and road legal tires and brakes to me means that theres a limit for normal cars to be fun.

Every hypercar feels heavy and sluggish, its Just the way it is. after a r34 or a stock gt86 it Just seems like it turns into a boat.

I much rather tame the 917 or the 935. absolutely Cant wait for the gte 911. on this pack i would say i rather drive the old carrera than the 918.
 
Legacy makes excellent speakers. 👍 Mostly amp friendly. And they have some insane tower systems with independently powered subs built in. The 20/20's don't need a subwoofer. As they go down to 20HZ in most rooms.
They are outstanding speakers. :bowdown:
Yeah, Legacy has some sick speakers. The Focus 20/20's were stretching my budget to begin with. You are correct about the bass response from them, however, I thought it needed a bit more punch so I added one separate powered sub (JL Audio Fathom F113). I bought it used from my brother who was upgrading. I would have liked to get a second but I was already pushing it. To be honest, I'd rather have that money sitting in the bank right now. :boggled: Although, every now and then when I play music I will admit the imaging and detail is spectacular. However, a great system can't make a crappy recording sound great.

Has anyone checked into this free version of pCars that's being mention on the News section of GTPlanet? Is it a legit game? I foolishly downloaded that Forza Apex and it wouldn't even recognize my buddies DFGT. Stupid thing.
 
I am aware that this is the Assetto Corsa forum. But I think we all handle mention of other franchises pretty well.

My sound reproduction was all purchased or traded in the pursuit of having as close as possible the sound of live music in my home. The only thing I love more than cars and what it takes to build them is music.

So I'll just say that the HT system that I use for racing sims is not what I utilize to listen to music.
I do utilize dual 12 inch subs for my HT system.

That said, I listened to the C7.R from Project Cars in the trail camera view last night.
I then listened to the C7.R from Assetto Corsa using the same view. I'd be interested in what others think.

I'd like some of you sound junkies who have both games to do a side by side between those two cars audio tracks.
My listening was done using the PC versions of the games. I use a GForce 980 GPU to feed my HT receiver via HDMI.
I run a matched set of Paradigm speakers (L/C/R) across the front.

Also, is there a game related audio forum at GTP? Do not want to put off other posters or the admins with this talk.

Certainly seems more people than I expected here have quite good audio setups.
Yes a thread to discuss or compare audio from different racing games might be a good one that people would enjoy. I know I would anyways.

What I do think many of you are missing is what "tactile" can bring to the enjoyment and immersion.

I friggin think its brill to catch an apex, put down the power and control the car onto the outer rumble strips on the exit and feel them on that side of the seat/cockpit. Its just added smile factor when you nail the corners. Also to experience the engine idle vibration and rev effects just makes it all much more "in the car" sensation.
 
The Porsche model number system could certainly be simpler. I find myself googling the h*** out of Google.

It's pretty straight forward once you get your head around series number vs. model number... Until then though it's a total headf@#!, especially when you start talking about the 991 911, or the 991 911R, of which Porsche built 991 examples...
 
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