Assetto Corsa PC Mods General DiscussionPC 

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My buddy recently brewed a coffee chocolate milk stout, it was decadent! :drool:

Enough off-topic, time to head to the fridge. :cheers:
 
Gah! Wish I could control a car like ^that.
I know... The guy in that video would be lapping me like crazy! LOL!

Granted, I have a really crummy setup - my wheel is so poorly mounted I can barely turn it too quickly, nor change direction quickly (mounted on a flimsy TV tray) and I don't have a physical hand brake either. However, even if you gave me the same exact setup as the guy in the video, he would still lap me and kick my butt with ease... :lol: :D
 
Was taking a look at the mods these guys are developing for Assetto Corsa http://www.asrformula.com/#home
They look very impressive, I might be tempted to donate just to try some of these out
Yeah they are a pretty good team. I helped with the physics for the ferrari 643 a while back until i was enlisted into the team im currently in.

Just a word of warning though several of their cars currently cause crashes so it might be worth waiting for them to finish first before sending money especially as there hasnt been an update for a while. It would be a shame if you donated to vapourware.
 
Yeah they are a pretty good team. I helped with the physics for the ferrari 643 a while back until i was enlisted into the team im currently in.

Just a word of warning though several of their cars currently cause crashes so it might be worth waiting for them to finish first before sending money especially as there hasnt been an update for a while. It would be a shame if you donated to vapourware.
I agree with the ninja, Chris123... As you see on their site, it's only the beta's that you need to donate to download. It says v1.0 will be free to all. If I were you, I would wait until v1.0 comes out. Then make a donation if you like the car. Most of those things are on v0.1!! Probably extremely sketchy physics and aero at the moment. I have no problem donating. I've sent money to many modders, but that's when I have had a chance to use their "finished" product.
 
The DRM Modding Team has released two new previews of their much-anticipated DRM Revival mod for Assetto Corsa.

The two new previews show the Schnitzer Toyota Corolla and the Kremer Porsche K3, one of the series’ main players over the years.






Based on Germany’s hugely popular Deutsche Rennsport Meisterschaft series that had its heyday in the late 70s and early 80s, the DRM Revival mod features iconic Group 5 racers such as the Porsche 935, the Ford Zakspeed Capri, the BMW 2002 Turbo and others.


-> http://www.virtualr.net/drm-revival-ac-two-new-previews
 
Screenshot_porsche_991_gt3_misano_26-6-116-17-38-55 by RageRacer48, on Flickr
This 991 GT3, you might have seen already. I read more about this mod and found out that the physics model was made with assistance of Denis Malevanyi, a Russian race driver and owner of a real Porsche 991 GT3. The 3D model is said to be taken from the Porsche website, no idea how legal it is, but the car is very nice to drive.

There are also two more 991 Porsches from this team - Carrera GTS and Turbo S Cabriolet (I haven't tested them yet).
http://assettocorsa.club/mods/auto/porsche-911-carrera-gts-991.html
http://assettocorsa.club/mods/auto/porsche-911-turbo-s-cabriolet-991.html
 
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Isn't it counterproductive to be releasing Porsche mods now? I'm just gonna wait for Kunos official versions. You also don't want to incur the wrath of Porsche licensors by ripping models from their website, etc.
 
In what way?
ARB is way off, suspension geometry didnt need changes, tyres provide a stupid amount of grip and dont get heat the way they should.

What the second modder did was take way the flaws, he made a car that feels too nice to drive. You hear all this stuff about porsches being literally monsters with the 911 gt3 rs hitting way above its weight, well it does when you learn the dynamics of the car and understand its limits but not by using little Jimmy Jenkins first dfgt

Isn't it counterproductive to be releasing Porsche mods now? I'm just gonna wait for Kunos official versions. You also don't want to incur the wrath of Porsche licensors by ripping models from their website, etc.
All the big AC places dont really have much porsche on then bar the 911 cup, gtd and 550 spyder so it shouldnt be too much of an issue
 
I doubt that actually. Also, Assetto-db is known to distribute illegal conversions from games such as Forza Motorsport and Horizon, so I certainly wouldn't link any of it as it might breach the Code of Conduct on this forum. ;)
:rolleyes: All mods are stolen content. The person/persons making them haven't paid a license fee to use them. I don't see how people can say ones ok and another isn't when its all unlicensed content.
 
:rolleyes: All mods are stolen content. The person/persons making them haven't paid a license fee to use them. I don't see how people can say ones ok and another isn't when its all unlicensed content.

It's one thing to create an entire 3D model + physics, skins and sound from scratch and whole other to just rip the model out of a different video game, not putting nearly as much work in, finding a sound that remotely fits and make the physics barely work.

You can instantly tell if someone has actually put a lot of hours into creating and testing the car, or if it just has been ripped and well.... stolen.

I'm not going to tell you what you should do and shouldn't do, it's still distributing illegally converted and ripped content, which is, most likely not very welcomed by the mods and admins and is actually against the AUP.
 
So because someone worked harder than another on stolen content it makes it ok for one at not the other? Stolen content is stolen content, no matter how hard you worked stealing it.
 
So because someone worked harder than another on stolen content it makes it ok for one at not the other? Stolen content is stolen content, no matter how hard you worked stealing it.
The non stolen mods arem modelled from scratch and the liveries designed from scratch...
The ripped mods are stolen...
Some are conversion from other free mods created for other games but the good guys always ask the creators of the original mod permission to do the porting to Assetto corsa...
This is the difference from stealing and making a legal mod...
 
