- 46
- United Kingdom
Stock high quality Porsche 996 anyone.... ?
The unrestricted version coming soon.Porsche TWR WSC95 1996 for Assetto Corsa
Ported by: Stoffle Waffle
Donation: https://www.paypal.com/paypalme/Peugeot905
SSC/RMS,Peugeot905,Kamil Cader,NeilB1971
Download link: http://www.mediafire.com/file/yasisfksgn9zryr/rms_porsche_twr_wsc95.7z
Other Lemans Prototypes: https://www.mediafire.com/folder/p05kc571r5thj/Lemans_Prototype_Updates
Other Updated Mods: https://www.mediafire.com/folder/hb0hx8n6y3c8b/Assetto_Corsa_Mods_1
Tests
Testers: Peugeot905,Kamil Cader,NeilB1971
Lemans
Real Life:
#8 3:46.680
#7 3:47.383
Speed Trap: 320 km/h 198.839 mph
Virtual Lemans 1991 track used
Conditions: Optimum Conditions
Fuel: 11
Ai level 100 me: 3:47.350, 3:47.220
Ai level 100: 3:47.376,3:47.899
me: 3:47.476, 3:46.975
Speed trap: 198 mph
Donington Park
Real Life: 1:25.969
Virtual Donington park GP DM used
Ai level 100 me: 1:26.054, 1:26.051
Ai level 100: 1:26.126, 1:26.456
me: 1:26.176, 1:26.032
View attachment 1201048
View attachment 1201050
View attachment 1201051
View attachment 1201049
View attachment 1201052
Stock high quality Porsche 996 anyone.... ?
I had created wiper configs for those Vipers that didn't already have them a while back, they can be found in the Mediafire share linked in my signature.@El Locho. Hi, some one on racedepartment told me you could probably help to fix some issues that i have with some wipers, its for a 5th gen viper pack that i didnt made, but the original creator seems to be retired form this stuff, anyway, I was just adding an exr_config.ini file so it had more modern csp features problem is that i couldnt figure out how to make the wipers work properly.
When i first made them on the viper ta, both wipers where working, then i copied the lines to the other cars and when i tested them only 1 wiper was working including on the first car where i first made them, i tried animating them again but i cant figure it out, the wiper on the pilot side goes all crazy and i cantseem to fiind a way to set the axis and the pivot properly.
I got dizzy from trying and moving on free camera
Android Auto, turn signals & extras for Viper ACR, GTS, TA, ETC
This is just an extension file to bring this mods to 2022, it is a file for each car from the viper striker pack by BZ SimWorks. includes: - Android Auto - Turn Signals (rear, front, hud) - Hazards - Day lights - Extra Option A: Opens Pilot...www.racedepartment.com
Blimey, I didn't know that existedor
Assetto Corsa PC Mods General Discussion
Nissan 300ZX JGTC update version 5 Question: I have all versions of this car. The latest archive does not have all the files for a complete mod, is that right? Is this v5 an update only, and that all updates need to be applied to the original?www.gtplanet.net
Have you used the LEGO versions of these to model them?View attachment 1205371
Range Rover Classic Beta now live on the Patreon. Can't direct link due to forum rules.
I had created wiper configs for those Vipers that didn't already have them a while back, they can be found in the Mediafire share linked in my signature.
I put all those View attachment 1205358 configs in the attached zip file.
Damn. Now I can't un-see that tree-lineDoes anyone know what file CM uses to determine the display name for a track in the track list? I made a separate folder (named spa_2022) for the Spa 2022 mod and renamed the ui_track json file to read Spa 2022. Copied just the files needed to make the track work as a standalone track. The track works fine, but CM lists it as Spa, not Spa 2022 in the track list and I can't figure out why. Anyone possibly know why?
EDIT: Nevermind. I found a way to make it work, but it was an odd fix. I had to rename it in CM under manage track from Spa to Spa 2022. This changed my json name to read Spa 2022 2022. Then I manually edited the json file back to Spa 2022 and now it display properly. Kind of a weird fix.
Anyways. Spa 2022 from this:
View attachment 1205473
To this:
View attachment 1205474
Still need to work some things out on the grass. Pretty happy with everything else. Plus the crazy exposure issue is gone on the treewall. No more black or overly bright treewall under certain lighting\weather conditions.
don't know about been talented for french tracks, but here you go...hello, is there anyone here talented to give us cameras for this great french track?
