I checked it out for about 30 seconds. It's nothing I was really anxious for.So have you guys got custom championships yet? If so, where's the feedback? I mean, come on! Does it work? Reveal all please, it's Xmas!
How do explain delays all though PC development since early access? - before they ever took on new people to do the console port without compromising PC development then? People are confusing the Porsche licence taking priority over existing announced licences within the limited resources available.I kinda blame the consoles on the missing unrealesed cars. I mean, everything they had planned was pretty much delayed 2-3 months because of the delayed launch for consoles. And from there it was a domino effect.
But then, I'm glad they have made the step to consoles because it'll mean more exposure and revenue so that they can keep getting important licenses and more content for us to enjoy.
So have you guys got custom championships yet? If so, where's the feedback? I mean, come on! Does it work? Reveal all please, it's Xmas!
This bit concerns me slightly as we can't currently choose which opponents to race against in the base game, where it sounds like PC players can. Hope they don't drop this part for consoles. Would allow us to make our own balanced classes instead of what we have now.Then you choose individual opponents.
I know, but surely it had some influence, no?Probably not much, they have a separate team dedicated to working on the console version.
Sure.I don't think console players should really want to be exactly even to the PC build...ever.
Once again, we received a decent sized update (v1.11) and since that update 3 days ago we've already received 2 additional hotfixes. If consoles stay a couple of weeks behind PC that would be better for console users. Kunos can't just throw hotfixes at console players as fast as they can PC players.
I know, but surely it had some influence, no?
I can imagine the console team needing to consult the main team a lot, etc. Also - and looking at all the interviews - the top guys definitely had their heads wrapped around the console version.
I'm sure all this took a considerable toll in the development of the main game. Especially with such a small team.
Sure.
When I mean up to date, I mean with the same features and models.
A couple of weeks' difference, to reduce the amount of hotfixes needed to consoles, would be more than acceptable.
I'm not 100% positive, but I feel fairly confident in saying: The XBox 1 team consists of 1 programmer and the PS4 team consists of 1 programmer. Of course, they can be that small because they're just porting code from the main team which consists of 1 programmer.I know, but surely it had some influence, no?
I can imagine the console team needing to consult the main team a lot, etc. Also - and looking at all the interviews - the top guys definitely had their heads wrapped around the console version.
I'm sure all this took a considerable toll in the development of the main game. Especially with such a small team.
I have no idea how complex porting a PC game to a console is -- I hope it's VERY complex because things sure didn't go so smoothly...
As an alternative Dirt Rally is 60% off on steam!Has anyone tried the Rally content available for Mod? I've got the Fiesta WRC and some of the stages. But man, I must be doing something wrong because it literally feels like I'm driving in Ice
As an alternative Dirt Rally is 60% off on steam!
I remember the delete button in setups before v1.09?
Has anyone tried the Rally content available for Mod? I've got the Fiesta WRC and some of the stages. But man, I must be doing something wrong because it literally feels like I'm driving in Ice
Wait, today is Italy day? Merry Christmas everyone.Happy Christmas to all Assetto Corsa drivers.
Remember, today you can only use liveries that are red, green or white. It's the law or something.
Have a good one.
I tried them and I'm in the same boat as you. Can't feel anything about the car's weight transfer/grip and brakes lock up with the slightest whiff of brake pedal. I came to the conclusion that you can't half-ass loose surface physics and it's better to just wait until it's implemented properly in the physics engine. Unfortunately that probably means waiting for AC2 as Kunos said AC's engine doesn't support this natively (or wet weather for that matter).
Of course, in the meantime there's nothing stopping you from doing tarmac rallies. I recomment the Joux Plane mod from RBR 👍