[SHADER_REPLACEMENT_...]
MATERIALS= railguard?
PROP_... = ksAmbient, 0.15
PROP_... = ksDiffuse, 0.15
[SHADER_REPLACEMENT_...]
MATERIALS= grass_02,terrain_02B,terrain_03B,terrain_04B,terrain_05B,terrain_01B,terrain_07B,terrain_06B,terrain_08,terrain_01,terrain_02,terrain_03,terrain_04,terrain_05,terrain_06,terrain_07
PROP_... = ksAmbient, 0.15
PROP_... = ksDiffuse, 0.15
[SHADER_REPLACEMENT_...]
MATERIALS= tree_a_d,tree_b_d
PROP_... = ksAmbient, 0.25
PROP_... = ksDiffuse, 0.001
[SHADER_REPLACEMENT_...]
MATERIALS= asph-targ01, sideroad?
PROP_... = ksAmbient, 0.12
PROP_... = ksDiffuse, 0.12
[SHADER_REPLACEMENT_...]
MATERIALS= wall_paint?,wall_brick?,building?,house?,stone?
PROP_... = ksAmbient, 0.21
PROP_... = ksDiffuse, 0.21