Ledenon - France
Ledenon 2008 1.00 Original By: Philcout, Piaoo, Thesky Origin: Scratch | Real World Category: Permanent Circuits Initial release: 18-Oct-08 Obtained permission by author : 15/02/2015 http://www.ledenon.com/ Lédenon is a small village north of...www.racedepartment.com
and this:
File on MEGA
mega.nz
thanks in advance.
In the rfactor section? I took it from rfactor yes. All i do is convert stuff. I dont scratch make anything.@safi hellie
Is that Renault R18 TN on RD (rosarioracers) from you ? It says so in the ui.
It´s already out by Sim Dream studios.Ferrari 296 GT3... It's coming in the next pack for ACC, so I'm sure an AC mod will show up eventually.
View attachment 1203998
View attachment 1203999
No, in the AC version. Tried it yesterday. A bit low poly but certainly fun to drive.In the rfactor section? I took it from rfactor yes. All i do is convert stuff. I dont scratch make anything.
Funny thing is the more i spend in rfactor files the more i see how much was ripped in rfactor then someone gets annoyed at people ripping that stuff into AC....
Dirt works design i'm looking at you....
How did you edit the grass? I'm getting crazy trying to fix the grass and gravel for the red bull ringDoes anyone know what file CM uses to determine the display name for a track in the track list? I made a separate folder (named spa_2022) for the Spa 2022 mod and renamed the ui_track json file to read Spa 2022. Copied just the files needed to make the track work as a standalone track. The track works fine, but CM lists it as Spa, not Spa 2022 in the track list and I can't figure out why. Anyone possibly know why?
EDIT: Nevermind. I found a way to make it work, but it was an odd fix. I had to rename it in CM under manage track from Spa to Spa 2022. This changed my json name to read Spa 2022 2022. Then I manually edited the json file back to Spa 2022 and now it display properly. Kind of a weird fix.
Anyways. Spa 2022 from this:
View attachment 1205473
To this:
View attachment 1205474
Still need to work some things out on the grass. Pretty happy with everything else. Plus the crazy exposure issue is gone on the treewall. No more black or overly bright treewall under certain lighting\weather conditions.
oh must of gone now then. Cant see it.No, in the AC version. Tried it yesterday. A bit low poly but certainly fun to drive.
A lot might depend on what shader the grass is using, but here's what I typically do when I want to edit grass. Works best when the grass has a RGB map associated with it. I start by converting the diffuse texture to a black and white image. I don't want the diffuse texture to have any color influence on my red, green and blue grass textures. Then I just edit the existing grass textues (like I did here) or steal grass textures I like from other tracks and use them as my red, green and blue grass textures. Seems to work out pretty well most of the time.How did you edit the grass? I'm getting crazy trying to fix the grass and gravel for the red bull ring
Here my UL: https://sharemods.com/qjqpnxct4z68/renault_r18_tn.zip.htmloh must of gone now then. Cant see it.
Yeah that's a bit weird why they'd upload to RD when its on ACTKs website, which is what that is as it has his fixes on it.Here my UL: https://sharemods.com/qjqpnxct4z68/renault_r18_tn.zip.html
It was here, but closed now (from "rosarioracers") https://www.racedepartment.com/threads/renault-r-18.251328/
Please could you explain a bit what makes this AO bad? Just curious as I don't know a think about creating Ambien Occlusion.
hi mate. Any chance you could share the textures.Hi! How can I edit the textures of Rain (WET) tires?
Thanks.
EDIT, SOLVED: ok, in the extension folder\ext_config.ini file I have to add this lines and assign desired textures
[TYRES_FX_CUSTOMTEXTURE_WET]
TXDIFFUSE = WET.dds
TXBLUR = WET_BLUR.dds
Before
View attachment 1205529
After
View attachment 1205530
Ot doesn't seem pretty straight forward, could you please guide me through it? I would like for example to use imola grass texture for Red Bull RingA lot might depend on what shader the grass is using, but here's what I typically do when I want to edit grass. Works best when the grass has a RGB map associated with it. I start by converting the diffuse texture to a black and white image. I don't want the diffuse texture to have any color influence on my red, green and blue grass textures. Then I just edit the existing grass textues (like I did here) or steal grass textures I like from other tracks and use them as my red, green and blue grass textures. Seems to work out pretty well most of the time.