- 44,185
- Blackburn
- Furinkazen_54
?bruh
?bruh
is a expresion to expres kind of sadness (more or les)
ok updated to two versions for Megara terrain, use models.ini to use the far terrain or not.
download
Blender clip to show the difference between the two in terms of size.
inside ac TESTED THIS TIME, NO CLIPPING.
AC will ghost out the far plane unless your view settings are very far so probably pointless. but if you want both models.ini needs to look like this
Code:[MODEL_0] FILE=megara.kn5 POSITION=0,0,0 ROTATION=0,0,0 [MODEL_1] FILE=terrain.kn5 POSITION=0,0,0 ROTATION=0,0,0 [MODEL_2] FILE=farterrain.kn5 POSITION=0,0,0 ROTATION=0,0,0
simply delete model_2 section if you don't need the far terrain.
Thanks, I just bought it today. Cant wait till Easter. It is awesome - right out the box. Now for tweaking a bit.
That said, I went back to AC F1 1990, after AM2 F1 1990, and AC for me, beats it in every way.
This does not explain the nearly 90-degree error, (but explains why the monaco_2017's shadows not pointing to exact north which is needless to say what I understand already.)
Thank you very much for the kind reply.Welcome to the world-wide GTP forum... Enjoy your stay, and would welcome any mod-improvements members learn along the track... (no pun intended)
Within CM Settings go to 'Particles FX' and fiddle with Smoke/Dust levers... There's also a section ino 'Solid Pieces' with further off-track effects... Just be mindful these effects can be non-FPS friendly, and taxing on PC specs... Advised to monitor CPU/GPU loads & temperatures.
View attachment 983257
It doesn't work for me no matter what.
But shouldn't that be snowFX because rain wouldn't make it to the ground.May I request a rainFx for Bernese Alps please? Thank you guys.
The only 70s - 80s car i know we currently got are the Group 5s by DRM, the 512 BBLM, 320 GTX, March M1 + V8, Green Wood vette, Dekon monza (2 variants), the mustang Cobra II (that's getting overhauled but there is a couple of them) and that's all I know so far
ok updated to two versions for Megara terrain, use models.ini to use the far terrain or not.
Nice job, thank you for that. As you can see at this on board from the circuit you are pretty close on the far terrain.
Next challenge to someone talented enough is to change the kerbs, as seen on the above video
Cool, thanks. I'm using both and it's looking good.
I know you're not the author, but still, are those kerbs legit? A whole car fits on them, lol.
And also the curve signs "boxes-things" are the size of a car.
Kerbs look OK to me, perhaps wider than normal, but helpful in taking the turns just that much faster/wider...
Rumours of GTR3 seem to be more than a screenshot and seemingly vapor Discord...
https://www.linkedin.com/company/simbin-studios-uk-limited/
https://www.linkedin.com/posts/simb...rtist-role-activity-6752983958075576321-YHFT/
That's easy (since 2005 the layout has been the same):Greeting's everyone what version of Fuji Speedway 2005 would you say is this most accurate or looks the best?
Sorry, but this arguement worth almost nothing!
When someone is used to drive a lot of hours, in a game that he knows with his eyes closed, accustomed to the driving feeling
and everything involved, jump to a new game with - for sure - different feelings, just can't claim with zero doubts that one for another isn't totally better or worst.
It is a bit nonsense!
I'm not a fanboy. For nothing, never was. My 1st game still is AC, but please, we must try to be a bit more aware.
My 3 cents and a quarter.
Cheers