So because someone worked harder than another on stolen content it makes it ok for one at not the other? Stolen content is stolen content, no matter how hard you worked stealing it.

With the very big and very important difference that the real content creators don't steal anything. They create!
They don't take content from other games, convert it so it works somewhat within the game and call it a day.

As long as you're not asking money for your creation, you're perfectly fine and within the law. As soon as you ask money, which one certain individual actually did on his website for ripped content, then you're commiting a crime and can be brought to court for it.

The same goes for ripping content from games, that you don't have any rights to, take Forza Motorsport for instance, Microsoft Game Studios is very clear about it:

These Rules apply to all games and Game Content published and owned by Microsoft Studios and for which Microsoft owns the copyright, trademark or other intellectual property.

These cars and models are intellectual property of Microsoft Studios and/or Turn 10 and can't be used without the permission from these parties. But they do, so they're commiting a crime.
 
So because someone worked harder than another on stolen content it makes it ok for one at not the other? Stolen content is stolen content, no matter how hard you worked stealing it.

While they are "stealing" the image/name of the Porsche or Chevy or whatever car they're modeling, the car companies tend to not care about that as long as you aren't profiting from it. The ones who care are other game devs like Turn 10 or CodeMasters when they see the 3D model they created appearing in another racing game. I've spoken with mods at RD and they say almost all the take-down notices they get are from other game devs (or FOM), not from car manufacturers. So while the argument that all mods are technically stolen since they're using an image or brand name without permission, it's the ripping of 3D models that generally causes the problems.
 
So its ok to steal from car manufactures and track owners, but its not ok to steal from game developers? Basically that's whats going on, condemning some and praising others while they are doing the same thing. Seems to me like splitting hairs.
 
So its ok to steal from car manufactures and track owners, but its not ok to steal from game developers? Basically that's whats going on, condemning some and praising others while they are doing the same thing. Seems to me like splitting hairs.

Just depends on your particular moral view of the situation. To take the moral high road, then yes all of it is stealing and should be frowned upon. In this instance I take the stance that if the car manufacturers have no problems with it (and for the most part, they don't) then I have no problems with it. They basically consider it to fall under a fair use policy as long as the modder isn't profiting or intentionally doing something to make their brand look bad.

Game devs, however, have a serious problem with their 3D models being ripped into other games because they want people to buy their game and not use their models in a rival game. That 3D model is something they created in their studio and thus have claim to. Generally, car manufacturers aren't really missing out on any revenue when someone scratch builds a mod of their car (if anything it's free advertising). Game devs are missing out on potential sales by seeing their models in a competing game title, so one could say those sales are being "stolen" from them.

I've tried to never condemn anyone for using "ripped" mods, that's their choice if they want to use them, though I may point out that it's a ripped mod so they have the necessary information to make their choice. In a black and white world it would all be considered stealing. But we live in a world with many shades of gray, this topic falls right in the middle and we have to make up our own mind as to what's acceptable and what isn't. In one instance you're only using a company's intellectual property (i.e. image of their car or track, which is usually fine as long as you aren't profiting or slandering), in the other instance you're "stealing" a company's physical property (i.e. a 3D model of a car/track that they built). There is a difference between the two even if the difference is a bit murky.
 
So its ok to steal from car manufactures and track owners, but its not ok to steal from game developers? Basically that's whats going on, condemning some and praising others while they are doing the same thing. Seems to me like splitting hairs.
You really don't see any difference between copy/pasting hundreds of hours of someone else's work and creating a model from scratch?
 
It's one thing to create an entire 3D model + physics, skins and sound from scratch and whole other to just rip the model out of a different video game, not putting nearly as much work in, finding a sound that remotely fits and make the physics barely work.

You can instantly tell if someone has actually put a lot of hours into creating and testing the car, or if it just has been ripped and well.... stolen.

I'm not going to tell you what you should do and shouldn't do, it's still distributing illegally converted and ripped content, which is, most likely not very welcomed by the mods and admins and is actually against the AUP.
the easiest way to explain it is passion.

For example do you guys like music or a game as much of you pirate it.

back when i was a wee lad i pirated as i couldnt afford anything but i barely played those games anyways, once i bought the same games(mainly borderlands and several jrpgs) i threw hundreds of hours into it.

Same with converts, you just dont value them as much, if the creator cant love the car how can the players. You just dont get the motivation to put as much time espeically after a long as hell shift at work. Ive put around 300hours into the Ts020 now, that is insane, i cant name many things which ive put so much effort into.


So its ok to steal from car manufactures and track owners, but its not ok to steal from game developers? Basically that's whats going on, condemning some and praising others while they are doing the same thing. Seems to me like splitting hairs.

Lets simplify this then

Lets say you have done a math paper. Would you be more angry if you got an A* and found out that the dumb person of the class copied your work and got the same grade or would you be more angry if they learn the same techniques to find an answer.

In another sense modding follows the law, illegal converts dont, its just that simple.

Your methodology of thinking would mean that little Jimmy in art class cant draw a phone without Apple and Samsung sueing him, he cant draw a car because it would look similar to every other car ever because it has wheels.

I cant change your opinion but the raw fact is that in this case you are wrong on a moral and legal standpoint.
 
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